7684 cards found
Chulane, Teller of Tales

Chulane, Teller of Tales {2}{G}{W}{U}

Legendary Creature - Human Druid
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
{3}, {T}: Return target creature you control to its owner's hand.
2/4
Cinder Barrens

Cinder Barrens

Land
Cinder Barrens enters tapped.
{T}: Add {B} or {R}.
A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.
Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
Their rage can grow to such proportions that they explode in a cloud of fire.
2/2
Cinder Glade

Cinder Glade

Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters tapped unless you control two or more basic lands.
On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.
Cinder Marsh

Cinder Marsh

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Cinder Pyromancer

Cinder Pyromancer {2}{R}

Creature - Elemental Shaman
{T}: Cinder Pyromancer deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap Cinder Pyromancer.
"If the whole world burns, I'll never grow cold."
0/1
Cinder Wall

Cinder Wall {R}

Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
"The smell of roasted flesh hung over the valley for hours."
—Onean sergeant
3/3
Circle of Protection: Black

Circle of Protection: Black {1}{W}

Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red

Circle of Protection: Red {1}{W}

Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circu, Dimir Lobotomist

Circu, Dimir Lobotomist {2}{U}{B}

Legendary Creature - Human Wizard
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
2/3
Circuit Mender

Circuit Mender {3}

Artifact Creature - Insect
When Circuit Mender enters, you gain 2 life.
When Circuit Mender leaves the battlefield, draw a card.
Inspired by industrious silkworms, its maker crafted it to restore the broken pieces of the world.
2/3
Related card: Circuit Mender (Alchemy)
Circuitous Route

Circuitous Route {3}{G}

Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
"The shortest path between two points is not always the safest."
—Tamina, district guide
Circular Logic

Circular Logic {2}{U}

Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U}
OBEY THE LAW, THE LAW IS TO OBEY
OBEY THE LAW, THE LAW IS TO OBEY
Citadel Siege

Citadel Siege {2}{W}{W}

Enchantment
As Citadel Siege enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Citanul Hierophants

Citanul Hierophants {3}{G}

Creature - Human Druid
Creatures you control have "{T}: Add {G}."
"All who inhabit these woods are part of our ritual, whether they realize it or not."
3/2
Citanul Woodreaders

Citanul Woodreaders {2}{G}

Creature - Human Druid
Kicker {2}{G}
When Citanul Woodreaders enters, if it was kicked, draw two cards.
They seek out living trees to glean age-old secrets from sap and wood.
1/4
City of Brass

City of Brass

Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
"There is much to learn here, but few can endure the ringing of the spires."
—Nulakam the Archivist
Related card: City in a Bottle
City of Death

City of Death {2}{G}

Enchantment - Saga
I — Create a Treasure token.
II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
  • Doctor Who 99 704
City of the Daleks

City of the Daleks

Plane - Skaro
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
  • Doctor Who
City on Fire

City on Fire {5}{R}{R}{R}

Enchantment
Convoke
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
"Avernus was never my home . . . ."
  • Secret Lair Drop
  • March of the Machine Promos 135p 135s
  • March of the Machine 135 363
Citywide Bust

Citywide Bust {1}{W}{W}

Sorcery
Destroy all creatures with toughness 4 or greater.
"Oh, you fellas are going to love the lockup. Excellent gruel. Very low ceilings."
—Libuse, Boros sergeant
Civic Wayfinder

Civic Wayfinder {2}{G}

Creature - Elf Druid Warrior
When Civic Wayfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"These alleys are not safe. Come, I can guide you back to the market square."
2/2
Clamavus

Clamavus {4}{G}

Creature - Human Tyranid Artificer
Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
"The star-born approach! Their holy angels descend! Take up arms, my brothers and sisters, for the Day of Ascension is upon us!"
3/3
  • Warhammer 40,000 Commander 90 90★
Clan Defiance

Clan Defiance {X}{R}{G}

Sorcery
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Clara Oswald

Clara Oswald {6}

Legendary Creature - Human Advisor
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion
2/6