883 cards found
Bladewing's Thrall

Bladewing's Thrall {2}{B}{B}

Creature - Zombie
Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
A shadow of life chasing a husk of glory.
3/3
Blink Dog

Blink Dog {2}{W}

Creature - Dog
Double strike
Teleport{3}{W}: Blink Dog phases out.
Blink dogs protect the wild places of the world, driving away evil influences.
1/1
  • Adventures in the Forgotten Realms 3 300
Bloodfell Caves

Bloodfell Caves

Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Having learned of New Capenna's Halo supply, Elesh Norn dispatched Atraxa herself to bring the world to heel.
Bloodfire Enforcers

Bloodfire Enforcers {3}{R}

Creature - Human Monk
Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack.
5/2
  • Fate Reforged
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
The Copper Host brought a hideous mockery of new life to Amonkhet's death-cursed desert.
Blue Dragon

Blue Dragon {5}{U}{U}

Creature - Dragon
Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
5/5
Bogardan Hellkite

Bogardan Hellkite {6}{R}{R}

Creature - Dragon
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
5/5
Bojuka Bog

Bojuka Bog

Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}.
Bonethorn Valesk

Bonethorn Valesk {4}{R}

Creature - Beast
Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.
4/2
  • Scourge
Boots of Speed

Boots of Speed {R}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1}
Click your heels and become the wind.
Related card: Arms Scavenger
  • Adventures in the Forgotten Realms
Brain Freeze

Brain Freeze {1}{U}

Instant
Target player mills three cards.
Storm
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.
Related card: Tome of Gadwick
Brazen Dwarf

Brazen Dwarf {1}{R}

Creature - Dwarf Shaman
Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
"My grandmother saved the life of a brass dragon, and in return she was given a glimpse of the fire in its heart—a glimpse she passed down to me."
1/3
  • Adventures in the Forgotten Realms
Break Asunder

Break Asunder {2}{G}{G}

Sorcery
Destroy target artifact or enchantment.
Cycling {2}
"No good will come of this."
Break Through the Line

Break Through the Line {1}{R}

Enchantment
{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
"If the Mardu were more in tune with their beasts, they would not scare so easily."
—Jilaya, Temur whisperer
  • Fate Reforged
Bruenor Battlehammer

Bruenor Battlehammer {2}{R}{W}

Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
"Knew I'd find ye in trouble if I came out an' looked for ye!"
5/3
Related card: Bruenor Battlehammer (Alchemy)
Bruenor Battlehammer (Alchemy)

Bruenor Battlehammer (Alchemy) {2}{R}{W}

Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it.
{0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn.
5/4
Related card: Bruenor Battlehammer
  • Adventures in the Forgotten Realms
Brutal Hordechief

Brutal Hordechief {3}{B}

Creature - Orc Warrior
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
3/3
Bucknard's Everfull Purse

Bucknard's Everfull Purse {2}

Artifact
{1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
As long as it's never left empty, this magic pouch produces coins every dawn.
Bulette

Bulette {3}{G}

Creature - Beast
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.
Capable of moving swiftly through even tightly-packed earth and leaping surprising distances above ground, bulettes are difficult to escape once they've caught scent of prey.
3/3
  • Adventures in the Forgotten Realms 173 324
Bull's Strength

Bull's Strength {1}{G}

Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
As the iron bars of the portcullis parted like reeds, the defenders of the keep suddenly felt much less secure.
  • Adventures in the Forgotten Realms
Burning Hands

Burning Hands {1}{R}

Instant
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
A simple fire spell that grows in intensity along with its caster.
  • Adventures in the Forgotten Realms
Burnished Hart

Burnished Hart {3}

Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Forged by divine hands to wander mortal realms.
2/2
Cabal Conditioning

Cabal Conditioning {6}{B}

Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
—Cabal mantra
  • Scourge
Cabal Interrogator

Cabal Interrogator {1}{B}

Creature - Zombie Wizard
{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1
  • Scourge