14623 cards found
Rageblood Shaman

Rageblood Shaman {1}{R}{R}

Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
"I see a spark of pure rage. Soon that spark will spread from the depths of Kragma. Soon its fire will engulf the polis."
—Hira, street oracle
2/3
Ragefire Hellkite

Ragefire Hellkite {4}{R}{R}

Creature - Dragon
Flying
Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn.
5/3
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Raggadragga, Goreguts Boss

Raggadragga, Goreguts Boss {2}{R}{G}

Legendary Creature - Human Boar
Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
4/4
Ragged Recluse
Odious Witch

Ragged Recluse {1}{B}

Creature - Human Peasant
At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.
"Forgive my manners. It's been so long since I had a guest for dinner."
2/1
Card has other part: Odious Witch
Raging Goblin

Raging Goblin {R}

Creature - Goblin Berserker
Haste
He raged at the world, at his family, at his life. But mostly he just raged.
1/1
Raging Kavu

Raging Kavu {1}{R}{G}

Creature - Kavu
Flash
Haste
Yavaimayae necesse mille annis fuit ut illa aluerent, sed modo momentum necesse fuit ut illa pretium probaverent.
3/1
Raging Minotaur

Raging Minotaur {2}{R}{R}

Creature - Minotaur Berserker
Haste
The only thing worse than a minotaur with an axe is an angry minotaur with an axe.
3/3
Raging Ravine

Raging Ravine

Land
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Raging Regisaur

Raging Regisaur {2}{R}{G}

Creature - Dinosaur
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
Its breath is a gale. Its roar is a volcano. Its anger tears soul from flesh.
4/4
Raging River

Raging River {R}{R}

Enchantment
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Raging Swordtooth

Raging Swordtooth {3}{R}{G}

Creature - Dinosaur
Trample
When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath.
5/5
Ragnar

Ragnar {G}{W}{U}

Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Regenerate target creature.
"On the field of honor, a soldier need have no fear."
2/2
Rags

Rags {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Card has other part: Riches
Raid Bombardment

Raid Bombardment {2}{R}

Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
"For slaying dozens of redcaps using only fruit and cakes, the dwarven survivors were dubbed the Gluttoneers."
—Assault on Delverhaugh
Raiders' Karve

Raiders' Karve {3}

Artifact - Vehicle
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3
4/4
Related cards: Break Expectations Experimental Pilot
Rain of Blades

Rain of Blades {W}

Instant
Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.
Rain of Daggers

Rain of Daggers {4}{B}{B}

Sorcery
Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Knives in the sky, cries in the air, and blood on the ground.
Rain of Filth

Rain of Filth {B}

Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
"Ugh! I just bought this tunic . . . ."
—Dugan the Thrifty
Rain of Revelation

Rain of Revelation {3}{U}

Instant
Draw three cards, then discard a card.
"As the sky opened up, we ran for shelter. Halfway there I came to the sudden realization that, already soaked, there might be more to gain from experiencing the rain than running from it."
Rain of Riches

Rain of Riches {3}{R}{R}

Enchantment
When Rain of Riches enters the battlefield, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade.
Rain of Salt

Rain of Salt {4}{R}{R}

Sorcery
Destroy two target lands.
Here, rain does not wash the land; it desiccates it.
Rain of Tears

Rain of Tears {1}{B}{B}

Sorcery
Destroy target land.
"When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep."
—Jacinth, Skyshroud ranger
Rain of Thorns

Rain of Thorns {4}{G}{G}

Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.
When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.
Rainbow Efreet

Rainbow Efreet {3}{U}

Creature - Efreet
Flying
{U}{U}: Rainbow Efreet phases out.
"A beauty made more so by its fleeting visitations."
—Teferi
3/1
Rainbow Vale

Rainbow Vale

Land
{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
In the feudal days of Icatia, finding the Rainbow Vale was often the goal of knights' quests.