2092 cards found
Lupinflower Village

Lupinflower Village

Land
{T}: Add {C}.
{T}: Add {W}. Spend this mana only to cast a creature spell.
{1}{W}, {T}, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Bloomburrow
Lush Oasis

Lush Oasis

Land - Desert
Lush Oasis enters tapped.
When Lush Oasis enters, it deals 1 damage to target opponent.
{T}: Add {G} or {U}.
"Finally, a stroke of luck! Had to taste the water myself to believe it wasn't a mirage."
—Pioneer journal of Big Ralph
Lush Portico

Lush Portico

Land - Forest Plains
({T}: Add {G} or {W}.)
Lush Portico enters tapped.
When Lush Portico enters, surveil 1.
  • Murders at Karlov Manor Promos 263p 263s
  • Murders at Karlov Manor 263 327
Luxury Suite

Luxury Suite

Land
Luxury Suite enters tapped unless you have two or more opponents.
{T}: Add {B} or {R}.
In opulent chambers behind closed doors, dynasties are made and broken with but a few murmured words.
Lyna

Lyna

Vanguard
Creatures you control have shadow.
One of the few Soltari who can cross the shadow barrier, Lyna serves as an emissary to the outside world. A quick thinker and convincing speaker, she does whatever she can to lead her people out of the shadows and into substance.
Hand size bonus: +2
Life bonus: -4
  • Vanguard Series
Lyzolda, the Blood Witch Avatar

Lyzolda, the Blood Witch Avatar

Vanguard
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.
Hand size bonus: -1
Life bonus: -1
  • Magic Online Avatars
Madblind Mountain

Madblind Mountain

Land - Mountain
({T}: Add {R}.)
Madblind Mountain enters tapped.
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.
  • Shadowmoor
Madlands

Madlands

Land
Madlands enters the battlefield tapped.
{T}: Add {B} or {R}.
Madness {0} (If you discard this card, discard it into exile. When you do, play it for its madness cost or put it into your graveyard. You can play a land only during your turn and only if you have an available land play remaining.)
  • Mystery Booster 2
Maelstrom Archangel Avatar

Maelstrom Archangel Avatar

Vanguard
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars
Maestros Theater

Maestros Theater

Land
When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Only extraordinary performers are invited to grace the grandest stage in New Capenna.
  • Streets of New Capenna
Maestros' Totally Safe Hideout

Maestros' Totally Safe Hideout

Land
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}.
  • Mystery Booster 2
Mage-Ring Network

Mage-Ring Network

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Mage-Ring Network.
{T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
Magosi, the Waterveil

Magosi, the Waterveil

Land
Magosi, the Waterveil enters tapped.
{T}: Add {U}.
{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
  • Zendikar
Make Yourself Useful

Make Yourself Useful

Scheme
When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.
"To think you've spent years honing your body only to die like this."
  • Archenemy: Nicol Bolas Schemes
Makindi Mesas
Makindi Stampede

Makindi Mesas

Land
Makindi Mesas enters tapped.
{T}: Add {W}.
"The ground is rumbling. Better hope it's just the Roil!"
—Kreq of Sunder Bay
Card has other part: Makindi Stampede
  • Zendikar Rising
Malady Invoker
Herbology Instructor

Malady Invoker

Creature - Phyrexian Treefolk
(Color indicator: Malady Invoker is black and green)
When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.
"How dare you leave before my lesson is done!"
3/3
Card has other part: Herbology Instructor
  • March of the Machine
Malakir Mire
Malakir Rebirth

Malakir Mire

Land
Malakir Mire enters tapped.
{T}: Add {B}.
"Getting into Malakir isn't difficult. It's getting out that's the hard part."
—Doros, expedition guide
Card has other part: Malakir Rebirth
  • Zendikar Rising
Malfegor Avatar

Malfegor Avatar

Vanguard
Whenever a creature you control enters, if it was unearthed, it gets +3/+0.
Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
Hand size bonus: +2
Life bonus: -2
  • Magic Online Avatars
Malicious Invader
Innocent Traveler

Malicious Invader

Creature - Vampire
(Color indicator: Malicious Invader is black)
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
"Aren't you going to offer me a drink?"
3/3
Card has other part: Innocent Traveler
Mana Conference

Mana Conference

Land
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)
  • Unknown Event
Mana Confluence

Mana Confluence

Land
{T}, Pay 1 life: Add one mana of any color.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
Mandatory Friendship Shackles

Mandatory Friendship Shackles

Artifact - Contraption
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
  • Unstable
Manor Gate

Manor Gate

Land - Gate
Manor Gate enters tapped.
As Manor Gate enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
A barrier that shields privileged eyes from the city's woes.
Maralen of the Mornsong Avatar

Maralen of the Mornsong Avatar

Vanguard
At the beginning of the game, you may pay any amount of life.
You can't draw cards.
At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle.
Hand size bonus: +0
Life bonus: -3
  • Magic Online Avatars
Maraxus

Maraxus

Vanguard
Creatures you control get +1/+0.
Too chaotic for even the other warlords of Keld, Maraxus has devoted himself to serving as a hired killer for the sinister Volrath. A man fond of his work, he's more than willing to put in those extra hours needed to perfect his craft.
Hand size bonus: +1
Life bonus: +2
  • Vanguard Series