2678 cards found
Klement, Knowledge Acolyte

Klement, Knowledge Acolyte {1}{W}{U}

Legendary Creature - Tiefling Cleric
Vigilance
When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library.
3/4
Related cards: Klement, Death Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Life Acolyte

Klement, Life Acolyte {1}{W}{W}

Legendary Creature - Tiefling Cleric
Lifelink
When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a lifelink counter on it."
3/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Nature Acolyte

Klement, Nature Acolyte {1}{G}{W}

Legendary Creature - Tiefling Cleric
When Klement, Nature Acolyte leaves the battlefield, create a 4/4 green Ox creature token.
4/4
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Novice Acolyte

Klement, Novice Acolyte {1}{W}

Legendary Creature - Tiefling Cleric
Specialize {2}
When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1.
2/2
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Tempest Acolyte

Klement, Tempest Acolyte {1}{R}{W}

Legendary Creature - Tiefling Cleric
Double strike
Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target.
2/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte
  • Alchemy Horizons: Baldur's Gate
Klothys, God of Destiny

Klothys, God of Destiny {1}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
4/5
Kodama of the Center Tree

Kodama of the Center Tree {4}{G}

Legendary Creature - Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
*/*
  • Betrayers of Kamigawa
Kodama of the East Tree

Kodama of the East Tree {4}{G}{G}

Legendary Creature - Spirit
Reach
Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner
6/6
Kodama of the North Tree

Kodama of the North Tree {2}{G}{G}{G}

Legendary Creature - Spirit
Trample
Shroud
"The monks of the North Tree rarely saw their kodama until the Kami War, when it woke like a slumbering, angry bear."
—"Poem of the Five Trees"
6/4
  • Champions of Kamigawa
Kodama of the South Tree

Kodama of the South Tree {2}{G}{G}

Legendary Creature - Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
"The monks of the South Tree had always reveled beneath their kodama's friendly gaze. During the Kami War, this gaze became fierce and full of hate."
—"Poem of the Five Trees"
4/4
  • Champions of Kamigawa
Kodama of the West Tree

Kodama of the West Tree {2}{G}

Legendary Creature - Spirit
Reach
Modified creatures you control have trample.
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/3
Kogla and Yidaro

Kogla and Yidaro {2}{R}{R}{G}{G}

Legendary Creature - Ape Dinosaur Turtle
When Kogla and Yidaro enters the battlefield, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.
7/7
  • March of the Machine Promos 244p 244s
  • March of the Machine 244 311
Kogla, the Titan Ape

Kogla, the Titan Ape {3}{G}{G}{G}

Legendary Creature - Ape
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
{1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
7/6
Kokusho, the Evening Star

Kokusho, the Evening Star {4}{B}{B}

Legendary Creature - Dragon Spirit
Flying
When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
5/5
Kolaghan, the Storm's Fury

Kolaghan, the Storm's Fury {3}{B}{R}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R}
4/5
Koll, the Forgemaster

Koll, the Forgemaster {R}{W}

Legendary Creature - Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Using tyrite from a fallen Cosmos monster, Koll forged a weapon to awe Halvar himself.
2/2
Kolvori, God of Kinship
The Ringhart Crest

Kolvori, God of Kinship {2}{G}{G}

Legendary Creature - God
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/4
Card has other part: The Ringhart Crest
Koma, Cosmos Serpent

Koma, Cosmos Serpent {3}{G}{G}{U}{U}

Legendary Creature - Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma, Cosmos Serpent gains indestructible until end of turn.
6/6
Konda, Lord of Eiganjo

Konda, Lord of Eiganjo {5}{W}{W}

Legendary Creature - Human Samurai
Vigilance, indestructible
Bushido 5
3/3
  • Champions of Kamigawa
Kongming, "Sleeping Dragon"

Kongming, "Sleeping Dragon" {2}{W}{W}

Legendary Creature - Human Advisor
Other creatures you control get +1/+1.
"Such a lord as this—all virtues' height—
Had never been, nor ever was again."
2/2
Kopala, Warden of Waves

Kopala, Warden of Waves {1}{U}{U}

Legendary Creature - Merfolk Wizard
Spells your opponents cast that target a Merfolk you control cost {2} more to cast.
Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
"I know these waters better than you know yourselves."
2/2
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Korlessa, Scale Singer

Korlessa, Scale Singer {G}{U}

Legendary Creature - Dragon Bard
You may look at the top card of your library any time.
You may cast Dragon spells from the top of your library.
"Would you like a song of wing-wind and fire, or one of gentle heartbeats atop a golden hoard?"
1/4
Korvold, Fae-Cursed King

Korvold, Fae-Cursed King {2}{B}{R}{G}

Legendary Creature - Dragon Noble
Flying
Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Transformed at his own wedding, he promptly ate the banquet, the gifts, and the guests.
4/4
Korvold, Gleeful Glutton

Korvold, Gleeful Glutton {5}{B}{R}{G}

Legendary Creature - Dragon Noble
This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.
Flying, trample, haste
Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.
4/4
  • Wilds of Eldraine Commander 26 38