16094 cards found
Runeforge Champion

Runeforge Champion {2}{W}

Creature - Dwarf Warrior
When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.
You may pay {1} rather than pay the mana cost for Rune spells you cast.
2/3
Runehorn Hellkite

Runehorn Hellkite {5}{R}

Creature - Dragon
Flying
{5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.
Inscribed with runes that predate the dragon, its horns possess their own ancient magic.
5/5
Runesword

Runesword {6}

Artifact
{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Runic Armasaur

Runic Armasaur {1}{G}{G}

Creature - Dinosaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
The Sun Empire's most sacred sites are protected by more than prayers.
2/5
Runo Stromkirk
Krothuss, Lord of the Deep

Runo Stromkirk {1}{U}{B}

Legendary Creature - Vampire Cleric
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
1/4
Card has other part: Krothuss, Lord of the Deep
Rupture Spire

Rupture Spire

Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Ruric Thar, the Unbowed

Ruric Thar, the Unbowed {4}{R}{G}

Legendary Creature - Ogre Warrior
Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
6/6
Rush of Adrenaline

Rush of Adrenaline {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn.
Scarecrows only go so far in sending the message to stay away.
Rush of Dread

Rush of Dread {1}{B}{B}

Sorcery
Spree
+ {1} — Target opponent sacrifices half the creatures they control, rounded up.
+ {2} — Target opponent discards half the cards in their hand, rounded up.
+ {2} — Target opponent loses half their life, rounded up.
  • Outlaws of Thunder Junction Promos 104p 104s
  • Outlaws of Thunder Junction 104 327
Rush of Vitality

Rush of Vitality {1}{B}

Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn.
Rushed Rebirth

Rushed Rebirth {B}{G}

Instant
Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Witherbloom students learn to see death not as tragedy, but as opportunity.
Rushing River

Rushing River {2}{U}

Instant
Kicker—Sacrifice a land.
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Rusko, Clockmaker

Rusko, Clockmaker {2}{U}{B}

Legendary Creature - Human Artificer
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
3/3
Related card: Midnight Clock
  • Alchemy: The Brothers' War
Rust

Rust {G}

Instant
Counter target activated ability from an artifact source.
"How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!"
—Alfred, Lord Tennyson, "Ulysses"
  • Legends
Rust Monster

Rust Monster {2}{R}

Creature - Beast
First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.
"They don't seem scary, but then you're suddenly standing there in your underclothes without a weapon. Then everything looks like a threat."
—Jarro, battle master
2/1
  • The List
  • Adventures in the Forgotten Realms 161 321
Rustvale Bridge

Rustvale Bridge

Artifact Land
Rustvale Bridge enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}.
"The Institute . . . It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us."
—Father
Rustvine Cultivator

Rustvine Cultivator {G}

Creature - Phyrexian Elf Druid
{T}: Put an oil counter on Rustvine Cultivator.
{T}, Remove an oil counter from Rustvine Cultivator: Untap target land.
Feel the joy of losing yourself to feed the land.
1/2
  • Phyrexia: All Will Be One 181 295 455
Ruthless Cullblade

Ruthless Cullblade {1}{B}

Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
She wields a blade as bloodthirsty and elegant as herself.
2/1
Ruthless Disposal

Ruthless Disposal {4}{B}

Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.
"Do try to pull your weight, Geralf. I feel like I'm doing everything."
—Ghoulcaller Gisa
Ruthless Invasion

Ruthless Invasion {3}{R/P}

Sorcery
Nonartifact creatures can't block this turn.
"For the survival of our people, every conflict must now end in retreat."
—Pythor, Mirran resistance
Ruthless Radrat

Ruthless Radrat {1}{B}{B}

Creature - Rat Mutant
Squad—Exile four cards from your graveyard.
Menace
They'll make you miss the mole rats.
2/2
  • Fallout 48 576
Ruthless Ripper

Ruthless Ripper {B}

Creature - Human Assassin
Deathtouch
Morph—Reveal a black card in your hand.
When Ruthless Ripper is turned face up, target player loses 2 life.
1/1
Ruthless Sniper

Ruthless Sniper {B}

Creature - Human Archer
Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
1/2
Ruthless Technomancer

Ruthless Technomancer {3}{B}

Creature - Human Wizard
When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
2/4
Ryan Sinclair

Ryan Sinclair {2}{R}

Legendary Creature - Human
Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.
Doctor's companion
2/2