11570 cards found
Zealot's Conviction

Zealot's Conviction {W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
  • Phyrexia: All Will Be One
Zealous Conscripts

Zealous Conscripts {4}{R}

Creature - Human Warrior
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
3/3
Zegana, Utopian Speaker

Zegana, Utopian Speaker {2}{G}{U}

Legendary Creature - Merfolk Wizard
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
{4}{G}{U}: Adapt 4.
Each creature you control with a +1/+1 counter on it has trample.
4/4
Zendikar's Roil

Zendikar's Roil {3}{G}{G}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
"I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain."
—Nissa Revane
Zenith Chronicler

Zenith Chronicler {2}

Artifact Creature - Phyrexian Construct
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
3/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One Promos 246p 246s
  • Phyrexia: All Will Be One 246 399
Zenith Flare

Zenith Flare {2}{R}{W}

Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
"I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!"
—Janae, Coppercoat architect
  • Ikoria: Lair of Behemoths
Zephyr Boots

Zephyr Boots {1}

Artifact - Equipment
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
Related card: Big Spender
  • Strixhaven: School of Mages
Zephyr Charge

Zephyr Charge {1}{U}

Enchantment
{1}{U}: Target creature gains flying until end of turn.
"The knights charged forward on wings of wind, and the necromancer's horde roared in helpless rage."
—Krinnea, Siege of the Bone Spire
Zephyr Gull

Zephyr Gull {U}

Creature - Bird
Flying
1/1
Zephyr Sentinel

Zephyr Sentinel {1}{U}

Creature - Human Soldier
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
2/1
  • The Brothers' War
Zephyr Singer

Zephyr Singer {2}{U}{U}

Creature - Siren Pirate
Convoke
Flying, vigilance
When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.
3/4
  • March of the Machine Promos 86p 86s
  • March of the Machine 86 355
Zephyr Winder

Zephyr Winder {1}{U}

Creature - Elemental
Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
It twines through the roiling cloudscape feeding on the energies of nascent storms.
2/1
  • March of the Machine
Zetalpa, Primal Dawn

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature - Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
4/8
Zhalfirin Decoy

Zhalfirin Decoy {1}{W}

Creature - Human Soldier
{T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.
1/3
Zhalfirin Lancer

Zhalfirin Lancer {2}{W}

Creature - Human Knight
Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
The Phyrexians armored themselves against blades, fire, and every conjuration they could think of. She brought a war rhino.
3/3
  • March of the Machine
Zhalfirin Shapecraft

Zhalfirin Shapecraft {1}{U}

Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.
  • March of the Machine
Zhalfirin Void

Zhalfirin Void

Land
When Zhalfirin Void enters the battlefield, scry 1.
{T}: Add {C}.
"The wind whispers, 'come home,' but I cannot."
—Teferi
Zhur-Taa Goblin

Zhur-Taa Goblin {R}{G}

Creature - Goblin Berserker
Riot
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
2/2
  • Ravnica Allegiance
Ziatora's Envoy

Ziatora's Envoy {1}{B}{R}{G}

Creature - Lizard Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz {2}{B}{R}{G}
5/4
Ziatora's Proving Ground

Ziatora's Proving Ground

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Ziatora's Proving Ground enters the battlefield tapped.
Cycling {3}
Restless Riveteers can always find a sparring partner in the sprawling Treza warehouse.
Ziatora, the Incinerator

Ziatora, the Incinerator {3}{B}{R}{G}

Legendary Creature - Demon Dragon
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
6/6
Zilortha, Apex of Ikoria
Invasion of Ikoria

Zilortha, Apex of Ikoria

Legendary Creature - Dinosaur
(Color indicator: Zilortha, Apex of Ikoria is green)
Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Phyrexia's largest goliaths stormed Ikoria, ready to challenge the world's great monsters. Zilortha was unimpressed.
8/8
Card has other part: Invasion of Ikoria
Zilortha, Strength Incarnate

Zilortha, Strength Incarnate {3}{R}{G}

Legendary Creature - Dinosaur
Trample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
"Many thought they knew its weakness. They are dead."
—Kelsien, the Plague
7/3
  • Commander Masters 366 599
  • Ikoria: Lair of Behemoths 275 275y
Zimone and Dina

Zimone and Dina {B}{G}{U}

Legendary Creature - Human Dryad
Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
3/4
  • March of the Machine Promos 257p 257s
  • March of the Machine 257 318
Zimone, Quandrix Prodigy

Zimone, Quandrix Prodigy {G}{U}

Legendary Creature - Human Wizard
{1}, {T}: You may put a land card from your hand onto the battlefield tapped.
{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
"What are they complaining about? It's not like axiomatic leyline paratrigonometrics is hard."
1/2
  • Strixhaven: School of Mages