4093 cards found
Fell Beast's Shriek

Fell Beast's Shriek {U}{R}

Sorcery
Each opponent chooses a creature they control. Tap and goad the chosen creatures.
Splice onto instant or sorcery {2}{U}{R}
  • Tales of Middle-earth Commander 508 552
Femeref Enchantress

Femeref Enchantress {G}{W}

Creature - Human Druid
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
"Then she spread a fine dust over the land, like a butterfly shaking its wing."
—"The Enchantress," Femeref tale
1/2
  • Visions
Feral Animist

Feral Animist {1}{R}{G}

Creature - Goblin Shaman
{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
"Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier."
2/1
Fervent Charge

Fervent Charge {1}{R}{W}{B}

Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
NCR's rangers were feared far and wide. Even Caesar's Legion respected them in single combat.
Fevered Suspicion

Fevered Suspicion {6}{B}{R}

Sorcery
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound
Fevered Visions

Fevered Visions {1}{U}{R}

Enchantment
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.
The mind can only expand so far before it flies apart.
Fieldmist Borderpost

Fieldmist Borderpost {1}{W}{U}

Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Fieldmist Borderpost enters tapped.
{T}: Add {W} or {U}.
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
This creature gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1
Fiendish Panda

Fiendish Panda {2}{W}{B}

Creature - Bear Demon
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
3/2
  • Foundations
Fiery Justice

Fiery Justice {R}{G}{W}

Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.
Fifth Stage of Magic Design

Fifth Stage of Magic Design {2}{R}{G}

Enchantment
This enchantment enters with three resonance counters on it.
Whenever you cast a spell, you may remove a resonance counter from this enchantment. If you do, ask a person outside the game if the spell's name sounds like a non-Magic themed movie title. When a person answers yes, choose one —
• Put two +1/+1 counters on target creature.
• This enchantment deals 2 damage to target creature.
When this enchantment has no counters on it, sacrifice it.
  • Unknown Event
Fight to the Death

Fight to the Death {R}{W}

Instant
Destroy all blocking creatures and all blocked creatures.
When a battlefield falls silent, it's rarely due to a cease-fire.
  • Alara Reborn
Fighter Class

Fighter Class {R}{W}

Enchantment - Class
When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
  • Adventures in the Forgotten Realms Promos 222a 222p 222s
  • Adventures in the Forgotten Realms
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Filigree Angel

Filigree Angel {5}{W}{W}{U}

Artifact Creature - Angel
Flying
When Filigree Angel enters, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
4/4
Final Payment

Final Payment {W}{B}

Instant
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.
Destroy target creature.
There's nothing quite like the feeling of paying off a large debt.
  • Ravnica Allegiance
Finality

Finality {4}{B}{G}

Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Card has other part: Find
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality
Finest Hour

Finest Hour {2}{G}{W}{U}

Enchantment
Exalted
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Finneas, Ace Archer

Finneas, Ace Archer {G}{W}

Legendary Creature - Rabbit Archer
Vigilance, reach
Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
2/2
Fire Covenant

Fire Covenant {1}{B}{R}
(Beholder's Disintegration Ray)

Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
"On a failed save, target creature becomes a pile of fine gray dust."
Fire at Will

Fire at Will {R/W}{R/W}{R/W}

Instant
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."
  • Eventide
Fire-Field Ogre

Fire-Field Ogre {1}{U}{B}{R}

Creature - Ogre Mutant
First strike
Unearth {U}{B}{R}
4/2
Fireblade Artist

Fireblade Artist {B}{R}

Creature - Human Shaman
Haste
At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.
"Let's find out what kind of audience you are. Festive? Fearless?"
2/2
Fireborn Knight

Fireborn Knight {R/W}{R/W}{R/W}{R/W}

Creature - Human Knight
Double strike
{R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.
He endured the white-hot blaze of the Circle and the sweltering heat of the Irencrag, and he emerged victorious.
2/3
  • Throne of Eldraine