2345 cards found
Magar of the Magic Strings

Magar of the Magic Strings {1}{B}{R}

Legendary Creature - Minotaur Performer
{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
3/3
Mage Slayer

Mage Slayer {1}{R}{G}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
"When the wielder is strong enough, any sword will do."
—Kresh the Bloodbraided
Mahadi, Emporium Master

Mahadi, Emporium Master {1}{B}{R}

Legendary Creature - Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn.
"Welcome to the Wandering Emporium. Feel free to browse the bazaar. We have everything a lost soul could want, need, or afford."
3/3
  • Commander Legends: Battle for Baldur's Gate 282 429 540
Maja, Bretagard Protector

Maja, Bretagard Protector {2}{G}{W}{W}

Legendary Creature - Human Warrior
Other creatures you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
"Our enemies have breached our realm. To survive, the clans must fight as one!"
2/3
Malcator, Purity Overseer

Malcator, Purity Overseer {1}{W}{U}

Legendary Creature - Phyrexian Elephant Wizard
When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
1/1
  • Phyrexia: All Will Be One Promos 208p 208s
  • Phyrexia: All Will Be One 208 320 468
Malfegor

Malfegor {2}{B}{B}{R}{R}

Legendary Creature - Demon Dragon
Flying
When Malfegor enters, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
A demon cannot be trusted, and a dragon will not be ruled.
6/6
Malice

Malice {3}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
Card has other part: Spite
Malicious Advice

Malicious Advice {X}{U}{B}

Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.
"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
—Tevesh Szat
  • Planeshift
Manaforge Cinder

Manaforge Cinder {B/R}

Creature - Elemental Shaman
{1}: Add {B} or {R}. Activate no more than three times each turn.
Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.
1/1
  • Shadowmoor
Manamorphose

Manamorphose {1}{R/G}

Instant
Add two mana in any combination of colors.
Draw a card.
For a moment, objects of pure mana glimmered in the wonderstruck boggart's hands. In the next moment, they were in his mouth, as he chewed contentedly.
March of the Multitudes

March of the Multitudes {X}{G}{W}{W}

Instant
Convoke
Create X 1/1 white Soldier creature tokens with lifelink.
"Our forces number more than the leaves of Vitu-Ghazi. Do not provoke us."
Related card: Emmara, Voice of the Conclave
Margle, Cousin of Yargle

Margle, Cousin of Yargle {3}{G}{W}

Legendary Creature - Frog Noble
Other creatures you control lose all abilities, can't gain abilities, and get +2/+2.
5/2
  • Unknown Event
Marhault Elsdragon

Marhault Elsdragon {3}{R}{R}{G}

Legendary Creature - Elf Warrior
Rampage 1
Marhault follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.
4/6
Market

Market {2}{U}

Sorcery
Aftermath
Draw two cards, then discard two cards.
Card has other part: Farm
Marsh Crocodile

Marsh Crocodile {2}{U}{B}

Creature - Crocodile
When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters, each player discards a card.
4/4
  • Planeshift
Marsh Goblins

Marsh Goblins {B}{R}

Creature - Goblin
Swampwalk
Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.
1/1
  • The Dark
Marshal of Zhalfir

Marshal of Zhalfir {W}{U}

Creature - Human Knight
Other Knights you control get +1/+1.
{W}{U}, {T}: Tap another target creature.
"How kind of our foes to move in such perfect, predictable unison. Split into squadrons and execute the Lion's Claw!"
2/2
  • March of the Machine
Marshland Hordemaster

Marshland Hordemaster {1}{B}{R}

Creature - Lizard Warlock
Whenever Marshland Hordemaster or another Lizard you control enters, Marshland Hordemaster perpetually gains battle cry.
Whenever Marshland Hordemaster or another Lizard you control dies, target opponent loses 1 life and you gain 1 life.
2/4
  • Alchemy: Bloomburrow
Marvo, Deep Operative

Marvo, Deep Operative {3}{U}{B}

Legendary Creature - Octopus Rogue
Whenever Marvo, Deep Operative attacks, clash with defending player.
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8
  • Murders at Karlov Manor Commander 7 315
Mary O'Kill

Mary O'Kill {5}{B/R}

Legendary Creature - Human Villain
{1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
5/5
Mask of Riddles

Mask of Riddles {U}{B}

Artifact - Equipment
Equipped creature has fear.
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}
Master of Cruelties

Master of Cruelties {3}{B}{R}

Creature - Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
Master of Death

Master of Death {1}{U}{B}

Creature - Zombie Wizard
When Master of Death enters, surveil 2.
At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Coming back from the dead, like most things, gets easier with practice.
3/1
Master's Guide-Mural
Master's Manufactory

Master's Guide-Mural {3}{W}{U}

Artifact
When Master's Guide-Mural enters, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact {4}{W}{W}{U}
Card has other part: Master's Manufactory
  • The Lost Caverns of Ixalan
Master's Manufactory
Master's Guide-Mural

Master's Manufactory

Artifact
(Color indicator: Master's Manufactory is white and blue)
{T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn.
"The Fomori are a foul and distant memory, but their war machines taught us much about large-scale armorcraft."
—Anim Pakal, Thousandth Moon
Card has other part: Master's Guide-Mural
  • The Lost Caverns of Ixalan