33523 cards found
Celestial Enforcer

Celestial Enforcer {2}{W}

Creature - Human Cleric
{1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying.
"I look to the heavens for hope, but you will kneel."
2/3
Broodcaller Scourge

Broodcaller Scourge {5}{G}{G}

Creature - Dragon
Flying
Whenever one or more Dragons you control deal combat damage to a player, you may put a permanent card with mana value less than or equal to that damage from your hand onto the battlefield.
Younger dragons bow to its will, not out of respect, but out of fear.
5/7
  • Tarkir: Dragonstorm Commander 44 84
Rakdos Trumpeter

Rakdos Trumpeter {1}{B}

Creature - Human Shaman
Menace
{3}{R}: This creature gets +2/+0 until end of turn.
"The louder their performance, the quieter we become in comparison. They are the perfect distractions, for only fools ignore the Rakdos."
—Lazav
1/3
Hexplate Golem

Hexplate Golem {7}

Artifact Creature - Golem
"Use everything. Iron, rust, scrap . . . even the ground must join our cause."
—Ezuri, renegade leader
5/7
Merchant of Secrets

Merchant of Secrets {2}{U}

Creature - Human Wizard
When this creature enters, draw a card.
To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth.
1/1
Hat Trick

Hat Trick {1}{W}

Instant
Target blocking or blocked creature you control gets +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
"Behold the power of my hat and the ghosts of two other hats I used to own!"
  • Unfinity 13 299
Font of Ire

Font of Ire {1}{R}

Enchantment
{3}{R}, Sacrifice this enchantment: It deals 5 damage to target player or planeswalker.
Drink deep, and find your vengeance fulfilled.
  • Journey into Nyx
Nicol Bolas, the Deceiver

Nicol Bolas, the Deceiver {5}{U}{B}{R}

Legendary Planeswalker - Bolas
[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
[–3]: Destroy target creature. Draw a card.
[–11]: Nicol Bolas deals 7 damage to each opponent. You draw seven cards.
Loyalty:
5
Related card: Visage of Bolas
  • Hour of Devastation
The Bear Force Pilot Runner

The Bear Force Pilot Runner {1}{G}

Legendary Creature - Bear Pilot Gamer
When The Bear Force Pilot Runner enters, create a 0/0 colorless Vehicle artifact token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2.
Ready to run (You can have two commanders if both have ready to run.)
MR 9/19: So you're saying your plan is to errata a previous Unknown card to have this new mechanic now? Will they even notice?
GV 9/23: Don't worry, I'll fix it in the flavor text.
2/2
  • Unknown Event
Glimmer Lens

Glimmer Lens {1}{W}

Artifact - Equipment
For Mirrodin!
Whenever equipped creature and at least one other creature attack, draw a card.
Equip {1}{W}
  • Phyrexia: All Will Be One Commander 6 44
Spawn of Mayhem

Spawn of Mayhem {2}{B}{B}

Creature - Demon
Spectacle {1}{B}{B}
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
4/4
Related card: Dazzling Flameweaver
Specter of Mortality

Specter of Mortality {3}{B}{B}

Creature - Specter
Flying
When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
3/3
  • Wilds of Eldraine 107 342
  • Wilds of Eldraine Promos 107p 107s
Nightpack Ambusher

Nightpack Ambusher {2}{G}{G}

Creature - Wolf
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
A strong leader means a growing pack.
4/4
Cowl Prowler

Cowl Prowler {4}{G}{G}

Creature - Wurm
Consulate guards who pursue fleeing renegades into the Cowl often become lost—occasionally permanently—in the city's wildest greenbelt.
6/6
Chieftain en-Dal

Chieftain en-Dal {1}{W}{W}

Creature - Human Knight
Whenever this creature attacks, attacking creatures gain first strike until end of turn.
The clearest commands are practical examples.
2/2
  • Nemesis
Lich's Mirror

Lich's Mirror {5}

Artifact
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
It shows not what you are but what you were.
All Shall Smolder in My Wake

All Shall Smolder in My Wake

Scheme
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
"It's my goal to find the melting point of every substance."
  • Archenemy Schemes
Dermotaxi

Dermotaxi {2}

Artifact - Vehicle
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
0/0
Fireflux Squad

Fireflux Squad {3}{R}

Creature - Human Soldier
Haste
Whenever this creature attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
4/3
  • Commander 2020
Merfolk Wayfinder

Merfolk Wayfinder {2}{U}

Creature - Merfolk Scout
Flying
When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2
Edgar Markov's Coffin
Edgar, Charmed Groom

Edgar Markov's Coffin

Legendary Artifact
(Color indicator: Edgar Markov's Coffin is white and black)
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Card has other part: Edgar, Charmed Groom
Tidewalker

Tidewalker {2}{U}

Creature - Elemental
This creature enters with a time counter on it for each Island you control.
Vanishing
Tidewalker's power and toughness are each equal to the number of time counters on it.
*/*
  • Planar Chaos
Teferi's Veil

Teferi's Veil {1}{U}

Enchantment
Whenever a creature you control attacks, it phases out at end of combat.
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
—Ertai, wizard adept
Fledgling Djinn

Fledgling Djinn {1}{B}

Creature - Djinn
Flying
At the beginning of your upkeep, this creature deals 1 damage to you.
"The young can be quite dangerous. Trust me, I should know."
—Ertai, wizard adept
2/2
Grozoth

Grozoth {6}{U}{U}{U}

Creature - Leviathan
Defender
When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
{4}: This creature loses defender until end of turn.
Transmute {1}{U}{U}
9/9
  • Ravnica: City of Guilds