11553 cards found
Wurm's Tooth

Wurm's Tooth {2}

Artifact
Whenever a player casts a green spell, you may gain 1 life.
Wurmcoil Engine

Wurmcoil Engine {6}

Artifact Creature - Phyrexian Wurm
Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
6/6
Wylie Duke, Atiin Hero

Wylie Duke, Atiin Hero {1}{G}{W}

Legendary Creature - Human Ranger
Vigilance
Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."
4/2
  • Outlaws of Thunder Junction Promos 239p 239s
  • Outlaws of Thunder Junction 239 367
Wyll of the Blade Pact

Wyll of the Blade Pact {3}{R}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap Wyll of the Blade Pact. After this main phase, there is an additional combat phase followed by an additional main phase.
5/5
Related cards: Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Celestial Pact

Wyll of the Celestial Pact {3}{R}{R}{W}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Elder Pact

Wyll of the Elder Pact {3}{U}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Fey Pact

Wyll of the Fey Pact {3}{R}{R}{G}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Fiend Pact

Wyll of the Fiend Pact {3}{B}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll's Reversal

Wyll's Reversal {2}{R}

Instant
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 209 586
Wyll, Blade of Frontiers

Wyll, Blade of Frontiers {1}{R}

Legendary Creature - Human Warlock
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background
1/1
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 208 405 512
Wyll, Pact-Bound Duelist

Wyll, Pact-Bound Duelist {3}{R}{R}

Legendary Creature - Human Warlock
Specialize {2}
When Wyll, Pact-Bound Duelist enters, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn.
4/4
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact
  • Alchemy Horizons: Baldur's Gate
X

X {U}{B}

Legendary Creature - Human Spy
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
{U}{B}, {T}: Put X into target opponent's hand.
{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
2/2
Related card: Marwyn's Kindred
Xanathar, Guild Kingpin

Xanathar, Guild Kingpin {4}{U}{B}

Legendary Creature - Beholder
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
5/6
Xander's Lounge

Xander's Lounge

Land - Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.)
Xander's Lounge enters tapped.
Cycling {3}
Maestros agents can lie low in high style at the opulent Shadow Hostel.
Xander's Pact

Xander's Pact {4}{B}{B}

Sorcery
Casualty 2
Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
  • New Capenna Commander Promos
  • New Capenna Commander 43 144
Xander's Wake

Xander's Wake {1}{B}

Enchantment
Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.
Related cards: Acquisitions Expert Asylum Visitor Blade Juggler Bloodthirsty Aerialist Boneclad Necromancer Hoard Robber Malakir Blood-Priest Malakir Cullblade Morbid Opportunist Slaughter Specialist Tavern Swindler Thieves' Guild Enforcer Tithebearer Giant Vengeful Warchief Yuan-Ti Fang-Blade
  • Alchemy: New Capenna
Xantcha

Xantcha

Vanguard
Sacrifice a permanent: Regenerate target creature.
A Phyrexian "sleeper agent," Xantcha has developed an inviolate sense of self. This aberration earned her a death sentence, but she was rescued by Urza and joined his crusade. Her Phyrexian credo of "Waste not, want not" has helped Urza more than even he comprehends.
Hand size bonus: +1
Life bonus: +3
  • Vanguard Series
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent {1}{B}{R}

Legendary Creature - Phyrexian Minion
Xantcha, Sleeper Agent enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5/5
Xathrid Necromancer

Xathrid Necromancer {2}{B}

Creature - Human Wizard
Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
"My commands shall echo forever in their dusty skulls."
2/2
Xenagos's Scorn

Xenagos's Scorn

Sorcery
Xenagos Ascended gains trample until end of turn and attacks this turn if able.
  • Defeat a God
Xenagos's Strike

Xenagos's Strike

Sorcery
Xenagos's Strike deals 4 damage to each player.
  • Defeat a God
Xenagos, God of Revels

Xenagos, God of Revels {3}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
6/5
Xenosquirrels

Xenosquirrels {1}{B}

Creature - Alien Squirrel
Xenosquirrels enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1.
"Hey Glaxxar, did you remember to seal the vents on the seat belt control module?"
—Truss, chief engineer
0/0
  • Unfinity 96 382
Xerex Squire

Xerex Squire {2}{U}

Creature - Human Knight
Whenever Xerex Squire attacks, calculate the hypotenuse of another creature you control. Xerex Squire's power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1
  • Unknown Event
Xorn

Xorn {2}{R}

Creature - Elemental
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Xorns are native to the Elemental Plane of Earth, where gems and rare stones are plentiful. When summoned elsewhere they can be quite destructive in search of food.
3/2