3417 cards found
Forgeborn Oreads

Forgeborn Oreads {2}{R}{R}

Enchantment Creature - Nymph
Constellation — Whenever Forgeborn Oreads or another enchantment you control enters, Forgeborn Oreads deals 1 damage to any target.
Purphoros shaped the oreads out of stray coals from his forge.
4/2
  • Journey into Nyx
Forgefire Automaton

Forgefire Automaton {7}

Artifact Creature - Construct
Prototype {2}{B} — 3/2
At the beginning of your upkeep, return target creature card with power less than Forgefire Automaton's power from your graveyard to the battlefield. Its base power perpetually becomes equal to Forgefire Automaton's power.
8/5
  • Alchemy: The Brothers' War
Forgehammer Centurion

Forgehammer Centurion {2}{R}

Creature - Phyrexian Warrior
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
3/2
  • Phyrexia: All Will Be One
Forgestoker Dragon

Forgestoker Dragon {4}{R}{R}

Creature - Dragon
Flying
{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.
The Akroans fashion their helms to honor the dragons, not to protect against them, as that would be of little help.
5/4
Forgotten Sentinel

Forgotten Sentinel {4}

Artifact Creature - Golem
Forgotten Sentinel enters tapped.
It was built to withstand the ages, but no one remembers who built it or why it keeps its eternal watch.
4/3
  • Core Set 2021
Forlorn Pseudamma

Forlorn Pseudamma {3}{B}

Creature - Zombie
Intimidate
Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
"More children taken. This is an evil we will track without mercy."
—Anthousa of Setessa
2/1
  • Born of the Gods
Forsaken Drifters

Forsaken Drifters {3}{B}

Creature - Zombie
When Forsaken Drifters dies, mill four cards.
It is a terrible thing when the path of the Returned leads them back to the Underworld.
4/2
  • Born of the Gods
Foul Familiar

Foul Familiar {2}{B}

Creature - Spirit
Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
"Serve me, and live forever."
—Lim-Dûl, the Necromancer
3/1
Foul Spirit

Foul Spirit {2}{B}

Creature - Spirit
Flying
When Foul Spirit enters, sacrifice a land.
3/2
Foundry Inspector

Foundry Inspector {3}

Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
Automaton inspectors ensure that the Consulate's stringent standards for mass production are upheld.
3/2
Foundry Screecher

Foundry Screecher {2}{B}

Creature - Bat
Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.
"My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair."
—Viprikti, thopterist
2/1
Frenemy of the Guildpact

Frenemy of the Guildpact {1}{G}

Creature - Spirit
Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)
3/2
Frenetic Efreet

Frenetic Efreet {1}{U}{R}

Creature - Efreet
Flying
{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet.
2/1
Frenzied Raptor

Frenzied Raptor {2}{R}

Creature - Dinosaur
"Though the road through Raugrin is lined with alarm crystals, some monsters seem to be adapting. We've had raptors feigning attacks on provision caravans, while others try to sneak through the lava curtain."
—Dol, Lavabrink quartermaster
4/2
Frenzied Saddlebrute

Frenzied Saddlebrute {4}{R}

Creature - Orc Warrior
Haste
All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
The drumbeats of the horde echo in every heart.
5/4
Fresh-Faced Recruit

Fresh-Faced Recruit {1}{R/W}

Creature - Human Soldier
During your turn, Fresh-Faced Recruit has first strike.
"Hold on to your ideals. They'll be tested more than your armor or the edge of your blade."
—Tajic
2/1
Frightshroud Courier

Frightshroud Courier {2}{B}

Creature - Zombie
You may choose not to untap Frightshroud Courier during your untap step.
{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped.
2/1
  • Onslaught
Frilled Deathspitter

Frilled Deathspitter {2}{R}

Creature - Dinosaur
Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
Nothing says trouble like a reedy hiss with a hint of liquid gurgle.
3/2
Frilled Mystic

Frilled Mystic {G}{G}{U}{U}

Creature - Elf Lizard Wizard
Flash
When Frilled Mystic enters, you may counter target spell.
"Your arrival was expected...and unwelcome."
3/2
Frillscare Mentor

Frillscare Mentor {2}{R}

Creature - Human Warrior
When Frillscare Mentor enters, put a menace counter on target non-Human creature you control.
{2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace.
Fortune favors the ferocious.
3/2
  • Ikoria: Lair of Behemoths
Frogkin Kidnapper

Frogkin Kidnapper {1}{B}

Creature - Frog Rogue
When Frogkin Kidnapper enters, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.)
2/1
Frontier Explorer

Frontier Explorer {W}

Creature - Cat Scout
{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.
2/1
Frontier Mastodon

Frontier Mastodon {2}{G}

Creature - Elephant
Ferocious — Frontier Mastodon enters with a +1/+1 counter on it if you control a creature with power 4 or greater.
Each bronze disk on its harness is an offering from a young Temur hunter, a sign of respect to the spirits of the wild.
3/2
Frontier Seeker

Frontier Seeker {1}{W}

Creature - Human Scout
When Frontier Seeker enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
  • Outlaws of Thunder Junction 13 368
Frost Ogre

Frost Ogre {3}{R}{R}

Creature - Ogre Warrior
Mountain ogres allowed blizzards to sheathe them in ice, both to reinforce their armor and to hide their pungent musk from potential prey.
5/3
  • Betrayers of Kamigawa