2092 cards found
Natural Unity

Natural Unity

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."
  • Conspiracy: Take the Crown
Nature Demands an Offering

Nature Demands an Offering

Scheme
When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles.
  • Archenemy Schemes
Nature Shields Its Own

Nature Shields Its Own

Ongoing Scheme
Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.
When four or more creatures attack you, abandon this scheme at end of combat.
  • Archenemy Schemes
Naya

Naya

Plane - Alara
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Naya Panorama

Naya Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.
Nearby Planet

Nearby Planet

Land
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
Nearby Planet enters tapped.
When Nearby Planet enters, sacrifice it unless you pay {1}.
"Here's a nice place we haven't hit yet."
—Captain Rex Nebula
  • Unfinity 198 484
Neck Breaker
Breakneck Rider

Neck Breaker

Creature - Werewolf
(Color indicator: Neck Breaker is red)
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
4/3
Card has other part: Breakneck Rider
  • Shadows over Innistrad
Neck Tangle

Neck Tangle

Sorcery
If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card.
  • Face the Hydra
Necroblossom Snarl

Necroblossom Snarl

Land
As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped.
{T}: Add {B} or {G}.
A hungry lair of flourishing rot.
Necropotence Avatar

Necropotence Avatar

Vanguard
Skip your draw step.
At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
Hand size bonus: +0
Life bonus: +4
  • Magic Online Avatars
Needle Spires

Needle Spires

Land
Needle Spires enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Needleverge Pathway
Pillarverge Pathway

Needleverge Pathway

Land
{T}: Add {R}.
"Once you really trust the rope, you'll learn to sleep standing up."
—Akiri, kor line-slinger
Card has other part: Pillarverge Pathway
Neglected Manor

Neglected Manor

Land
Neglected Manor enters tapped unless a player has 13 or less life.
{T}: Add {W} or {B}.
They say every family who resided there met a grisly end, and once in a while you'll hear their screams echoing through the moldering halls.
  • Duskmourn: House of Horror
Nekrataal Avatar

Nekrataal Avatar

Vanguard
Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.
Hand size bonus: -1
Life bonus: -4
  • Magic Online Avatars
Nephalia

Nephalia

Plane - Innistrad
At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Nephalia Academy

Nephalia Academy

Land
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
{T}: Add {C}.
"May knowledge be our sanctuary."
—Yora, academy researcher
Nephalia Drownyard

Nephalia Drownyard

Land
{T}: Add {C}.
{1}{U}{B}, {T}: Target player mills three cards.
"Some see a coastal disaster. I see a fully-stocked seagraf."
—Jadar, ghoulcaller of Nephalia
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.
Neural Network

Neural Network

Artifact - Contraption
Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
  • Unstable
Nevermind

Nevermind

Instant - Arcane
(Color indicator: Nevermind is red)
(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything {1}{R} (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)
  • Unknown Event
New Argive

New Argive

Plane - Dominaria
Whenever a historic creature you control attacks, it gets +2/+2 until end of turn.
Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
  • March of the Machine Commander
New Benalia

New Benalia

Land
New Benalia enters tapped.
When New Benalia enters, scry 1.
{T}: Add {W}.
New New York

New New York

Plane - New Earth
At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
  • Doctor Who
Nezumi Road Captain
Okiba Reckoner Raid

Nezumi Road Captain

Enchantment Creature - Rat Rogue
(Color indicator: Nezumi Road Captain is black)
Menace
Vehicles you control have menace.
United by defiant pride in their outsider status, the nezumi of the Okiba Reckoners boast the most advanced cyberbikes and the best riders of all the Reckoner gangs.
2/2
Card has other part: Okiba Reckoner Raid
  • Kamigawa: Neon Dynasty
Nicol Bolas, the Arisen
Nicol Bolas, the Ravager

Nicol Bolas, the Arisen

Legendary Planeswalker - Bolas
(Color indicator: Nicol Bolas, the Arisen is blue, black, and red)
[+2]: Draw two cards.
[–3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
[–4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
[–12]: Exile all but the bottom card of target player's library.
Loyalty:
7
Card has other part: Nicol Bolas, the Ravager