33454 cards found
Space Marine Scout

Space Marine Scout {2}{W}

Creature - Astartes Scout
First strike, vigilance
Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Through blood and battle, scouts are forged from raw recruits into the Imperium's finest.
2/1
  • Warhammer 40,000 Commander 15 15★
Repercussion

Repercussion {1}{R}{R}

Enchantment
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Not all Keld's warriors are found on the battlefield.
Triton Shorethief

Triton Shorethief {U}

Creature - Merfolk Rogue
At sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further.
—The Theriad
1/2
  • Theros
Without Weakness

Without Weakness {1}{B}

Instant
Target creature you control gains indestructible until end of turn.
Cycling {2}
  • Hour of Devastation
Zombified

Zombified

Creature - Zombie
(Color indicator: Zombified is black)
{4}{B}: Combine this card from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+2
  • Unstable
Greater Forgeling

Greater Forgeling {3}{R}{R}

Creature - Elemental
{1}{R}: This creature gets +3/-3 until end of turn.
Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.
3/4
Fetid Gargantua

Fetid Gargantua {4}{B}

Creature - Horror
{2}{B}: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, you may draw two cards. If you do, you lose 2 life.
When the night comes knocking
—Kessig expression meaning "in dire times"
4/4
  • Modern Horizons 3
Nomad Stadium

Nomad Stadium

Land
{T}: Add {W}. This land deals 1 damage to you.
Threshold{W}, {T}, Sacrifice this land: You gain 4 life. Activate only if seven or more cards are in your graveyard.
  • Odyssey
Goblin Tunneler

Goblin Tunneler {1}{R}

Creature - Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
"The best way over the mountain is through."
1/1
Hedron Rover

Hedron Rover {4}

Artifact Creature - Construct
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
"Now that it has woken up and wandered off, we should go see what it was guarding."
—Gotzen, Bulwark explorer
2/2
  • Worldwake
Aether Burst

Aether Burst {1}{U}

Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
As fleeting as a cephalid's promise.
  • Odyssey
Verdant Succession

Verdant Succession {4}{G}

Enchantment
Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
  • Odyssey
Sea Scryer

Sea Scryer {1}{U}

Creature - Merfolk Wizard
{T}: Add {C}.
{1}, {T}: Add {U}.
1/1
Skanos, Dragon Vassal

Skanos, Dragon Vassal {4}{G}

Legendary Creature - Dragon Ranger
Specialize {4}
Whenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.
4/4
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Green Dragon Vassal Skanos, Red Dragon Vassal Skanos, White Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Priest of the Blood Rite

Priest of the Blood Rite {3}{B}{B}

Creature - Human Cleric
When this creature enters, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.
Some will sacrifice everything for but a taste of power.
2/2
Nimble Innovator

Nimble Innovator {3}{U}

Creature - Vedalken Artificer
When this creature enters, draw a card.
"A failure is simply another opportunity for improvement. Just wait until you see what I come up with next."
2/2
Scalebane's Elite

Scalebane's Elite {3}{G}{W}

Creature - Human Soldier
Protection from black
"With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!"
—Asmira, Holy Avenger
4/4
  • Visions
Goldenglow Moth

Goldenglow Moth {W}

Creature - Insect
Flying
Whenever this creature blocks, you may gain 4 life.
"Little moth, fluttering bright,
What luck will you bring tonight?"
—Benalish children's rhyme
0/1
Midsummer Revel

Midsummer Revel {3}{G}{G}

Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{G}, Sacrifice this enchantment: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on this enchantment.
  • Urza's Saga
Infantry Shield

Infantry Shield {2}{R}

Artifact - Equipment
Equipped creature has menace and mobilize X, where X is its power.
Equip {2}
  • Tarkir: Dragonstorm Commander 35 75
Time to Reflect

Time to Reflect {W}

Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
"Occasionally, there are those who refuse to appreciate all that the God-Pharaoh provides for us."
—Temmet, vizier of Naktamun
  • Amonkhet
Hallowed Priest

Hallowed Priest {1}{W}

Creature - Human Cleric
Whenever you gain life, put a +1/+1 counter on this creature.
1/1
  • Arena Beginner Set
Benalish Knight

Benalish Knight {2}{W}

Creature - Human Knight
Flash
First strike
"We called them 'armored lightning.'"
—Gerrard of the Weatherlight
2/2
Timbermare

Timbermare {3}{G}

Creature - Elemental Horse
Haste
Echo {5}{G}
When this creature enters, tap all other creatures.
Only nature wreaks such lovely havoc.
5/5
  • Planar Chaos
Talruum Piper

Talruum Piper {4}{R}

Creature - Minotaur
All creatures with flying able to block this creature do so.
When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.
3/3
  • Visions