12190 cards found
Streetwise Negotiator

Streetwise Negotiator {1}{G}

Creature - Cat Citizen
Backup 1
This creature assigns combat damage equal to its toughness rather than its power.
Like the laws, the rules of engagement always seem to bend in the Brokers' favor.
0/2
  • March of the Machine
Strength Bobblehead

Strength Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Strength from the Fallen

Strength from the Fallen {1}{G}

Enchantment
Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
  • Journey into Nyx
Strength in Numbers

Strength in Numbers {1}{G}

Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."
—Uros, Pendelhaven elder
Strength of Cedars

Strength of Cedars {4}{G}

Instant - Arcane
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
"No sooner had the beast collapsed under the blows of Takeno's sword than the earth rippled and the creature rose again to face him."
—Battle of Akagi River: A Survivor's Tale
  • Champions of Kamigawa
Strength of Solidarity

Strength of Solidarity {G}

Sorcery
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party.
"This expedition doesn't succeed unless we all succeed!"
  • Zendikar Rising
Strength of the Pack

Strength of the Pack {4}{G}{G}

Sorcery
Put two +1/+1 counters on each creature you control.
The pack that ambushes, eviscerates, and devours together stays together.
Strength of the Tajuru

Strength of the Tajuru {X}{G}{G}

Instant
Multikicker {1}
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Strength-Testing Hammer

Strength-Testing Hammer {1}

Artifact - Equipment
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip {3}
"I don't know you, but that hammer rings a bell."
  • Unfinity 193 479
Strider Harness

Strider Harness {3}

Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
Equip {1}
"Because the giant, implacable death lizard wasn't scary enough already."
—Captain Brinely Rage
Strider, Ranger of the North

Strider, Ranger of the North {2}{R}{G}

Legendary Creature - Human Ranger
Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
The greatest traveler and huntsman of this age of the world.
4/4
  • The Lord of the Rings: Tales of Middle-earth 232 683
Strike It Rich

Strike It Rich {R}

Sorcery
Create a Treasure token.
Flashback {2}{R}
A few coins soon grow into an obsession.
Strike the Weak Spot

Strike the Weak Spot

Sorcery
Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one.
  • Face the Hydra
Striking Sliver

Striking Sliver {R}

Creature - Sliver
Sliver creatures you control have first strike.
You're too busy recoiling in fear to realize that it's already hit you.
1/1
Strionic Resonator

Strionic Resonator {2}

Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy.
Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.
Strip Mine

Strip Mine

Land
{T}: Add {C}.
{T}, Sacrifice Strip Mine: Destroy target land.
Related card: Golgothian Sylex
Striped Bears

Striped Bears {3}{G}

Creature - Bear
When Striped Bears enters the battlefield, draw a card.
"The bear is never cautious—which is why it wasn't born a human."
—Mirri of the Weatherlight
2/2
Strixhaven

Strixhaven

Plane - Arcavios
Instant and sorcery spells players cast have demonstrate.
Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
  • March of the Machine Commander
Strixhaven Stadium

Strixhaven Stadium {3}

Artifact
{T}: Add {C}. Put a point counter on Strixhaven Stadium.
Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.
Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Stromkirk Noble

Stromkirk Noble {R}

Creature - Vampire Noble
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
"A responsible king walks among his subjects."
1/1
  • Innistrad
Stromkirk Occultist

Stromkirk Occultist {2}{R}

Creature - Vampire Horror
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R}
3/2
Strong Back

Strong Back {2}{G}

Enchantment - Aura
Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Strong, the Brutish Thespian

Strong, the Brutish Thespian {4}{G}{G}

Legendary Creature - Mutant Berserker
Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
"Strong learn secret to human power from Mack Beth."
7/7
Stronghold Furnace

Stronghold Furnace

Plane - Rath
If a source would deal damage to a permanent or player, it deals double that damage instead.
Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target.
Stronghold Gambit

Stronghold Gambit {1}{R}

Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
  • Nemesis