1604 cards found
Punishment

Punishment {X}{B}{G}

Sorcery
Destroy each artifact, creature, and enchantment with mana value X.
Card has other part: Crime
Purgatory

Purgatory {2}{W}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
  • Mirage
Purge the Profane

Purge the Profane {2}{W}{B}

Sorcery
Target opponent discards two cards and you gain 2 life.
The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.
  • Gatecrash
Push

Push {1}{W/B}

Sorcery
Destroy target tapped creature.
Card has other part: Pull
  • Murders at Karlov Manor
Putrefy

Putrefy {1}{B}{G}

Instant
Destroy target artifact or creature. It can't be regenerated.
"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."
—Cevraya, Golgari shaman
Related card: Key to the Archive
Putrid Leech

Putrid Leech {B}{G}

Creature - Zombie Leech
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.
It reacted to Naya's overabundant food supply by growing additional mouths.
2/2
Putrid Warrior

Putrid Warrior {W}{B}

Creature - Zombie Soldier Warrior
Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
"I do not like it," said Grizzlegom, "but I will take every soldier I can get."
2/2
Pygmy Hippo

Pygmy Hippo {G}{U}

Creature - Hippo
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.
2/2
  • Visions
Pyrrhic Revival

Pyrrhic Revival {3}{W/B}{W/B}{W/B}

Sorcery
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
They found themselves alive again, still bearing their mortal wounds.
  • Eventide
Quandrix Apprentice

Quandrix Apprentice {G}{U}

Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
"The secrets of our world will be mine."
2/2
  • Strixhaven: School of Mages
Quandrix Command

Quandrix Command {1}{G}{U}

Instant
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Quandrix Cultivator

Quandrix Cultivator {1}{G}{G/U}{U}

Creature - Turtle Druid
When Quandrix Cultivator enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
In the gardens spread across the Quandrix campus, fern turns to forest before class is even over.
3/4
  • Strixhaven: School of Mages
Quandrix Pledgemage

Quandrix Pledgemage {1}{G/U}{G/U}

Creature - Merfolk Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
"The first step toward transcending physical limitations is discarding assumptions about what is possible."
2/2
  • Strixhaven: School of Mages
Queen Kayla bin-Kroog

Queen Kayla bin-Kroog {1}{R}{W}

Legendary Creature - Human Noble
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
2/3
Quicksilver Dagger

Quicksilver Dagger {1}{U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."
Quicksilver Lapidary

Quicksilver Lapidary {U}{R}

Creature - Phyrexian Artificer
When Quicksilver Lapidary enters, conjure a card named Mox Opal into your hand.
1/1
Related card: Mox Opal
  • Alchemy: Phyrexia
Quillspike

Quillspike {2}{B/G}

Creature - Beast
{B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
While it's true that a quillspike does heal the sick, it's just because it finds them tastier that way.
1/1
  • Eventide
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
  • The Lost Caverns of Ixalan Promos 238p 238s
  • The Lost Caverns of Ixalan 238 307 352
Quintorius, Field Historian

Quintorius, Field Historian {3}{R}{W}

Legendary Creature - Elephant Cleric
Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
"Every life has a story to tell. I won't let them be forgotten."
2/4
Quintorius, Loremaster

Quintorius, Loremaster {3}{R}{W}

Legendary Creature - Elephant Cleric
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
3/5
  • March of the Machine Promos 250p 250s
  • March of the Machine 250 314
Radagast, Wizard of Wilds

Radagast, Wizard of Wilds {2}{G}{U}

Legendary Creature - Avatar Wizard
Ward {1}
Beasts and Birds you control have ward {1}.
Whenever you cast a spell with mana value 5 or greater, choose one —
• Create a 3/3 green Beast creature token.
• Create a 2/2 blue Bird creature token with flying.
3/5
  • Tales of Middle-earth Commander 66 147 473
Raddic, Tal Zealot

Raddic, Tal Zealot {2}{W}{B}

Legendary Creature - Human Knight
Hexproof from white and from black
Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
4/4
Related cards: Acclaimed Contender Alter Fate Benalish Marshal Blacklance Paragon Cavalier of Dawn Cavalier of Night Curry Favor Dauntless Bodyguard Guardian of Faith History of Benalia Knight of the Ebon Legion Midnight Reaper Murderous Rider Order of Midnight Smitten Swordmaster Swift End The Circle of Loyalty Valiant Knight
  • Alchemy: The Brothers' War
Radiant Scrollwielder

Radiant Scrollwielder {2}{R}{W}

Creature - Dwarf Cleric
Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
2/4
Rainbow Dash

Rainbow Dash {1}{R}{W}

Legendary Creature - Pegasus
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler.
Sonic Rainboom{T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.
2/2
  • Secret Lair Drop
Raiyuu, Storm's Edge

Raiyuu, Storm's Edge {2}{R}{W}

Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
"The tempest is the only ally I need."
3/3
Related card: Raiyuu, Storm's Edge (Alchemy)