2023 cards found
Moss Diamond

Moss Diamond {2}

Artifact
Moss Diamond enters tapped.
{T}: Add {G}.
Every facet a promise of Chauntea's bounty.
Mossfire Egg

Mossfire Egg {1}

Artifact
{2}, {T}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card.
"Can you feel your instincts overwhelm your reason?"
—Watnik, master glassblower
  • Odyssey
Mourner's Shield

Mourner's Shield {4}

Artifact
Imprint — When Mourner's Shield enters, you may exile target card from a graveyard.
{2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
  • Mirrodin
Mox Amber

Mox Amber {0}

Legendary Artifact
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
A moment in time made tangible, it has the power to realize epic visions.
Mox Diamond

Mox Diamond {0}

Artifact
If Mox Diamond would enter, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add one mana of any color.
Mox Emerald

Mox Emerald {0}

Artifact
{T}: Add {G}.
Related cards: Emerald Collector Oracle of the Alpha
Mox Jet

Mox Jet {0}

Artifact
{T}: Add {B}.
Related cards: Jet Collector Oracle of the Alpha
Mox Opal

Mox Opal {0}

Legendary Artifact
Metalcraft{T}: Add one mana of any color. Activate only if you control three or more artifacts.
The suns of Mirrodin have shone upon perfection only once.
Related card: Quicksilver Lapidary
Mox Pearl

Mox Pearl {0}

Artifact
{T}: Add {W}.
Related cards: Oracle of the Alpha Pearl Collector
Mox Poison

Mox Poison {0}

Artifact
{T}: Add one mana of any color. You get two poison counters.
Mox Ruby

Mox Ruby {0}

Artifact
{T}: Add {R}.
Related cards: Oracle of the Alpha Ruby Collector
Mox Sapphire

Mox Sapphire {0}

Artifact
{T}: Add {U}.
Related cards: Oracle of the Alpha Sapphire Collector
Multiclass Baldric

Multiclass Baldric {1}

Artifact - Equipment
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip {2}
  • Commander Legends: Battle for Baldur's Gate 644 684
Murderer's Axe

Murderer's Axe {4}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip—Discard a card.
Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn.
Muse Vessel

Muse Vessel {4}

Artifact
{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.
{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
  • Dissension
My First Tome

My First Tome {3}

Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
This card is named My First Tome.
Mycosynth Wellspring

Mycosynth Wellspring {2}

Artifact
When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The oil created the mycosynth. The mycosynth created New Phyrexia.
Myr Adapter

Myr Adapter {3}

Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
"The simplest way to plan ahead is merely to be ready for everything."
—Pontifex, elder researcher
1/1
  • Mirrodin
Myr Convert

Myr Convert {2}

Artifact Creature - Phyrexian Myr
Toxic 1
{T}, Pay 2 life: Add one mana of any color.
Humble, obedient, and tireless, myr require little modification to excel as servants of Phyrexia.
2/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One 234 297 479
Myr Custodian

Myr Custodian {3}

Artifact Creature - Myr
When Myr Custodian enters, scry 2. Then each opponent may scry 1.
"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
2/3
  • Phyrexia: All Will Be One
Myr Galvanizer

Myr Galvanizer {3}

Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
"We can't quite determine what they're doing, but they seem to be doing it quite well."
—Vedalken research notes
2/2
  • Scars of Mirrodin
Myr Kinsmith

Myr Kinsmith {4}

Artifact Creature - Myr
When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
"Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure."
—Melira
3/1
  • Phyrexia: All Will Be One
Myr Landshaper

Myr Landshaper {3}

Artifact Creature - Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn.
One thing the myr can't do is enjoy the scenery.
1/1
  • Darksteel
Myr Mindservant

Myr Mindservant {1}

Artifact Creature - Myr
{2}, {T}: Shuffle your library.
It knows what you are planning, and does not approve.
1/1
  • Mirrodin
Myr Moonvessel

Myr Moonvessel {1}

Artifact Creature - Myr
When Myr Moonvessel dies, add {C}.
Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.
1/1
  • Darksteel