1258 cards found
Towashi

Towashi

Plane - Kamigawa
Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card."
Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
  • March of the Machine Commander
Town-Razer Tyrant

Town-Razer Tyrant {2}{R}{R}

Creature - Dragon
Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
4/4
  • Alchemy: Innistrad
Tradewind Rider Avatar

Tradewind Rider Avatar

Vanguard
{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
Hand size bonus: +1
Life bonus: +4
  • Magic Online Avatars 89 104
Trail of the Mage-Rings

Trail of the Mage-Rings

Plane - Vryn
Instant and sorcery spells have rebound.
Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Traumatic Prank

Traumatic Prank {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
  • Alchemy: New Capenna
Traverse Valley

Traverse Valley {G}

Sorcery
Kicker—Forage.
Seek a nonbasic land card. If this spell was kicked, put that card onto the battlefield tapped.
  • Alchemy: Bloomburrow
Treetop Warden

Treetop Warden {1}{G}

Creature - Elf Warrior
2/2
Triumphant Adventurer (Alchemy)

Triumphant Adventurer (Alchemy) {W}{B}

Creature - Human Knight
Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon.
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Triumphant Adventurer
  • Adventures in the Forgotten Realms
Triumphant Getaway

Triumphant Getaway {1}{U}{B}{R}

Enchantment
Flash
When Triumphant Getaway enters, heist target opponent's library twice.
Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
  • Alchemy: Outlaws of Thunder Junction
Trove Mage

Trove Mage {2}{U}

Creature - Human Wizard
When Trove Mage enters, seek an artifact card from among the top ten cards of your library, then shuffle.
2/2
  • Alchemy: Dominaria
Truga Jungle

Truga Jungle

Plane - Ergamon
All lands have "{T}: Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Turri Island

Turri Island

Plane - Ir
Creature spells cost {2} less to cast.
Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Two Streams Facility

Two Streams Facility

Plane - Apalapucia
Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall.
Each player who last chose green anchor may play an additional land during each of their turns.
Creatures controlled by players who last chose red waterfall get +2/+0 and have haste.
Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
  • Doctor Who
Two-Headed Giant of Foriys Avatar

Two-Headed Giant of Foriys Avatar

Vanguard
Creatures you control have menace.
Each creature you control can block an additional creature each combat.
Hand size bonus: +1
Life bonus: -4
  • Magic Online Avatars
Tyr's Blessing (Alchemy)

Tyr's Blessing (Alchemy) {1}{W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff (Alchemy)
Related card: Tyr's Blessing
  • Alchemy Horizons: Baldur's Gate
Tyvar Kell (Alchemy)

Tyvar Kell (Alchemy) {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
4
Related card: Tyvar Kell
  • Kaldheim
UNIT Headquarters

UNIT Headquarters

Plane - Earth
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.
Whenever chaos ensues, put a +1/+1 counter on each creature you control.
  • Doctor Who
Ulder Ravengard, Marshal

Ulder Ravengard, Marshal {1}{R}{W}

Legendary Creature - Human Noble Soldier
When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.
Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.
3/3
  • Alchemy Horizons: Baldur's Gate
Umara Mystic (Alchemy)

Umara Mystic (Alchemy) {1}{U}{R}

Creature - Merfolk Wizard
Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
1/3
Related card: Umara Mystic
  • Zendikar Rising
Underbridge Warlock

Underbridge Warlock {3}{B}{B}

Creature - Ogre Warlock
Deathtouch
When Underbridge Warlock enters, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."
At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
5/4
  • Alchemy: Wilds of Eldraine
Undercity

Undercity

Dungeon - Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Related cards: Aarakocra Sneak Avenging Hunter Barrowin of Clan Undurr Bloodboil Sorcerer Caves of Chaos Adventurer Cloister Gargoyle Cloister Gargoyle (Alchemy) Dungeon Crawler Dungeon Delver Dungeoneer's Pack Eccentric Apprentice Explore the Underdark Feywild Caretaker From the Catacombs Gloom Stalker Goliath Paladin Hama Pashar, Ruin Seeker Imoen, Mystic Trickster Loot Dispute Nadaar, Selfless Paladin Naturalize 2 Passageway Seer Precipitous Drop Precipitous Drop (Alchemy) Rasaad yn Bashir Ravenloft Adventurer Rilsa Rael, Kingpin Safana, Calimport Cutthroat Sarevok's Tome Seasoned Dungeoneer Sefris of the Hidden Ways Stirring Bard The Initiative Tomb of Horrors Adventurer Trailblazer's Torch Undercellar Sweep Underdark Explorer Undermountain Adventurer Varis, Silverymoon Ranger Vicious Battlerager White Plume Adventurer
  • Commander Legends: Battle for Baldur's Gate Tokens
Undercity Plunder

Undercity Plunder {1}{B}

Sorcery
Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy: Kamigawa
Undercity Reaches

Undercity Reaches

Plane - Ravnica
Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever chaos ensues, you have no maximum hand size for the rest of the game.
Undersimplify

Undersimplify {1}{U}

Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}.
  • Alchemy Horizons: Baldur's Gate
Unexpected Allies

Unexpected Allies {1}{R}

Sorcery
Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
  • Alchemy Horizons: Baldur's Gate