4600 cards found
Djeru's Resolve

Djeru's Resolve {W}

Instant
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling {2}
"When I wish to be strong, I train. When I wish to be wise, I study. When I wish to rest, I start again."
Djeru, With Eyes Open

Djeru, With Eyes Open {3}{W}{W}

Legendary Creature - Human Warrior
Vigilance
When Djeru, With Eyes Open enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
4/3
Do-It-Yourself Seraph

Do-It-Yourself Seraph {4}{W}{W}

Artifact Creature - Cyborg Angel
Flying
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
4/4
Dog Umbra

Dog Umbra {1}{W}

Enchantment - Aura
Flash
Enchant creature
As long as another player controls enchanted creature, it can't attack or block. Otherwise, Dog Umbra has umbra armor.
  • Modern Horizons 3
Dogged Hunter

Dogged Hunter {2}{W}

Creature - Human Nomad
{T}: Destroy target creature token.
The relationship between hunter and hunted knows nothing of alliances.
1/1
  • Odyssey
Dollmaker's Shop

Dollmaker's Shop {1}{W}

Enchantment - Room
Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token.
Card has other part: Porcelain Gallery
  • Duskmourn: House of Horror Promos 4pa 4sa
  • Duskmourn: House of Horror 4a 335a
Dominaria's Judgment

Dominaria's Judgment {2}{W}

Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Don't Move

Don't Move {3}{W}{W}

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant
  • Jurassic World Collection 1 27
Doomed Artisan

Doomed Artisan {2}{W}

Creature - Human Artificer
Sculptures you control can't attack or block.
At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control."
"Remember me not as I am, but as I should have been."
1/1
  • Commander 2019
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
1/1
Doomskar

Doomskar {3}{W}{W}

Sorcery
Destroy all creatures.
Foretell {1}{W}{W}
The realms crashed together, with Bretagard at the center of the calamity.
Doomskar Oracle

Doomskar Oracle {2}{W}

Creature - Human Cleric
Whenever you cast your second spell each turn, you gain 2 life.
Foretell {W}
"Giants and monsters loom on the horizon, and the elves plan to murder our gods!"
3/2
  • Kaldheim
Doorkeeper Thrull

Doorkeeper Thrull {1}{W}

Creature - Thrull
Flash
Flying
Artifacts and creatures entering don't cause abilities to trigger.
Parties at Karlov Manor are strictly invitation only.
1/2
  • Murders at Karlov Manor Promos 13p 13s
  • Murders at Karlov Manor 13 338
Double Dip

Double Dip {4}{W}

Instant
Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
In a duel and taking a lickin' . . .
  • Unglued
Doubtless One

Doubtless One {3}{W}

Creature - Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.
"Share your devotion with me."
*/*
  • Onslaught
Dragon Bell Monk

Dragon Bell Monk {2}{W}

Creature - Human Monk
Vigilance
Prowess
He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach.
2/2
Dragon Hunter

Dragon Hunter {W}

Creature - Human Warrior
Protection from Dragons
Dragon Hunter can block Dragons as though it had reach.
"Dromoka has taught me the secrets of her kind, that I might use them in her service."
2/1
  • Dragons of Tarkir
Dragon Scales

Dragon Scales {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
  • Scourge
Dragon's Disciple

Dragon's Disciple {1}{W}

Creature - Human Monk
As Dragon's Disciple enters, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters with a +1/+1 counter on it.
Dragons you control have ward {1}.
1/3
  • Adventures in the Forgotten Realms
Dragon's Eye Sentry

Dragon's Eye Sentry {W}

Creature - Human Monk
Defender, first strike
Even the humblest guard of Ojutai's strongholds ponders the puzzles of the Great Teacher's lessons.
1/3
Dragon's Presence

Dragon's Presence {2}{W}

Instant
Dragon's Presence deals 5 damage to target attacking or blocking creature.
"The Ancestor Dragon appeared atop the clouds, amid shattering mountains and sundering earth."
—Jiang Yanggu's travelogue
Dragonfly Pilot

Dragonfly Pilot {W}

Creature - Fox Pilot
When Dragonfly Pilot enters, conjure a card named Dragonfly Suit into your hand.
Dragonfly Pilot crews Vehicles as though its power were 2 greater.
1/1
Related card: Dragonfly Suit
  • Alchemy: Kamigawa
Dragonfly Suit

Dragonfly Suit {2}{W}

Artifact - Vehicle
Flying
Crew 1
Cutting-edge Imperial sentinel mechs patrol the skies over Eiganjo.
3/2
Related card: Dragonfly Pilot
  • Kamigawa: Neon Dynasty
Dragonscale General

Dragonscale General {3}{W}

Creature - Human Warrior
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control.
"Dragons seek war. I bring it to them."
2/3
Dragonstalker

Dragonstalker {4}{W}

Creature - Bird Soldier
Flying, protection from Dragons
"When the skies are filled with flames, the brave shall step forward to quench them."
—Order prophecy
3/3
  • Scourge