2015 cards found
Locthwain Gargoyle

Locthwain Gargoyle {1}

Artifact Creature - Gargoyle
{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
"As the traitor hurried across the courtyard, its eyes snapped open. It was time to pay the queen a visit."
—Beyond the Great Henge
0/3
Lodestone Bauble

Lodestone Bauble {0}

Artifact
{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Lodestone Golem

Lodestone Golem {4}

Artifact Creature - Golem
Nonartifact spells cost {1} more to cast.
"Somehow it warps the Aether. It brings a strange weight, a blockade in the flow of spellcraft."
—Noyan Dar, Tazeem lullmage
5/3
Lodestone Myr

Lodestone Myr {4}

Artifact Creature - Myr
Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
When necessary, myr can override and control any artificial object, as can their creator.
2/2
Long-Forgotten Gohei

Long-Forgotten Gohei {3}

Artifact
Arcane spells you cast cost {1} less to cast.
Spirit creatures you control get +1/+1.
Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull.
Lore Seeker

Lore Seeker {2}

Artifact Creature - Construct
Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft.
Each volume contains wonders.
2/2
  • Conspiracy
Lost Jitte

Lost Jitte {1}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip {1}
Lothlórien Blade

Lothlórien Blade {3}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.
Equip Elf {2}
Equip {5}
  • Tales of Middle-earth Commander 77 157 487
Lotus Blossom

Lotus Blossom {2}

Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
"Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed."
Lotus Ring

Lotus Ring {3}

Artifact - Equipment
Indestructible
Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color."
Equip {3}
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Luck Bobblehead

Luck Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Lucky Clover

Lucky Clover {2}

Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot.
Lupine Prototype

Lupine Prototype {2}

Artifact Creature - Wolf Construct
Lupine Prototype can't attack or block unless a player has no cards in hand.
"Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?"
—Stitcher Geralf
5/5
Lurebound Scarecrow

Lurebound Scarecrow {3}

Artifact Creature - Scarecrow
As Lurebound Scarecrow enters, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
It's a fool's race to run if all is lost if it be won.
4/4
  • Shadowmoor
Lux Artillery

Lux Artillery {4}

Artifact
Whenever you cast an artifact creature spell, it gains sunburst.
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
  • Phyrexia: All Will Be One Commander 27 41
Lux Cannon

Lux Cannon {4}

Artifact
{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
There are few problems that can't be solved by putting a hole in the world.
Luxa River Shrine

Luxa River Shrine {3}

Artifact
{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.
{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
Without the God-Pharaoh, there would be no Luxa. Without the Luxa, there would be no life.
  • Amonkhet
Luxior and Shadowspear

Luxior and Shadowspear {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each counter on it, and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip creature or planeswalker {3}
  • Unknown Event
Luxior, Giada's Gift

Luxior, Giada's Gift {1}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip planeswalker {1}
Equip {3}
Luxior, Ignited

Luxior, Ignited {4}

Legendary Artifact Planeswalker - Equipment Luxior
Equipped creature gets +1/+1 for each counter on Luxior, Ignited.
[+1]: Attach this Equipment to up to one target creature you control.
[–2]: Equipped creature gets +2/+2 and gains double strike until end of turn.
Loyalty:
1
  • Mystery Booster 2
Machine God's Effigy

Machine God's Effigy {4}

Artifact
You may have Machine God's Effigy enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}."
{T}: Add {U}.
Mad Science Fair Project

Mad Science Fair Project {3}

Artifact
{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.
"When it comes down to it, science is more art than science."
  • Unstable
Magebane Armor

Magebane Armor {3}

Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2}
  • Magic 2010