Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Whenever another creature you control enters, you gain 1 life and get {E}. Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Whenever another creature you control enters, you gain 1 life and get {E}. Whenever you attack, you may pay {E}{E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Gutterbones enters tapped. {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
Level up {1}{B} LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
Choose one — • The Goose is Loose — Destroy target artifact or enchantment. Its controller creates a Food token. • The Goose Laid an Egg — Put a +1/+1 counter on target creature. You create a Food token.