1821 cards found
Armored Wolf-Rider

Armored Wolf-Rider {3}{G}{W}

Creature - Elf Knight
Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.
4/6
  • Dragon's Maze
Army Ants

Army Ants {1}{B}{R}

Creature - Insect
{T}, Sacrifice a land: Destroy target land.
"Do not underestimate the power of many against one."
—Sidar Jabari
1/1
Arni Slays the Troll

Arni Slays the Troll {R}{G}

Enchantment - Saga
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
  • Kaldheim
Arno Dorian

Arno Dorian {2}{B}{R}

Legendary Creature - Human Assassin
Deathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R}
"The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
3/3
Artful Takedown

Artful Takedown {2}{U}{B}

Instant
Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Dimir assassinations are choreographed like dance routines. Each challenge is anticipated and countered with graceful ease.
  • Guilds of Ravnica
Artifact Mutation

Artifact Mutation {R}{G}

Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
"There's nothing technology can build that nature can't eventually reclaim."
—Vivien Reid
Arwen, Mortal Queen

Arwen, Mortal Queen {1}{G}{W}

Legendary Creature - Elf Noble
Arwen, Mortal Queen enters with an indestructible counter on it.
{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
Ascended Lawmage

Ascended Lawmage {2}{W}{U}

Creature - Vedalken Wizard
Flying
Hexproof
A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.
3/2
Ashen Reaper
Invasion of Azgol

Ashen Reaper

Creature - Zombie Elemental
(Color indicator: Ashen Reaper is black and red)
Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
Eternal hatred fuels eternal fire.
2/1
Card has other part: Invasion of Azgol
  • March of the Machine
Ashenmoor Gouger

Ashenmoor Gouger {B/R}{B/R}{B/R}

Creature - Elemental Warrior
Ashenmoor Gouger can't block.
After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.
4/4
Ashenmoor Liege

Ashenmoor Liege {1}{B/R}{B/R}{B/R}

Creature - Elemental Knight
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.
4/1
  • Double Masters 2022 174 473
  • Shadowmoor
Ashiok's Forerunner

Ashiok's Forerunner {3}{U}{B}

Creature - Human Wizard
Flash
When Ashiok's Forerunner enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Every dream is a doorway."
3/3
Related card: Ashiok, Sculptor of Fears
  • Theros Beyond Death
Ashiok, Dream Render

Ashiok, Dream Render {1}{U/B}{U/B}

Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.
[–1]: Target player mills four cards. Then exile each opponent's graveyard.
Loyalty:
5
Ashiok, Nightmare Muse

Ashiok, Nightmare Muse {3}{U}{B}

Legendary Planeswalker - Ashiok
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
[–3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
[–7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Loyalty:
5
Ashiok, Nightmare Weaver

Ashiok, Nightmare Weaver {1}{U}{B}

Legendary Planeswalker - Ashiok
[+2]: Exile the top three cards of target opponent's library.
[–X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
[–10]: Exile all cards from all opponents' hands and graveyards.
Loyalty:
3
Ashiok, Sculptor of Fears

Ashiok, Sculptor of Fears {4}{U}{B}

Legendary Planeswalker - Ashiok
[+2]: Draw a card. Each player mills two cards.
[–5]: Put target creature card from a graveyard onto the battlefield under your control.
[–11]: Gain control of all creatures target opponent controls.
Loyalty:
4
Related card: Ashiok's Forerunner
  • Theros Beyond Death
Ashroot Animist

Ashroot Animist {2}{R}{G}

Creature - Lizard Druid
Trample
When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
"We will burn down the old growth of civilization and nurture what sprouts from the ashes."
4/4
Asmira, Holy Avenger

Asmira, Holy Avenger {2}{G}{W}

Legendary Creature - Human Cleric
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
"Omens lie in this early harvest's fruit."
—Asmira, Holy Avenger
2/3
  • Mirage
Asmoranomardicadaistinaculdacar

Asmoranomardicadaistinaculdacar

Legendary Creature - Human Wizard
(Color indicator: Asmoranomardicadaistinaculdacar is black and red)
As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.
When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
3/3
Related card: The Underworld Cookbook
Assemble

Assemble {4}{G}{W}

Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Card has other part: Assure
Assimilation Aegis

Assimilation Aegis {1}{W}{U}

Artifact - Equipment
When Assimilation Aegis enters, exile up to one target creature until Assimilation Aegis leaves the battlefield.
Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.
Equip {2}
  • Outlaws of Thunder Junction Promos 192p 192s
  • Outlaws of Thunder Junction 192 348
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
At Knifepoint

At Knifepoint {1}{B}{R}

Enchantment
During your turn, outlaws you control have first strike.
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
  • Outlaws of Thunder Junction
Atalan Jackal

Atalan Jackal {1}{R}{G}

Creature - Human Tyranid Scout
Trample, haste
Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/2
  • Warhammer 40,000 Commander 105 105★
Atarka's Command

Atarka's Command {R}{G}

Instant
Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.