1144 cards found
Vedalken Entrancer

Vedalken Entrancer {3}{U}

Creature - Vedalken Wizard
{U}, {T}: Target player mills two cards.
"Don't get any ideas."
1/4
Veilborn Ghoul

Veilborn Ghoul {4}{B}

Creature - Zombie
Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
Liliana's voice carries far, reaching beyond the cold pall of death.
4/1
  • Magic 2013
Vengeful Vampire

Vengeful Vampire {4}{B}{B}

Creature - Vampire
Flying
Undying
He wields the full power of wrath unfettered by the sympathies of a soul.
3/2
  • Dark Ascension
Vessel of Endless Rest

Vessel of Endless Rest {3}

Artifact
When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
{T}: Add one mana of any color.
Vexing Devil

Vexing Devil {R}

Creature - Devil
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
It's not any fun until someone loses an eye.
4/3
Viashino Racketeer

Viashino Racketeer {2}{R}

Creature - Viashino Rogue
When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
"You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."
2/1
  • Return to Ravnica
Victim of Night

Victim of Night {B}{B}

Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
"Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith."
—Olivia Voldaren
Vigilante Justice

Vigilante Justice {3}{R}

Enchantment
Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
It begins as a whisper and ends with the red roar of fire.
Vile Rebirth

Vile Rebirth {B}

Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
"'Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony."
—Jadar, ghoulcaller of Nephalia
Village Bell-Ringer

Village Bell-Ringer {2}{W}

Creature - Human Scout
Flash
When Village Bell-Ringer enters the battlefield, untap all creatures you control.
"Priests, hunters, slayers—to arms! The enemy approaches!"
1/4
Village Cannibals

Village Cannibals {2}{B}

Creature - Human
Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
Some have endured the horrors of Innistrad by becoming the worst monsters of all.
2/2
  • Innistrad
Village Ironsmith
Ironfang

Village Ironsmith {1}{R}

Creature - Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
1/1
Card has other part: Ironfang
  • Innistrad
Village Survivors

Village Survivors {4}{G}

Creature - Human
Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.
4/5
  • Dark Ascension
Villagers of Estwald
Howlpack of Estwald

Villagers of Estwald {2}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
You can spot a werewolf-infested town by its lack of butcher shops.
2/3
Card has other part: Howlpack of Estwald
  • Innistrad
Vitu-Ghazi Guildmage

Vitu-Ghazi Guildmage {G}{W}

Creature - Dryad Shaman
{4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate.
"Preachers of freedom forget that conformity can be beautiful."
2/2
Voice of the Provinces

Voice of the Provinces {4}{W}{W}

Creature - Angel
Flying
When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.
Her horn is heard across Innistrad, lifting the hearts of the righteous.
3/3
Voiceless Spirit

Voiceless Spirit {2}{W}

Creature - Spirit
Flying, first strike
"I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
—Saint Trogen, the Slayer
2/1
  • Innistrad
Void Stalker

Void Stalker {1}{U}

Creature - Elemental
{2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
Now you see it, now you're gone.
2/1
  • Magic 2013
Voidwielder

Voidwielder {4}{U}

Creature - Human Wizard
When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
"He makes up his own laws, and that's dangerous to all who love peace and prosperity. Kill him on sight."
—Mirela, Azorius hussar
1/4
  • Return to Ravnica
Volatile Rig

Volatile Rig {4}

Artifact Creature - Construct
Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
4/4
  • Return to Ravnica
Volcanic Geyser

Volcanic Geyser {X}{R}{R}

Instant
Volcanic Geyser deals X damage to any target.
"The mountain's fire surges beneath your feet, demanding release. Can you not feel it?"
Related card: Caldera Breaker
Volcanic Strength

Volcanic Strength {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk.
The mountains bend to no one.
Vorapede

Vorapede {2}{G}{G}{G}

Creature - Insect
Vigilance, trample
Undying
"If you think you've killed one, guess again."
—Thalia, Knight-Cathar
5/4
Vorstclaw

Vorstclaw {4}{G}{G}

Creature - Elemental Horror
"Where'd the werewolves go? Maybe that got hungry."
—Halana of Ulvenwald
7/7
Vraska the Unseen

Vraska the Unseen {3}{B}{G}

Legendary Planeswalker - Vraska
[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
[–3]: Destroy target nonland permanent.
[–7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
Loyalty:
5