11120 cards found
Wishclaw Talisman

Wishclaw Talisman {1}{B}

Artifact
This artifact enters with three wish counters on it.
{1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Wishing Well

Wishing Well {3}{U}

Artifact
{T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Wit's End

Wit's End {5}{B}{B}

Sorcery
Target player discards their hand.
"Your patheitc ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
—Nicol Bolas
Witch Engine

Witch Engine {5}{B}

Creature - Horror
Swampwalk
{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine.
4/4
Witch Hunt

Witch Hunt {4}{R}

Enchantment
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
Witch Hunter

Witch Hunter {2}{W}{W}

Creature - Human Cleric
{T}: Witch Hunter deals 1 damage to target player or planeswalker.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
1/1
Witch of the Moors

Witch of the Moors {3}{B}{B}

Creature - Human Warlock
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Many hands for many evils.
4/4
Witch's Clinic

Witch's Clinic

Land
{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.
Students from other colleges are invited to visit Witherbloom's medical facilities. Not many do.
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
"There's something about that old furnace . . . an aroma . . . I think the cat wants me to see what's inside."
—Recovered audio log, entry 237
Related card: Cursebound Witch
Witch's Vengeance

Witch's Vengeance {1}{B}{B}

Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
The hex swept through the village, its citizens falling one by one.
Related card: Cursebound Witch
  • Throne of Eldraine Promos 111p 111s
  • Throne of Eldraine 111 358
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature - Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Witch-king, Bringer of Ruin

Witch-king, Bringer of Ruin {4}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
  • The Lord of the Rings: Tales of Middle-earth 293 391
Witchbane Orb

Witchbane Orb {4}

Artifact
When Witchbane Orb enters, destroy all Curses attached to you.
You have hexproof.
Witchstalker

Witchstalker {1}{G}{G}

Creature - Wolf
Hexproof
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.
3/3
Witherbloom Command

Witherbloom Command {B}{G}

Sorcery
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Withered Wretch

Withered Wretch {B}{B}

Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
Once it consecrated the dead. Now it desecrates them.
2/2
Witherscale Wurm

Witherscale Wurm {4}{G}{G}

Creature - Wurm
Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn.
Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.
9/9
  • Shadowmoor
Witty Demon

Witty Demon {1}{B}{B}

Creature - Demon
Flying
When Witty Demon enters, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you.
4/3
Wizard's Spellbook

Wizard's Spellbook {5}{U}{U}

Artifact
{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
Wizards of Thay

Wizards of Thay {3}{U}

Creature - Human Wizard
Myriad
Instant and sorcery spells you cast cost {1} less to cast.
You may cast sorcery spells as though they had flash.
3/3
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 105 568
Wizened Arbiter

Wizened Arbiter {W}{W}

Creature - Human Soldier Wizard
When Wizened Arbiter enters, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand.
2/1
Woe Strider

Woe Strider {2}{B}

Creature - Horror
When Woe Strider enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape — {3}{B}{B}, Exile four other cards from your graveyard.
Woe Strider escapes with two +1/+1 counters on it.
3/2
Woebringer Demon

Woebringer Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice Woebringer Demon.
Each soul he devours adds its hunger to his own.
4/4
Wojek Investigator

Wojek Investigator {2}{W}

Creature - Angel Detective
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you.
"Well, this clearly didn't come from anyone I know..."
2/4
Wolf Pack

Wolf Pack {6}{G}{G}

Creature - Wolf
You may have Wolf Pack assign its combat damage as though it weren't blocked.
7/6