13649 cards found
The Capitoline Triad

The Capitoline Triad {10}

Legendary Creature - God Artificer
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard.
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
7/7
The Cave of Skulls

The Cave of Skulls

Plane - Earth
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost.
Whenever chaos ensues, create two 1/1 white Warrior creature tokens.
  • Doctor Who
The Cave of Two Lovers

The Cave of Two Lovers {3}{R}

Enchantment - Saga
I — Create two 1/1 white Ally creature tokens.
II — Search your library for a Mountain or Cave card, reveal it, put it into your hand, then shuffle.
III — Earthbend 3.
  • Avatar: The Last Airbender
The Celestus

The Celestus {3}

Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
The Chain Veil

The Chain Veil {4}

Legendary Artifact
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
The Champion

The Champion

Hero
{2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library.
  • Journey into Nyx Hero's Path
The Chase Is On

The Chase Is On {2}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn. Investigate.
Etrata evaded the Boros arresters and Azorius lawmages, but not even a master assassin could give Kaya the slip.
  • Murders at Karlov Manor 116 304
The Cheetah Planet

The Cheetah Planet

Plane - Outside Mutter's Spiral
When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types.
Whenever chaos ensues, all Cats gain provoke until end of turn.
  • Doctor Who
The Colossal Dreadmaw

The Colossal Dreadmaw {4}{G}{G}

Legendary Creature - Dinosaur
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
6/6
The Command Zone

The Command Zone

Plane - MagicCon
When you planeswalk here, each player who controls their commander draws a card. Other players may put their commander from the command zone onto the battlefield.
If an ability of your commander would trigger during your turn, that ability triggers an additional time.
Whenever chaos ensues, the number of times each commander has been cast from the command zone becomes 0. (This resets commander tax.)
  • Black Lotus Unknown Planechase
The Companion of the Wilds

The Companion of the Wilds {5}

Legendary Creature - Beast Noble
Old Companion — Your starting deck contains only cards from WOE, WOC, and playtest cards. (You may cast this from outside the game if this is companion without paying {3} first.)
When The Companion of the Wilds enters the battlefield, create a Food token, a 1/1 black Rat creature token with "This creature can't block," and a Royal role token attached to a creature you control.
3/3
  • Unknown Event
The Core
Matzalantli, the Great Door

The Core

Legendary Land
Fathomless descent{T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Centuries ago, under siege from the Mycotyrant, the Oltec sealed the Core off from the world... until Huatli's party arrived.
Card has other part: Matzalantli, the Great Door
  • The Lost Caverns of Ixalan 256b 387b
The Countdown Is at One

The Countdown Is at One {3}{R}{R}

Sorcery
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
The Crafter

The Crafter {3}{R}

Legendary Artifact Creature - Human
Affinity for artifacts
When The Crafter enters the battlefield, create two colorless scrap artifact tokens. (They have no abilities.)
{T}, Sacrifice an artifact: Create an equipment token named Bling with "Equipped creature gets +1/+0" and "Equip {1}."
THE
3/4
  • Unknown Event
The Crimson Avenger

The Crimson Avenger {3}{R}{R}

Legendary Creature - Human Wizard
Flash
When The Crimson Avenger enters the battlefield, choose target spell an opponent controls. Reveal cards from the top of your library until you reveal a card that shares a mana value with it. Cast that card without paying its mana cost. Then shuffle your library.
HAS
3/2
  • Unknown Event
The Crowd Goes Wild

The Crowd Goes Wild {X}{G}

Sorcery
Assist
Support X.
Each creature with a +1/+1 counter on it gains trample until end of turn.
The Dark Barony

The Dark Barony

Plane - Ulgrotha
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
Whenever chaos ensues, each opponent discards a card.
The Dead Shall Serve

The Dead Shall Serve

Scheme
When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
"Tell your old master I said hello."
  • Archenemy Schemes
The Deck of Many Things

The Deck of Many Things {5}

Legendary Artifact
{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
The Destined

The Destined

Hero
Spells you control that target a creature you control cost {2} less to cast.
  • Journey into Nyx Hero's Path
The Dilu Horse

The Dilu Horse {2}{G}

Legendary Creature - Horse
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Commanders you control have horsemanship.
Partner (You can have two commanders if both have partner.)
2/2
  • Unknown Event
The Dining Car

The Dining Car

Plane - Spacecraft
When you planeswalk to The Dining Car, each player creates a Food token.
Sixty-Six Seconds — At the beginning of your upkeep, sacrifice a creature with the least toughness among creatures you control. Then investigate.
Whenever chaos ensues, activated abilities of artifact tokens you control cost {2} less to activate this turn.
  • Doctor Who
The Disciple of Nissa

The Disciple of Nissa {2}{G}

Legendary Creature - Elf Wizard
Whenever the Disciple of Nissa attacks, you may pay {X}{X}{X}{G}{G}. When you do, create X tokens that are copies of different Nissa planeswalkers chosen at random. They each enter with an additional loyalty counter. (There are currently eleven. Yes, Nissa, Sage Animist counts. Perhaps look up the list and roll a D20?)
3/2
  • Unknown Event
The Doctor's Childhood Barn

The Doctor's Childhood Barn

Plane - Gallifrey
Creatures enter tapped.
Whenever chaos ensues, for each opponent, choose up to one target nonland permanent that opponent controls. Untap those permanents. They phase out. They can't phase in for as long as The Doctor's Childhood Barn remains face up. When a player planeswalks, those permanents phase in.
  • Doctor Who
The Doctor's Tomb

The Doctor's Tomb

Plane - Trenzalore
If a creature would die, instead exile it and that creature's controller loses 2 life.
Whenever chaos ensues, redistribute any number of players' life totals.
  • Doctor Who