4600 cards found
Dusk

Dusk {2}{W}{W}

Sorcery
Destroy all creatures with power 3 or greater.
Card has other part: Dawn
Dusk Legion Duelist

Dusk Legion Duelist {1}{W}

Creature - Vampire Soldier
Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
"We sailed to Ixalan guided by a promise—the Age of Everflowing Blood. No machine will take that from us."
2/2
  • March of the Machine Promos 11p 11s
  • March of the Machine 11 344
Dusk Rose Reliquary

Dusk Rose Reliquary {W}

Artifact
As an additional cost to cast this spell, sacrifice an artifact or creature.
Ward {2}
When Dusk Rose Reliquary enters, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield.
  • The Lost Caverns of Ixalan
Duskborne Skymarcher

Duskborne Skymarcher {W}

Creature - Vampire Cleric
Flying
{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.
"The hour of Dusk is come."
1/1
  • Ixalan
Duskrider Falcon

Duskrider Falcon {1}{W}

Creature - Bird
Flying, protection from black
"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders."
—Sisay, journal
1/1
  • Weatherlight
Duskrider Peregrine

Duskrider Peregrine {5}{W}

Creature - Bird
Flying, protection from black
Suspend 3—{1}{W}
3/3
Dust

Dust {3}{W}

Sorcery
Aftermath
Exile any number of target creatures that have -1/-1 counters on them.
Card has other part: Grind
Dust Animus

Dust Animus {1}{W}

Creature - Spirit
Flying
If you control five or more untapped lands, Dust Animus enters with two +1/+1 counters and a lifelink counter on it.
Plot {1}{W}
2/3
  • Outlaws of Thunder Junction Promos 9p 9s
  • Outlaws of Thunder Junction 9 311
Dust Elemental

Dust Elemental {2}{W}{W}

Creature - Elemental
Flash
Flying; fear
When Dust Elemental enters, return three creatures you control to their owner's hand.
6/6
  • Planar Chaos
Dust of Moments

Dust of Moments {2}{W}

Instant
Choose one —
• Remove two time counters from each permanent and each suspended card.
• Put two time counters on each permanent with a time counter on it and each suspended card.
  • Future Sight
Dust to Dust

Dust to Dust {1}{W}{W}

Sorcery
Exile two target artifacts.
"All this nonsense made by mages
Rusts and crumbles through the ages."
—Aline Corralurn, "Inheritance"
Dusty Parlor

Dusty Parlor {2}{W}

Enchantment - Room
Whenever you cast an enchantment spell, put a number of +1/+1 counters equal to that spell's mana value on up to one target creature.
Card has other part: Secret Arcade
  • Duskmourn: House of Horror Commander
Dutiful Griffin

Dutiful Griffin {3}{W}{W}

Creature - Griffin
Flying
{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.
She stayed by her master's side, leaving only to hunt. She would guard him until he woke, however long it took.
4/4
  • Wilds of Eldraine
Dutiful Servants

Dutiful Servants {3}{W}

Creature - Zombie
Buildings crumbled and monuments fell. The river bled and the sky wept tears of fire. All the while, servants silently continued their work, oblivious to it all.
2/5
  • Hour of Devastation
Dutiful Thrull

Dutiful Thrull {W}

Creature - Thrull
{B}: Regenerate Dutiful Thrull.
"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
—Jozica, Orzhov enforcer
1/1
  • Gatecrash
Dwarfhold Champion

Dwarfhold Champion {1}{W}

Creature - Dwarf Warrior
As long as Dwarfhold Champion is equipped, it gets +0/+2.
Courage is neither a shield nor an axe, but the will to wield both in defense of the innocent.
3/1
Related card: Dwarfhold Champion (Alchemy)
  • Adventures in the Forgotten Realms
Dwarfhold Champion (Alchemy)

Dwarfhold Champion (Alchemy) {1}{W}

Creature - Dwarf Warrior
Ward {1}
As long as Dwarfhold Champion is equipped, it gets +0/+2.
3/1
Related card: Dwarfhold Champion
  • Adventures in the Forgotten Realms
Dwarven Lightsmith

Dwarven Lightsmith {5}{W}

Creature - Dwarf Cleric
Assist
When Dwarven Lightsmith enters, creatures your team controls get +1/+1 until end of turn.
3/4
  • Battlebond
Dwarven Priest

Dwarven Priest {3}{W}

Creature - Dwarf Cleric
When Dwarven Priest enters, you gain 1 life for each creature you control.
"These storied halls are under my protection."
2/4
  • Core Set 2019
Dúnedain Blade

Dúnedain Blade {1}{W}

Artifact - Equipment
Equipped creature gets +2/+1.
Equip Human {1}
Equip {3}
The sword glinted in the westering sun.
  • The Lord of the Rings: Tales of Middle-earth 6 457
Eager Cadet

Eager Cadet {W}

Creature - Human Soldier
"Training? Seeing my crops burnt to cinders was all the 'training' I needed."
1/1
Eager First-Year

Eager First-Year {1}{W}

Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.
Today, she learns the basics. She'll knock out advanced theory later this week.
2/2
  • Strixhaven: School of Mages
Eagle of Deliverance

Eagle of Deliverance {4}{W}{W}

Creature - Bird Soldier
Flying
When Eagle of Deliverance enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Even as he came swooping down, Gwaihir saw the two figures fall, worn out, hiding their eyes from death.
5/5
  • The Lord of the Rings: Tales of Middle-earth 824 829
Eagle of the Watch

Eagle of the Watch {2}{W}

Creature - Bird
Flying, vigilance
"Even from miles away, I could see our eagles circling. That's when I knew we were needed at home."
—Kanlos, Akroan captain
2/1
Eagles of the North

Eagles of the North {5}{W}

Creature - Bird Soldier
Flying
When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling {1}
3/3
  • The Lord of the Rings: Tales of Middle-earth 7 458