1089 cards found
Tyvar the Bellicose

Tyvar the Bellicose {2}{B}{G}

Legendary Creature - Elf Warrior
Whenever one or more Elves you control attack, they gain deathtouch until end of turn.
Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."
"Today, we become gods again."
5/4
Ulalek, Fused Atrocity

Ulalek, Fused Atrocity {C/W}{C/U}{C/B}{C/R}{C/G}

Legendary Creature - Eldrazi
Devoid
Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies.
2/5
Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger {10}

Legendary Creature - Eldrazi
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
A force as voracious as time itself.
10/10
Ulamog, the Defiler

Ulamog, the Defiler {10}

Legendary Creature - Eldrazi
When you cast this spell, target opponent exiles the top half of their library, rounded up.
Ward—Sacrifice two permanents.
Ulamog, the Defiler enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
7/7
Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre {11}

Legendary Creature - Eldrazi
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4
When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
10/10
Ulasht, the Hate Seed

Ulasht, the Hate Seed {2}{R}{G}

Legendary Creature - Hellion Hydra
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
{1}, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
0/0
Umori, the Collector

Umori, the Collector {2}{B/G}{B/G}

Legendary Creature - Ooze
Companion — Each nonland card in your starting deck shares a card type.
As Umori, the Collector enters, choose a card type.
Spells you cast of the chosen type cost {1} less to cast.
4/5
Undead Augur

Undead Augur {B}{B}

Creature - Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
"To see past the veil of death, cross it."
—The Red Book of Mezdrithalik
2/2
Undercity Upheaval

Undercity Upheaval {1}{G}{G}

Sorcery
Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.
  • March of the Machine: The Aftermath 25 75 125 205
Undergrowth Stadium

Undergrowth Stadium

Land
Undergrowth Stadium enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
To get to Valor's Reach, competitors must first make a name for themselves in the smaller arenas.
Universal Automaton

Universal Automaton {1}

Artifact Creature - Shapeshifter
Changeling
"Within minutes, the strange device was indistinguishable from the other upon my workbench."
—Tocasia, journal entry
1/1
Upheaval

Upheaval {4}{U}{U}

Sorcery
Return all permanents to their owners' hands.
The calm comes after the storm.
Urabrask the Hidden

Urabrask the Hidden {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Creatures you control have haste.
Creatures your opponents control enter tapped.
When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be."
4/4
Urabrask, Heretic Praetor

Urabrask, Heretic Praetor {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
Urborg Scavengers

Urborg Scavengers {2}{B}

Creature - Spirit
Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
Uril, the Miststalker

Uril, the Miststalker {2}{R}{G}{W}

Legendary Creature - Beast
Hexproof
Uril, the Miststalker gets +2/+2 for each Aura attached to it.
It strides through the whitecover, mists in which even gargantuans can hide.
5/5
Urza's Rage

Urza's Rage {2}{R}

Instant
Kicker {8}{R}
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Urza, Chief Artificer

Urza, Chief Artificer {3}{W}{U}{B}

Legendary Creature - Human Artificer
Affinity for artifact creatures
Artifact creatures you control have menace.
At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
4/5
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Valduk, Keeper of the Flame

Valduk, Keeper of the Flame {2}{R}

Legendary Creature - Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
The hammer strikes. The Flame awakens.
3/2
Varina, Lich Queen

Varina, Lich Queen {1}{W}{U}{B}

Legendary Creature - Zombie Wizard
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
4/4
Vault of Champions

Vault of Champions

Land
Vault of Champions enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
Where victors are commemorated and moments of glory immortalized.
Vedalken Orrery

Vedalken Orrery {4}

Artifact
You may cast spells as though they had flash.
The model incorporated the fifth sun effortlessly, as if it had always known.
Venser, Shaper Savant

Venser, Shaper Savant {2}{U}{U}

Legendary Creature - Human Wizard
Flash
When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand.
His marvels of artifice pale in comparison to the developing machinery of his mind.
2/2
Verdant Catacombs

Verdant Catacombs

Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.