14498 cards found
Spellshock

Spellshock {2}{R}

Enchantment
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
A snap of fingers, a snap of teeth.
Spellskite

Spellskite {2}

Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite.
"Let's show Vorinclex that progress doesn't always need teeth or claws."
—Malcator, Executor of Synthesis
0/4
Spellstutter Sprite

Spellstutter Sprite {1}{U}

Creature - Faerie Wizard
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
1/1
Spelltwine

Spelltwine {5}{U}

Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Spellweaver Eternal

Spellweaver Eternal {1}{U}

Creature - Zombie Naga Wizard
Prowess
Afflict 2
2/1
Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
Sphere of Safety

Sphere of Safety {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
The Rakdos believe that all are eager to join their revels, even when told otherwise.
Sphinx Mindbreaker

Sphinx Mindbreaker {5}{U}{U}

Creature - Sphinx
Flying
When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.
Riddles draw you in, paradoxes hold you fast, and answers shatter your perceptions.
6/6
  • Theros Beyond Death
Sphinx Summoner

Sphinx Summoner {3}{U}{B}

Artifact Creature - Sphinx
Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.
3/3
Sphinx of Enlightenment

Sphinx of Enlightenment {4}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
"I would be a fool if I taught you everything I know."
5/5
Sphinx of Jwar Isle

Sphinx of Jwar Isle {4}{U}{U}

Creature - Sphinx
Flying
Shroud
You may look at the top card of your library any time.
5/5
Sphinx of Magosi

Sphinx of Magosi {3}{U}{U}{U}

Creature - Sphinx
Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
"A riddle is nothing more than a trap for small minds, baited with the promise of understanding."
6/6
Sphinx of Uthuun

Sphinx of Uthuun {5}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/6
Sphinx of the Second Sun

Sphinx of the Second Sun {6}{U}{U}

Creature - Sphinx
Flying
At the beginning of your postcombat main phase, there is an additional beginning phase after this phase.
He watches in silence as the shadows shift, bringing Amonkhet ever nearer to the Hour of Revelation.
6/6
Sphinx of the Steel Wind

Sphinx of the Steel Wind {5}{W}{U}{B}

Artifact Creature - Sphinx
Flying, first strike, vigilance, lifelink, protection from red and from green
No one has properly answered her favorite riddle: "Why should I spare your life?"
6/6
Sphinx's Revelation

Sphinx's Revelation {X}{W}{U}{U}

Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
Sphinx's Tutelage

Sphinx's Tutelage {2}{U}

Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
"You've never considered the implications of dealing with another telepath, Jace."
Sphinx-Bone Wand

Sphinx-Bone Wand {7}

Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.
Its host's final curse lies captured within.
Spider Climb

Spider Climb {G}

Enchantment - Aura
You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+3 and has reach.
  • Visions
Spider Spawning

Spider Spawning {4}{G}

Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback {6}{B}
Related card: Ishkanah, Broodmother
Spider Umbra

Spider Umbra {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has reach.
Totem armor
Spidersilk Armor

Spidersilk Armor {2}{G}

Enchantment
Creatures you control get +0/+1 and have reach.
It hardly weighs anything, but it takes all day to remove.
Spidery Grasp

Spidery Grasp {2}{G}

Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn.
"Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle."
—Yonda of Gavony
Related card: Ishkanah, Broodmother
Spike Breeder

Spike Breeder {3}{G}

Creature - Spike
Spike Breeder enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.
0/0
Spike Cannibal

Spike Cannibal {1}{B}{B}

Creature - Spike
Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
0/0
  • Exodus