13024 cards found
Sire of Stagnation

Sire of Stagnation {4}{U}{B}

Creature - Eldrazi
Devoid
Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
As the great scourge passed by, Zendikar shivered, then lay silent.
5/7
Siren Song Lyre

Siren Song Lyre {2}

Artifact - Equipment
Equipped creature has "{2}, {T}: Tap target creature."
Equip {2}
A siren once tried to steal it out of jealousy but was caught by the song of its strings.
  • Born of the Gods
Sirocco

Sirocco {1}{R}

Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth."
—Femeref chant
  • Mirage
Sisay

Sisay

Vanguard
Whenever you tap a land for mana, add one mana of any type that land produced.
While captain of the Weatherlight, Sisay undertook a quest for the Legacy, a collection of artifacts needed to defeat the Lord of the Wastes. She continued this quest even when Gerrard, heir to the Legacy, chose to abandon it. Sisay is devoted to the cause of good at whatever price.
Hand size bonus: -2
Life bonus: -3
  • Vanguard Series
Sisay's Ring

Sisay's Ring {4}

Artifact
{T}: Add {C}{C}.
"With this ring, you have friends in worlds you've never heard of."
—Sisay, Captain of the Weatherlight
Sisterhood of Karn

Sisterhood of Karn {1}{G}

Creature - Cleric
Sisterhood of Karn enters the battlefield with a +1/+1 counter on it.
Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.
0/0
Sisters of Stone Death Avatar

Sisters of Stone Death Avatar

Vanguard
Each creature you control must be blocked if able.
{4}: Exile target creature that's blocking a creature you control.
Hand size bonus: +1
Life bonus: -5
  • Magic Online Avatars
Sisters of the Flame

Sisters of the Flame {1}{R}{R}

Creature - Human Shaman
{T}: Add {R}.
We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey.
2/2
Six-y Beast

Six-y Beast {3}{R}

Creature - Beast
As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.
Is it six?
0/0
Sixth Sense

Sixth Sense {G}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Instinct yields the truest insight.
Sizzle

Sizzle {2}{R}

Sorcery
Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
Sizzling Barrage

Sizzling Barrage {1}{R}

Instant
Sizzling Barrage deals 4 damage to target creature that blocked this turn.
"A thousand sparks can burn through your defenses just as quickly as one massive blaze."
—Attikar, Akoum elementalist
  • Zendikar Rising
Sizzling Soloist

Sizzling Soloist {3}{R}

Creature - Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
3/2
Related card: Sizzling Soloist (Alchemy)
  • Streets of New Capenna
Sizzling Soloist (Alchemy)

Sizzling Soloist (Alchemy) {3}{R}

Creature - Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
4/2
Related card: Sizzling Soloist
  • Streets of New Capenna
Skalla Wolf

Skalla Wolf {3}{G}{G}

Creature - Wolf Spirit
When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"This imprint was the familiar of a friend."
—Vivien Reid
3/3
  • Core Set 2019
Skanos Dragonheart

Skanos Dragonheart {4}{G}

Legendary Creature - Dragon Ranger
Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.
Choose a Background
4/4
  • Commander Legends: Battle for Baldur's Gate 255 410 521
Skanos, Dragon Vassal

Skanos, Dragon Vassal {4}{G}

Legendary Creature - Dragon Ranger
Specialize {4}
Whenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.
4/4
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Green Dragon Vassal Skanos, Red Dragon Vassal Skanos, White Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Skanos, Green Dragon Vassal

Skanos, Green Dragon Vassal {4}{G}{G}

Legendary Creature - Dragon Ranger
Vigilance
Whenever Skanos, Green Dragon Vassal attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power.
6/6
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Dragon Vassal Skanos, Red Dragon Vassal Skanos, White Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Skanos, Red Dragon Vassal

Skanos, Red Dragon Vassal {4}{R}{G}

Legendary Creature - Dragon Ranger
First strike
Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.
5/5
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Dragon Vassal Skanos, Green Dragon Vassal Skanos, White Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Skarrg Goliath

Skarrg Goliath {6}{G}{G}

Creature - Beast
Trample
Bloodrush{5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
"They bind us with their laws. We free ourselves with nature's fist."
—Nikya of the Old Ways
9/9
Skarrg Guildmage

Skarrg Guildmage {R}{G}

Creature - Human Shaman
{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
2/2
  • Gatecrash
Skarrg, the Rage Pits

Skarrg, the Rage Pits

Land
{T}: Add {C}.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
"This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!"
—Ghut Rak, Gruul guildmage
Skarrgan Firebird

Skarrgan Firebird {4}{R}{R}

Creature - Phoenix
Bloodthirst 3
Flying
{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
3/3
Skarrgan Hellkite

Skarrgan Hellkite {3}{R}{R}

Creature - Dragon
Riot
Flying
{3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
4/4
Related card: Darigaaz, Shivan Champion
Skarrgan Pit-Skulk

Skarrgan Pit-Skulk {G}

Creature - Human Warrior
Bloodthirst 1
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
1/1