4093 cards found
Fireglass Mentor

Fireglass Mentor {B}{R}

Creature - Lizard Warlock
At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.
"Nothing focuses the mind quite like a flame."
2/1
  • Bloomburrow
Firemane Angel

Firemane Angel {3}{R}{W}{W}

Creature - Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
4/3
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
3/3
Firemind's Foresight

Firemind's Foresight {5}{U}{R}

Instant
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Firemind's Research

Firemind's Research {U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
{1}{U}, Remove two charge counters from Firemind's Research: Draw a card.
{1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
Fires of Yavimaya

Fires of Yavimaya {1}{R}{G}

Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Yavimaya lights the quickest path to battle.
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6
Firespout

Firespout {2}{R/G}

Sorcery
Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell.
Firestorm Hellkite

Firestorm Hellkite {4}{U}{R}

Creature - Dragon
Flying, trample
Cumulative upkeep {U}{R}
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder
6/6
  • Visions
Firewake Sliver

Firewake Sliver {1}{R}{G}

Creature - Sliver
All Sliver creatures have haste.
All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
"They are here, and they are hungry. And what they do not eat, they burn. Yavimaya is lost. We must leave now for Skyshroud."
—Edahlis, greenseeker
1/1
Firewild Borderpost

Firewild Borderpost {1}{R}{G}

Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Firewild Borderpost enters tapped.
{T}: Add {R} or {G}.
  • Alara Reborn
Firja's Retribution

Firja's Retribution {1}{W}{W}{B}

Enchantment - Saga
I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.
II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."
III — Angels you control gain double strike until end of turn.
Firja, Judge of Valor

Firja, Judge of Valor {2}{W}{B}{B}

Legendary Creature - Angel Cleric
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
She is both shepherd and reaper, and her judgment is final.
2/4
Firkraag, Cunning Instigator

Firkraag, Cunning Instigator {3}{U}{R}

Legendary Creature - Dragon
Flying, haste
Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.
3/3
  • Commander Legends: Battle for Baldur's Gate 642 648 933
First Little Pig

First Little Pig {1}{G/W}

Creature - Boar
{1}{G/W}: Exile target artifact or enchantment. Activate only once.
2/2
Related cards: Drover of the Swine Lend a Ham Porcine Portent Swine Rebellion
  • Alchemy: Wilds of Eldraine
First Stage of Magic Design
Unknown Event
RZ15x (rare)
Image missing

First Stage of Magic Design {W}{U}{B}{R}{G}

Instant
You gain 3 life. Draw three cards. Add {B}{B}{B}. This spell deals 3 damage to any target. Target creature gets +3/+3 until end of turn.
  • Unknown Event
Fisher's Talent

Fisher's Talent {2}{G}{U}

Enchantment - Class
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
{G}{U}: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
{2}{G}{U}: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
  • Bloomburrow Commander
Fists of the Demigod

Fists of the Demigod {1}{B/R}

Enchantment - Aura
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither.
As long as enchanted creature is red, it gets +1/+1 and has first strike.
  • Shadowmoor
Flame of Anor

Flame of Anor {1}{U}{R}

Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
There was a ringing clash and a stab of white fire, and the Balrog fell back.
Flame-Kin Zealot

Flame-Kin Zealot {1}{R}{R}{W}

Creature - Elemental Berserker
When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn.
Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.
2/2
Flamewar, Brash Veteran
Flamewar, Streetwise Operative

Flamewar, Brash Veteran {1}{B}{R}

Legendary Artifact Creature - Robot
More Than Meets the Eye {B}{R}
Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
{1}, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.
3/2
Card has other part: Flamewar, Streetwise Operative
  • Transformers 10a 24a
Flamewar, Streetwise Operative
Flamewar, Brash Veteran

Flamewar, Streetwise Operative

Legendary Artifact - Vehicle
(Color indicator: Flamewar, Streetwise Operative is black and red)
Living metal
Menace, deathtouch
Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
2/1
Card has other part: Flamewar, Brash Veteran
  • Transformers 10b 24b
Flamewright

Flamewright {R}{W}

Creature - Human Artificer
{1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender.
{T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target.
Those who can't conspire, create.
1/1
  • Conspiracy
Fleecemane Lion

Fleecemane Lion {G}{W}

Creature - Cat
{3}{G}{W}: Monstrosity 1.
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
3/3
Fleetfeather Cockatrice

Fleetfeather Cockatrice {3}{G}{U}

Creature - Cockatrice
Flash
Flying, deathtouch
{5}{G}{U}: Monstrosity 3.
3/3
  • Journey into Nyx