11553 cards found
Zombie Goliath

Zombie Goliath {4}{B}

Creature - Zombie Giant
4/3
Zombie Infestation

Zombie Infestation {1}{B}

Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
The nomads' funeral pyres are more practical than ceremonial.
Zombie Master

Zombie Master {1}{B}{B}

Creature - Zombie
Other Zombie creatures have swampwalk.
Other Zombies have "{B}: Regenerate this permanent."
Not even the cold embrace of death could keep him from his Prerelease events.
2/3
Zombified

Zombified

Creature - Zombie
(Color indicator: Zombified is black)
{4}{B}: Combine Zombified from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+2
  • Unstable
Zombify

Zombify {3}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Zone of Flame

Zone of Flame {4}{R}{R}{R}

Enchantment - Aura
Enchant zone (Battlefield, command, exile, and stack are shared zones. Each player has their own graveyard, hand, and library zones.)
Whenever one or more cards enter or leave enchanted zone, Zone of Flame deals 1 damage to each opponent. (Tokens aren't cards.)
  • Mystery Booster 2
Zoological Study

Zoological Study {2}{G}

Sorcery - Adventure
Mill five cards, then return a creature card milled this way to your hand.
The detail really makes the monsters jump off the page.
Card has other part: Monster Manual
Zopandrel, Hunger Dominus

Zopandrel, Hunger Dominus {5}{G}{G}

Legendary Creature - Phyrexian Horror
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus.
4/6
Zoraline, Cosmos Caller

Zoraline, Cosmos Caller {1}{W}{B}

Legendary Creature - Bat Cleric
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
3/3
Zul Ashur, Lich Lord

Zul Ashur, Lich Lord {1}{B}

Legendary Creature - Zombie Warlock
Ward—Pay 2 life.
{T}: You may cast target Zombie creature card from your graveyard this turn.
2/2
Zulaport Chainmage

Zulaport Chainmage {3}{B}

Creature - Human Shaman Ally
Cohort{T}, Tap an untapped Ally you control: Target opponent loses 2 life.
The chains obey her. Everything else would do best to get out of her way.
4/2
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."
1/1
Zulaport Enforcer

Zulaport Enforcer {B}

Creature - Human Warrior
Level up {4}
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.
1/1
Zur the Enchanter

Zur the Enchanter {1}{W}{U}{B}
(Post the Enchanter)

Legendary Creature - Human Wizard
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
"Now they always say 'Congratulations'"
1/4
Zur's Weirding

Zur's Weirding {3}{U}

Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Zur, Eternal Schemer

Zur, Eternal Schemer {W}{U}{B}

Legendary Creature - Human Wizard
Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
1/4
Zuran Orb

Zuran Orb {0}

Artifact
Sacrifice a land: You gain 2 life.
"I will go to any length to achieve my goal. Eternal life is worth any sacrifice."
—Zur the Enchanter
Zurgo and Ojutai

Zurgo and Ojutai {2}{U}{R}{W}

Legendary Creature - Orc Dragon
Flying, haste
Zurgo and Ojutai has hexproof as long as it entered this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
4/4
  • March of the Machine Promos 258p 258s
  • March of the Machine 258 319
Zyym, Mesmeric Lord

Zyym, Mesmeric Lord {1}{U}{B}{B}

Legendary Creature - Vampire Wizard
Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
3/4
_____

_____ {1}{U}

Creature - Shapeshifter
{1}: This card's name becomes the card name of your choice. Activate anywhere, anytime.
{1}: This card's flavor text becomes the flavor text of your choice. (This ability doesn't work because it's flavor text, not rules text (but neither does this reminder text, so you figure it out).)
1/1
  • Unhinged
_____ Balls of Fire

_____ Balls of Fire {3}{R}

Enchantment
When this enchantment enters, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.
Employees were instructed to refer to meteor showers as "impromptu fireworks."
  • Unfinity 100 386
_____ Bird Gets the Worm

_____ Bird Gets the Worm {3}{W}{W}

Creature - Bird Guest
Flying
When this creature enters, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker.
It's not like anyone else really wanted it.
2/4
  • Unfinity 5 291
_____ Goblin

_____ Goblin {2}{R}

Creature - Goblin Guest
When this creature enters, you may put a name sticker on it. Add {R} for each unique vowel on that sticker.
The Astrotorium has never been a place for self-restraint.
2/2
  • Unfinity 107 393
_____ _____ Rocketship

_____ _____ Rocketship {4}

Artifact - Vehicle
Flying
When this Vehicle enters, you may put up to two name stickers on it.
Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.
Crew 2
2/3
  • Unfinity 191 477
_____ _____ _____ Trespasser

_____ _____ _____ Trespasser {1}{U}

Creature - Human Rogue Guest
When this creature enters, you may put a name sticker on it.
{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.
"All you gotta do is walk with purpose. And run with purpose. And clear a five-foot gate with purpose."
2/1
  • Unfinity 61 347