1245 cards found
Takara

Takara

Vanguard
Sacrifice a creature: Takara deals 1 damage to any target.
Takara banishes the shadow of her father's ignoble reputation through the dedication, plain speaking, and swift action of a warrior. By refusing Starke's path of self-interest and opportunism, she has learned what he never will know: the value of sacrifice for a worthy cause.
Hand size bonus: +3
Life bonus: -8
  • Vanguard Series
Takenuma

Takenuma

Plane - Kamigawa
Whenever a creature leaves the battlefield, its controller draws a card.
Whenever chaos ensues, return target creature you control to its owner's hand.
Talion's Throneguard

Talion's Throneguard {2}{U}{U}

Creature - Faerie Wizard
Flash
Bargain
Flying
When Talion's Throneguard enters, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast."
4/2
  • Alchemy: Wilds of Eldraine
Talon Gates

Talon Gates

Plane - Dominaria
Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend.
Whenever chaos ensues, remove two time counters from each suspended card you own.
Tan Jolom, the Worldwalker

Tan Jolom, the Worldwalker {1}{G}{W}{U}

Legendary Creature - Spirit
At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types.
3/3
  • Alchemy: Ixalan
Tanazir Quandrix (Alchemy)

Tanazir Quandrix (Alchemy) {3}{G}{U}

Legendary Creature - Elder Dragon
Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
5/5
Related card: Tanazir Quandrix
  • Strixhaven: School of Mages
Tasha, Unholy Archmage

Tasha, Unholy Archmage {2}{U}{B}

Legendary Planeswalker - Tasha
[+1]: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.
[–2]: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward {2}.
[–6]: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.
Loyalty:
4
  • Alchemy Horizons: Baldur's Gate
Tasteful Offering

Tasteful Offering {1}{B}

Sorcery
You get a two-time boon with "Whenever you sacrifice one or more permanents, seek a nonland card." Create a Food token.
  • Alchemy: Bloomburrow
Tatyova, Steward of Tides (Alchemy)

Tatyova, Steward of Tides (Alchemy) {G}{G}{U}

Legendary Creature - Merfolk Druid
Land creatures you control have flying.
Whenever a land enters under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
4/4
Related card: Tatyova, Steward of Tides
  • Dominaria United
Tawnos

Tawnos

Vanguard
You may cast artifact, creature, and enchantment spells as though they had flash.
Tawnos brings a childlike wonder and an inherent skill to Urza's studio and bridges the wizardry of the workshop with the grandeur of the royal court. His speed and flexibility quickly earned him promotion from apprentice to master artificer.
Hand size bonus: +3
Life bonus: -4
  • Vanguard Series
Tawnos Endures

Tawnos Endures {W}

Instant
Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."
  • Alchemy: The Brothers' War
Tazeem

Tazeem

Plane - Zendikar
Creatures can't block.
Whenever chaos ensues, draw a card for each land you control.
Teferi's Contingency

Teferi's Contingency {W}{U}{U}

Instant
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
  • Alchemy: Dominaria
Teferi, Time Raveler (Alchemy)

Teferi, Time Raveler (Alchemy) {2}{W}{U}

Legendary Planeswalker - Teferi
Your opponents can't cast spells during your turn.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
5
Related card: Teferi, Time Raveler
  • War of the Spark
Tember City

Tember City

Plane - Kinshala
Whenever a player taps a land for mana, Tember City deals 1 damage to that player.
Whenever chaos ensues, each other player sacrifices a nonland permanent of their choice.
Tempest Trapper

Tempest Trapper {3}{U}

Creature - Otter Wizard
{T}: Add two mana in any combination of colors. Spend this mana only to cast instant or sorcery spells.
Whenever you cast your third spell each turn, exile a random card from your library. Until end of turn, you may play that card without paying its mana cost.
2/5
  • Alchemy: Bloomburrow
Temple of Atropos

Temple of Atropos

Plane - Time
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase.
When chaos ensues, reverse the game's turn order. Then planeswalk.
  • Doctor Who
Ten Wizards Mountain

Ten Wizards Mountain

Plane - Shenmeng
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
  • March of the Machine Commander
Tenured Inkcaster (Alchemy)

Tenured Inkcaster (Alchemy) {3}{B}

Creature - Vampire Warlock
When Tenured Inkcaster enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
3/3
Related card: Tenured Inkcaster
  • Strixhaven: School of Mages
Teyo, Aegis Adept

Teyo, Aegis Adept {2}{W}{W}

Legendary Planeswalker - Teyo
[+1]: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."
[–2]: Conjure a card named Lumbering Lightshield onto the battlefield.
[–6]: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."
Loyalty:
4
Related card: Lumbering Lightshield
  • Jumpstart: Historic Horizons
Teysa of the Ghost Council

Teysa of the Ghost Council {2}{W}{B}

Legendary Creature - Spirit Advisor
Starting intensity 0
When Teysa enters, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1.
Spirits you control get +X/+0, where X is Teysa's intensity.
At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste.
0/5
  • Alchemy: Outlaws of Thunder Junction
Teysa, Orzhov Scion Avatar

Teysa, Orzhov Scion Avatar

Vanguard
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
Hand size bonus: +0
Life bonus: -2
  • Magic Online Avatars
Tezzeret's Reckoning

Tezzeret's Reckoning {1}{U}

Instant
Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.
  • Alchemy: Phyrexia
Thayan Evokers

Thayan Evokers {2}{U}

Creature - Human Wizard
Double team
When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.
Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.
1/1
Related card: Lightning Bolt
  • Alchemy Horizons: Baldur's Gate
The Aether Flues

The Aether Flues

Plane - Iquatana
When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.