10558 cards found
Burning Wish

Burning Wish {1}{R}

Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
She wished for a weapon, but not for the skill to wield it.
Burning of Xinye

Burning of Xinye {4}{R}{R}

Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic.
3/4
Burst Lightning

Burst Lightning {R}

Instant
Kicker {4}
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Bust

Bust {5}{R}

Sorcery
Destroy all lands.
Card has other part: Boom
Butcher Orgg

Butcher Orgg {4}{R}{R}{R}

Creature - Orgg
You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
It can kill you with three arms tied behind its back.
6/6
  • Onslaught
Butcher of Malakir

Butcher of Malakir {5}{B}{B}

Creature - Vampire Warrior
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
His verdict is always guilty. His sentence is always death.
5/4
Butcher of the Horde

Butcher of the Horde {1}{R}{W}{B}

Creature - Demon
Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
5/4
By Elspeth's Command

By Elspeth's Command {2}{W}

Enchantment
At the beginning of combat on your turn, choose one that wasn't chosen during your last combat —
• Up to one target Soldier perpetually gets +1/+1 and gains flying.
• Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance.
• Create a 1/1 colorless Soldier artifact creature token.
  • Alchemy: The Brothers' War
By Force

By Force {X}{R}

Sorcery
Destroy X target artifacts.
Decepticon warfare: the art of total annihilation.
By Gnome Means

By Gnome Means {2}{W}

Enchantment
{1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
{1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
There's no race like gnome.
By Invitation Only

By Invitation Only {3}{W}{W}

Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures.
The red envelopes guarantee safe passage through the Lurenbraum barrier. Olivia left strict instructions: no invitation, no entry, no exceptions.
Bygone Bishop

Bygone Bishop {2}{W}

Creature - Spirit Cleric
Flying
Whenever you cast a creature spell with mana value 3 or less, investigate.
2/3
Bygone Marvels

Bygone Marvels {G}{G}

Sorcery
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
  • The Lost Caverns of Ixalan Commander 57 89
Byway Barterer

Byway Barterer {2}{R}

Creature - Raccoon Rogue
Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards.
"This trinket has saved my hide more times than I can count. I couldn't possibly let it go for less than say . . . four acorns."
3/3
  • Bloomburrow 129 360
Bösium Strip

Bösium Strip {3}

Artifact
{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
  • Weatherlight
Cabal Coffers

Cabal Coffers

Land
{2}, {T}: Add {B} for each Swamp you control.
Deep within the Cabal's vault, the Mirari pulsed like a dead sun-and its darkness radiated across Otaria.
Cabal Conditioning

Cabal Conditioning {6}{B}

Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
—Cabal mantra
  • Scourge
Cabal Patriarch

Cabal Patriarch {3}{B}{B}{B}

Legendary Creature - Human Wizard
{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
5/5
Cabal Shrine

Cabal Shrine {1}{B}{B}

Enchantment
Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
  • Odyssey
Cabal Stronghold

Cabal Stronghold

Land
{T}: Add {C}.
{3}, {T}: Add {B} for each basic Swamp you control.
The seat of Belzenlok's power, the Stronghold serves as the gathering place for the Cabal as their dark influence spreads from Urborg.
Cabal Therapist

Cabal Therapist {B}

Creature - Horror
Menace
At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
1/1
  • Modern Horizons
Cabal Therapy

Cabal Therapy {B}

Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature.
Cabaretti Ascendancy

Cabaretti Ascendancy {R}{G}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
"Whatever you're looking for—food, family, Halo—we've got the best in town."
Cabaretti Confluence

Cabaretti Confluence {3}{R}{G}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.