20507 cards found
Nahiri's Machinations

Nahiri's Machinations {1}{W}

Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
"Sorin, I'm going to take everything from you."
  • Shadows over Innistrad
Nahiri's Resolve

Nahiri's Resolve {3}{R}{W}

Enchantment
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
"Zendikar is my home!"
Nahiri's Sacrifice

Nahiri's Sacrifice {1}{R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.
Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Nahiri's last free breath became a defiant roar as she tore apart Sheoldred's Coliseum.
  • Phyrexia: All Will Be One
Nahiri's Stoneblades

Nahiri's Stoneblades {1}{R}

Instant
Up to two target creatures each get +2/+0 until end of turn.
The ancient Planeswalkers Sorin and Nahiri battled across Ravnica, their blows cutting as deep as their grudge.
  • War of the Spark
Nahiri's Warcrafting

Nahiri's Warcrafting {1}{R}{R}

Sorcery
Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
"Zendikar must be broken before it can be saved."
  • March of the Machine Promos 155p 155s
  • March of the Machine 155 365
Nahiri's Wrath

Nahiri's Wrath {2}{R}

Sorcery
As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
"You brought this upon yourself, Sorin!"
Nahiri, Forged in Fury

Nahiri, Forged in Fury {4}{R}{W}

Legendary Creature - Kor Artificer
Affinity for Equipment
Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
5/4
Nahiri, Heir of the Ancients

Nahiri, Heir of the Ancients {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients (Alchemy)
Nahiri, Heir of the Ancients (Alchemy)

Nahiri, Heir of the Ancients (Alchemy) {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior card and/or an Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients
  • Zendikar Rising
Nahiri, Storm of Stone

Nahiri, Storm of Stone {2}{R/W}{R/W}

Legendary Planeswalker - Nahiri
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate.
[–X]: Nahiri, Storm of Stone deals X damage to target tapped creature.
Loyalty:
6
Nahiri, the Harbinger

Nahiri, the Harbinger {2}{R}{W}

Legendary Planeswalker - Nahiri
[+2]: You may discard a card. If you do, draw a card.
[–2]: Exile target enchantment, tapped artifact, or tapped creature.
[–8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Loyalty:
4
Nahiri, the Lithomancer

Nahiri, the Lithomancer {3}{W}{W}

Legendary Planeswalker - Nahiri
[+2]: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
[–2]: You may put an Equipment card from your hand or graveyard onto the battlefield.
[–10]: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
Nahiri, the Lithomancer can be your commander.
Loyalty:
3
Nahiri, the Unforgiving

Nahiri, the Unforgiving {1}{R}{R/W/P}{W}

Legendary Planeswalker - Nahiri
Compleated
[+1]: Until your next turn, up to one target creature attacks a player each combat if able.
[+1]: Discard a card, then draw a card.
[0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
Loyalty:
5
Naiad of Hidden Coves

Naiad of Hidden Coves {2}{U}

Enchantment Creature - Nymph
As long as it's not your turn, spells you cast cost {1} less to cast.
"Wave-borne, he watches over secrets of the shore."
—Psemilla, Meletian poet
2/3
  • Theros Beyond Death
Najal, the Storm Runner

Najal, the Storm Runner {2}{U}{U}{R}

Legendary Creature - Efreet Wizard
You may cast sorcery spells as though they had flash.
Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
5/4
Najeela, the Blade-Blossom

Najeela, the Blade-Blossom {2}{R}
(Archaeon the Everchosen)

Legendary Creature - Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
3/2
Naktamun

Naktamun

Plane - Amonkhet
Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost.
Whenever chaos ensues, you may discard a card. If you do, draw a card.
  • March of the Machine Commander
Nalfeshnee

Nalfeshnee {5}{R}

Creature - Beast Demon
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent."
4/6
Nalia de'Arnise

Nalia de'Arnise {1}{W}{B}

Legendary Creature - Human Rogue
You may look at the top card of your library any time.
You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.
At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.
3/3
Nameless Conqueror
The Shattered States Era

Nameless Conqueror

Enchantment Creature - Human Samurai
(Color indicator: Nameless Conqueror is red)
Trample, haste
"In the wake of the Kami War, Kamigawa descended into a state of constant warfare. Even with Kyodai's wisdom guiding them, it took the first Imperials decades of work and bloodshed to subdue the clans and bring peace to the land."
—History of the Empire
3/3
Card has other part: The Shattered States Era
  • Kamigawa: Neon Dynasty
Nameless Inversion

Nameless Inversion {1}{B}

Tribal Instant - Shapeshifter
Changeling
Target creature gets +3/-3 and loses all creature types until end of turn.
Just as a changeling's influence can have dramatic effects, so too can its sudden withdrawal.
Nanogene Conversion

Nanogene Conversion {3}{U}

Sorcery
Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
"Are you my mummy?"
Nantuko Cultivator

Nantuko Cultivator {3}{G}

Creature - Insect Druid
When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
"Every seed holds strength and teaches patience."
2/2
Nantuko Husk

Nantuko Husk {2}{B}

Creature - Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
"The soul sheds light, and death is its shadow. When the light dims, life and death embrace."
—Nantuko teaching
2/2
Nantuko Monastery

Nantuko Monastery

Land
{T}: Add {C}.
Threshold{G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.