1206 cards found
Beguiler of Wills

Beguiler of Wills {3}{U}{U}

Creature - Human Wizard
{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
"Come, let me free you of the tyranny of thought."
1/1
  • Dark Ascension
Behind the Scenes

Behind the Scenes {2}{B}

Enchantment
Creatures you control have skulk.
{4}{W}: Creatures you control get +1/+1 until end of turn.
It does no good to bar the gate when the enemy is already inside.
  • Shadows over Innistrad
Behold the Beyond

Behold the Beyond {5}{B}{B}

Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
There is power in the abyss, in blackness more profound than the darkest dreams.
Biting Rain

Biting Rain {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Madness {2}{B}
On Innistrad, it is seldom wrong to stay indoors.
Bitterheart Witch

Bitterheart Witch {4}{B}

Creature - Human Shaman
Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
1/2
  • Innistrad
Black Cat

Black Cat {1}{B}

Creature - Zombie Cat
When Black Cat dies, target opponent discards a card at random.
Its last life is spent tormenting your dreams.
1/1
Related card: Cursebound Witch
Bladed Bracers

Bladed Bracers {1}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human or an Angel, it has vigilance.
Equip {2}
Forged from the rubble of the Helvault.
  • Avacyn Restored
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Blazing Torch

Blazing Torch {1}

Artifact - Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip {1}
Blessed Alliance

Blessed Alliance {1}{W}

Instant
Escalate {2}
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.
Blessings of Nature

Blessings of Nature {4}{G}

Sorcery
Distribute four +1/+1 counters among any number of target creatures.
Miracle {G}
  • Avacyn Restored
Blood Artist

Blood Artist {1}{B}

Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
0/1
Related cards: Blood Artist (Alchemy) Sanguine Brushstroke
Blood Feud

Blood Feud {4}{R}{R}

Sorcery
Target creature fights another target creature.
Succession is a matter of blood, and by blood it is often decided.
Blood Mist

Blood Mist {3}{R}

Enchantment
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
"Some claim that rage is a cloud that obscures thought and vision. But I can assure you—I've never seen with greater clarity."
Bloodbriar

Bloodbriar {2}{G}

Creature - Plant Elemental
Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
"There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back."
—Nissa Revane
2/3
Bloodcrazed Neonate

Bloodcrazed Neonate {1}{R}

Creature - Vampire
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
While elder vampires select their meals with care, the newly sired frenzy at the first whiff.
2/1
Bloodflow Connoisseur

Bloodflow Connoisseur {2}{B}

Creature - Vampire
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
"Death not for survival but for vanity and pleasure? This is the decadence I sought to curb."
—Sorin Markov
1/1
Bloodgift Demon

Bloodgift Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
5/4
Bloodhall Priest

Bloodhall Priest {2}{B}{R}

Creature - Vampire Cleric
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness {1}{B}{R}
4/4
Bloodline Keeper
Lord of Lineage

Bloodline Keeper {2}{B}{B}

Creature - Vampire
Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
3/3
Card has other part: Lord of Lineage
Bloodmad Vampire

Bloodmad Vampire {2}{R}

Creature - Vampire Berserker
Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R}
4/1
Bold Impaler

Bold Impaler {R}

Creature - Vampire Knight
{2}{R}: Bold Impaler gets +2/+0 until end of turn.
Burning with hatred for Nahiri, the Voldaren and Markov forces assaulted the warped Markov Manor with a collective fury not seen in centuries.
1/2
  • Eldritch Moon
Bonds of Faith

Bonds of Faith {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
"What cannot be destroyed will be bound."
—Oath of Avacyn
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
"Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ."
—Gisa the Mad
Bone to Ash

Bone to Ash {2}{U}{U}

Instant
Counter target creature spell.
Draw a card.
"I can think of worse ways to go. On second thought, maybe not."
—Ludevic, necro-alchemist