4600 cards found
Delney, Streetwise Lookout

Delney, Streetwise Lookout {2}{W}

Legendary Creature - Human Scout
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
"It's not a matter of what I know. It's a matter of making it worth my while to tell you."
2/2
  • Murders at Karlov Manor Promos 12p 12s
  • Murders at Karlov Manor 12 337 378
Delver's Torch

Delver's Torch {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon.
Equip {3}
"Not all of us have darkvision, okay?"
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Demotion

Demotion {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
There's no greater honor than joining your chosen guild, and no greater shame than failing it.
  • Guilds of Ravnica
Demystify

Demystify {W}

Instant
Destroy target enchantment.
"The River Heralds carve spells into jade, hoping to steer us from our course. But what right do they have to keep us from that which once was ours?"
Deploy the Gatewatch

Deploy the Gatewatch {4}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Gideon and Liliana may not have seen eye to eye, but that did not stop them from fighting side by side.
Deploy to the Front

Deploy to the Front {5}{W}{W}

Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
"When the door drops, give them a taste of the Emperor's fire!"
—Commissar Yarrick
Depopulate

Depopulate {2}{W}{W}

Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent.
Descend upon the Sinful

Descend upon the Sinful {4}{W}{W}

Sorcery
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Above the cries, a phrase rang out: "You will all be saved."
Descendant of Kiyomaro

Descendant of Kiyomaro {1}{W}{W}

Creature - Human Soldier
As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
"The blood of Kiyomaro flows in my veins. He did not let Eiganjo fall and neither shall I."
2/3
  • Saviors of Kamigawa
Desert's Hold

Desert's Hold {2}{W}

Enchantment - Aura
Enchant creature
When Desert's Hold enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Desperate Lunge

Desperate Lunge {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Ravnica held its breath as the hero of the resistance—their last hope—flew through the sky, his dark sword ready to strike a god.
Desperate Sentry

Desperate Sentry {2}{W}

Creature - Human Soldier
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
1/2
Destroy Evil

Destroy Evil {1}{W}

Instant
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Serra's grace most often manifests as a healing touch, but it may also grant a merciful death.
Detained by Legionnaires

Detained by Legionnaires {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa."
—Bayek of Siwa
  • Assassin's Creed
Detainment Spell

Detainment Spell {W}

Enchantment - Aura
Enchant creature
Enchanted creature's activated abilities can't be activated.
{1}{W}: Attach Detainment Spell to target creature.
Bind the mind rather than the wrist, and you stop the intent to harm before it starts.
  • Time Spiral
Detention Vortex

Detention Vortex {W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
{3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
  • Strixhaven: School of Mages
Devastating Mastery

Devastating Mastery {2}{W}{W}{W}{W}

Sorcery
You may pay {2}{W}{W} rather than pay this spell's mana cost.
If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.
Destroy all nonland permanents.
Devilthorn Fox

Devilthorn Fox {1}{W}

Creature - Fox
On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils.
3/1
Devoted Caretaker

Devoted Caretaker {W}

Creature - Human Cleric
{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Her eyes blaze with the strength of twenty shields. Every glance is a salvation.
1/2
  • Odyssey
Devoted Crop-Mate

Devoted Crop-Mate {2}{W}

Creature - Human Warrior
You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield.
3/2
  • Amonkhet
Devoted Hero

Devoted Hero {W}

Creature - Elf Soldier
The heart's courage is the soul's guardian.
1/2
Devoted Paladin

Devoted Paladin {4}{W}

Creature - Orc Knight
Beacon of Hope — When Devoted Paladin enters, creatures you control get +1/+1 and gain vigilance until end of turn.
"I swore a sacred oath to protect the weak and punish those who threaten them. As long as I draw breath, I will protect you."
4/4
Devoted Retainer

Devoted Retainer {W}

Creature - Human Samurai
Bushido 1
Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai.
1/1
  • Champions of Kamigawa
Devouring Light

Devouring Light {1}{W}{W}

Instant
Convoke
Exile target attacking or blocking creature.
"Even your shadow is too foul to tolerate."
Devout Chaplain

Devout Chaplain {2}{W}

Creature - Human Cleric
{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
"By Avacyn's decree, we shall cleanse these relics of their demonic past."
2/2