329 cards found
Dragonhawk, Fate's Tempest

Dragonhawk, Fate's Tempest {3}{R}{R}

Legendary Creature - Bird Dragon
Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
5/5
Dramatic Accusation

Dramatic Accusation {2}{U}

Enchantment - Aura
Enchant creature
When Dramatic Accusation enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{U}{U}: Shuffle enchanted creature into its owner's library.
  • Murders at Karlov Manor 53 294
Dreadhorde Invasion

Dreadhorde Invasion {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Dreams of Steel and Oil

Dreams of Steel and Oil {B}

Sorcery
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Mishra's nightmares of Phyrexia rang with screams of agony and groans of twisted metal. The sounds stayed with him long after he awoke.
  • The Brothers' War
Duel for Dominance

Duel for Dominance {1}{G}

Instant
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other.
Edgar's Awakening

Edgar's Awakening {3}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
"Here you go. Can't have you sleeping through your own wedding day."
Eerie Interference

Eerie Interference {2}{W}

Instant
Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Ranks of sleeping Ardenvale knights filled Eriette's throne room, ready to defend their witch-queen with unthinking devotion.
  • Wilds of Eldraine
Eiganjo Uprising

Eiganjo Uprising {X}{R}{W}

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Two different visions of freedom clashed at the gates of the Imperial Palace.
Related card: Imperial Blademaster
Elspeth's Smite

Elspeth's Smite {W}

Instant
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Elesh Norn screamed as the light pierced her. Her nightmare had become flesh.
Emergence Zone

Emergence Zone

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
The Planar Bridge opened over the Chamber of the Guildpact, reducing the symbol of Ravnica's endurance to rubble.
Related card: Boseiju Pathlighter
  • War of the Spark
Emergency Powers

Emergency Powers {5}{W}{U}

Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
End the Festivities

End the Festivities {R}

Sorcery
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
When the defenses around Lurenbraum Fortress faltered, the Crimson Ballroom received some unexpected guests.
Enter the Enigma

Enter the Enigma {U}

Sorcery
Target creature can't be blocked this turn.
Draw a card.
Though she was used to stepping into the unknown, something about this strange doorway made the Wanderer shiver as she crossed the threshold.
  • Duskmourn: House of Horror
Enter the God-Eternals

Enter the God-Eternals {2}{U}{U}{B}

Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4.
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
"You've let yourself grow old, and your light is dimming. Shall we talk one last time, or must I slay you now?"
—Mishra, to Urza
Ertai's Scorn

Ertai's Scorn {1}{U}{U}

Instant
This spell costs {U} less to cast if an opponent cast two or more spells this turn.
Counter target spell.
"You're not so special, Karn. Anything that has been assembled can be disassembled."
  • Dominaria United
Ethereal Absolution

Ethereal Absolution {4}{W}{B}

Enchantment
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
"Time to let the dead be dead."
—Kaya, to Teysa
Explosive Entry

Explosive Entry {1}{R}

Sorcery
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
Kaito and Tamiyo charged headlong into Jin-Gitaxias's secret lab, unaware that the praetor was eagerly awaiting their arrival.
  • Kamigawa: Neon Dynasty
Explosive Welcome

Explosive Welcome {7}{R}

Instant
Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Rowan and Will were a natural fit in Prismari College, the school of outrageous elemental arts.
Expose the Culprit

Expose the Culprit {1}{R}

Instant
Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them.
  • Murders at Karlov Manor 124 307
Extinguish the Light

Extinguish the Light {2}{B}{B}

Instant
Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Jaya did not want to die, but of all the things to die for, Dominaria felt right.
Extraordinary Journey

Extraordinary Journey {X}{X}{U}{U}

Enchantment
When Extraordinary Journey enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
  • Wilds of Eldraine 48 331
  • Wilds of Eldraine Promos 48p 48s
Extus, Oriq Overlord
Awaken the Blood Avatar

Extus, Oriq Overlord {1}{W}{B}{B}

Legendary Creature - Human Warlock
Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.
"Join me for the dawn of a new age."
2/4
Card has other part: Awaken the Blood Avatar
Fae Flight

Fae Flight {1}{U}

Enchantment - Aura
Flash
Enchant creature
When Fae Flight enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.
  • Murders at Karlov Manor 56 295
Fall of the Impostor

Fall of the Impostor {1}{G}{W}

Enchantment - Saga
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
Related card: Fall of the Impostor (Alchemy)
  • Kaldheim