2199 cards found
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living End

Living End

Sorcery
(Color indicator: Living End is black)
Suspend 3—{2}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Locthwain Scorn

Locthwain Scorn {1}{B}

Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 2 life.
Card has other part: Virtue of Persistence
Locus of Enlightenment
The Enigma Jewel

Locus of Enlightenment

Legendary Artifact
(Color indicator: Locus of Enlightenment is blue)
Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
Card has other part: The Enigma Jewel
Lolth, Spider Queen

Lolth, Spider Queen {3}{B}{B}

Legendary Planeswalker - Lolth
Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
[0]: You draw a card and you lose 1 life.
[–3]: Create two 2/1 black Spider creature tokens with menace and reach.
[–8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
Loyalty:
4
Loot, the Key to Everything

Loot, the Key to Everything {G}{U}{R}

Legendary Creature - Beast Noble
Ward {1}
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
The vault's ultimate prize wasn't exactly what Kellan had imagined.
1/2
Lord Windgrace

Lord Windgrace {2}{B}{R}{G}

Legendary Planeswalker - Windgrace
[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
[–3]: Return up to two target land cards from your graveyard to the battlefield.
[–11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Loyalty:
5
Lord Xander, the Collector

Lord Xander, the Collector {4}{U}{B}{R}

Legendary Creature - Vampire Demon Noble
When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
6/6
Lord of Extinction

Lord of Extinction {3}{B}{G}

Creature - Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
The forlorn cries of the dead combine to make its laugh.
*/*
Lord of Lineage
Bloodline Keeper

Lord of Lineage

Creature - Vampire
(Color indicator: Lord of Lineage is black)
Flying
Other Vampire creatures you control get +2/+2.
{T}: Create a 2/2 black Vampire creature token with flying.
5/5
Card has other part: Bloodline Keeper
Lord of the Forsaken

Lord of the Forsaken {4}{B}{B}

Creature - Demon
Flying, trample
{B}, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.
6/6
Lord of the Pit

Lord of the Pit {4}{B}{B}{B}

Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
"My summoning begins your debt, Planeswalker."
7/7
Lord of the Void

Lord of the Void {4}{B}{B}{B}

Creature - Demon
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7/7
Lorthos, the Tidemaker

Lorthos, the Tidemaker {5}{U}{U}{U}

Legendary Creature - Octopus
Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.
8/8
Lost Jitte

Lost Jitte {1}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip {1}
Lotus Cobra

Lotus Cobra {1}{G}

Creature - Snake
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
Its scales contain the essence of thousands of lotus blooms.
2/1
Related card: Hinterland Chef
Lotus Field

Lotus Field

Land
Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
{T}: Add three mana of any one color.
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
Three decades since blooming, it remains a thing of beauty.
Lotus Ring

Lotus Ring {3}

Artifact - Equipment
Indestructible
Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color."
Equip {3}
Lovisa Coldeyes

Lovisa Coldeyes {3}{R}{R}

Legendary Creature - Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
"A massacre? It is a mercy we grant them. This way they won't freeze to death."
3/3
Loyal Retainers

Loyal Retainers {2}{W}

Creature - Human Advisor
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Because sometimes the greatest enemy is paperwork.
1/1
Ludevic, Necro-Alchemist

Ludevic, Necro-Alchemist {1}{U}{R}

Legendary Creature - Human Wizard
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner
"How does one become a self-taught genius? Naturally, it requires brains."
1/4
Lukamina, Bear Form

Lukamina, Bear Form {2}{G}{G}

Legendary Creature - Bear Druid
Trample
Other creatures you control get +1/+1 and have trample.
When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Crocodile Form Lukamina, Hawk Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lukamina, Crocodile Form

Lukamina, Crocodile Form {2}{G}{U}

Legendary Creature - Crocodile Druid
When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form.
When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Bear Form Lukamina, Hawk Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lukamina, Hawk Form

Lukamina, Hawk Form {2}{G}{W}

Legendary Creature - Bird Druid
Flying, lifelink
When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Bear Form Lukamina, Crocodile Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate