20472 cards found
Masked Bandits

Masked Bandits {3}{B}{R}{G}

Creature - Raccoon Rogue
Vigilance
Menace
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/5
Related card: Masked Bandits (Alchemy)
  • Streets of New Capenna 201 319 384
Masked Bandits (Alchemy)

Masked Bandits (Alchemy) {3}{B}{R}{G}

Creature - Raccoon Rogue
Vigilance
Menace
{1}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/6
Related card: Masked Bandits
  • Streets of New Capenna
Masked Blackguard

Masked Blackguard {1}{B}

Creature - Human Rogue
Flash
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
Her footsteps are whispers, her passage a last breath.
2/1
Masked Vandal

Masked Vandal {1}{G}

Creature - Shapeshifter
Changeling
When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
1/3
Maskwood Nexus

Maskwood Nexus {4}

Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling.
Mass Calcify

Mass Calcify {5}{W}{W}

Sorcery
Destroy all nonwhite creatures.
The dead serve as their own tombstones.
Mass Diminish

Mass Diminish {1}{U}

Sorcery
Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback {3}{U}
Transformed from brute to cute.
  • Commander 2019
Mass Hysteria

Mass Hysteria {R}

Enchantment
All creatures have haste.
NOW IS THE TIME FOR ACTION
NOW IS THE TIME FOR CHAOS
NOW IS THE TIME FOR ONE AGE TO END,
AND A RED ERA TO BEGIN
Mass Manipulation

Mass Manipulation {X}{X}{U}{U}{U}{U}

Sorcery
Gain control of X target creatures and/or planeswalkers.
Those who cross the Dimir find enemies everywhere they turn.
Mass Mutiny

Mass Mutiny {3}{R}{R}

Sorcery
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
"What say you, my most trusted advisors? . . . Advisors?"
—Edra, merfolk sovereign
Mass Production

Mass Production {5}{W}

Sorcery
Create four 1/1 colorless Soldier artifact creature tokens.
"I need an army, not a masterpiece. Accelerate output, whatever it takes."
—Urza, notes to his engineers
  • The Brothers' War
Mass of Ghouls

Mass of Ghouls {3}{B}{B}

Creature - Zombie Warrior
"An army has filled the valley, but it's not like any army I've ever seen. There are no tents, no fires, no horses . . . just a sea of bodies, writhing and moaning, as if a pestilent village were sent to invade us."
—Onean scout
5/3
Massacre Girl

Massacre Girl {3}{B}{B}

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
Massacre Girl, Known Killer

Massacre Girl, Known Killer {2}{B}{B}

Legendary Creature - Human Assassin
Menace
Creatures you control have wither.
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
"'Did I do it?' You'll have to be more specific."
4/4
  • Murders at Karlov Manor Promos 94p 94s
  • Murders at Karlov Manor 94 344 380
Massacre Wurm

Massacre Wurm {3}{B}{B}{B}

Creature - Phyrexian Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
6/5
Massive Might

Massive Might {G}

Instant
Target creature gets +2/+2 and gains trample until end of turn.
"Run! It's coming for us! Eventually!"
—Yaster, Havengul shopkeeper
Master Biomancer

Master Biomancer {2}{G}{U}

Creature - Elf Wizard
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."
2/4
Master Chef

Master Chef {2}{G}

Legendary Enchantment - Background
Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
You never thought "rations" was an appropriate term for the feasts you prepare for your party.
  • Commander Legends: Battle for Baldur's Gate 241 519
Master Decoy

Master Decoy {1}{W}

Creature - Human Soldier
{W}, {T}: Tap target creature.
A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.
1/2
Master Skald

Master Skald {4}{W}

Creature - Dwarf Warrior
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
"All my scars have stories to tell."
4/4
  • Kaldheim
Master Splicer

Master Splicer {3}{W}

Creature - Phyrexian Human Artificer
When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
Phyrexian artificers remove the flesh they no longer need and use it to bring their unholy creations to a greater semblance of life.
1/1
Master Symmetrist

Master Symmetrist {2}{G}{G}

Creature - Rhino Druid
Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
Tondo lost his very first duel and has spent his entire life trying to get even.
4/4
Related card: Loose in the Park
  • Strixhaven: School of Mages
Master Thief

Master Thief {2}{U}{U}

Creature - Human Rogue
When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
Possession is ten-tenths of the law.
2/2
Master Transmuter

Master Transmuter {3}{U}

Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."
1/2
Master Trinketeer

Master Trinketeer {2}{W}

Creature - Dwarf Artificer
Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token.
"Let us never forget the joy that lies at the heart of invention."
3/2