32912 cards found
Farfinder

Farfinder {3}

Creature - Fox
Vigilance
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Take us home," she whispered, and the fox's eyes began to glow.
1/1
  • Ikoria: Lair of Behemoths
Farmstead Gleaner

Farmstead Gleaner {3}

Artifact Creature - Scarecrow
This creature doesn't untap during your untap step.
{2}, {Q}: Put a +1/+1 counter on this creature.
When it finishes the harvest, you'll have nowhere to hide.
2/2
Farsight Mask

Farsight Mask {5}

Artifact
Whenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card.
It turns the adversity of the moment into the knowledge of a lifetime.
Fate Reforged
The Battle of Dragon Brothers

Fate Reforged

Enchantment - Saga
I — (Bolas) Each opponent discards their hand. You draw seven cards.
I — (Ugin) Manifest your hand, then draw seven cards.
II — (Both) Create a token that's a copy of any Elder Dragon from the Legends expansion.
III — (Both) Exile Fate Reforged, then return it to the battlefield (Front face up).
Card has other part: The Battle of Dragon Brothers
  • Unknown Event
Fblthp: Completely, Utterly, Totally Lost

Fblthp: Completely, Utterly, Totally Lost

Plane - Secret Lair
When you planeswalk to this plane and at the beginning of your upkeep, create a Map token.
Whenever chaos ensues, draw two cards, then discard two cards. Untap up to three lands.
  • Secret Lair Showcase Planes
Fear My Authority

Fear My Authority

Ongoing Scheme
Creatures you control get +2/+2 and have fear.
At the beginning of your upkeep, abandon this scheme unless you discard a card or pay 3 life.
  • Duskmourn: House of Horror Commander
Fear of the Unknown

Fear of the Unknown {6}

Enchantment Creature - Nightmare
Trample
When you cast this spell, choose a playtest card you own from outside the game. Exile it. You may cast that card as long as it remains exiled. Mana of any type can be spent to cast that spell. (In a sealed event, outside the game is your sideboard.)
6/6
  • Unknown Event
Feed the Machine

Feed the Machine

Scheme
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures of their choice. If the player chooses others, each of your other opponents sacrifices a creature of their choice.
"Even you have a purpose. Your blood will oil the gears."
  • Archenemy Schemes
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Feldon's Cane

Feldon's Cane {1}

Artifact
{T}, Exile this artifact: Shuffle your graveyard into your library.
Feldon bartered the second of these canes from a Yumok fisherman who had been using it as a boat tiller.
Related card: Golgothian Sylex
Fell Flagship

Fell Flagship {3}

Artifact - Vehicle
Pirates you control get +1/+0.
Whenever this Vehicle deals combat damage to a player, that player discards a card.
Crew 3
3/3
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender
Feroz's Ban

Feroz's Ban {6}

Artifact
Creature spells cost {2} more to cast.
Feroz is gone, but what remains is his final gift to his people: the right to be left alone.
Related card: Apocalypse Chime
Ferris Wheel

Ferris Wheel

Artifact - Attraction
Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
After a certain point, it becomes more of a prison than a ride.
Attraction Lights: 4, 5, 6
  • Unfinity
Ferropede

Ferropede {3}

Artifact Creature - Insect
This creature can't be blocked.
Whenever this creature deals combat damage to a player, you may remove a counter from target permanent.
1/1
  • Fifth Dawn
Field Creeper

Field Creeper {2}

Artifact Creature - Scarecrow
As it walks across the fallow field, its awkward, loping gait matches the rattling in its head to create a haunting rhythm that chills the bones.
2/1
Field of Ruin

Field of Ruin

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Related card: Boseiju Pathlighter
Field of the Dead

Field of the Dead

Land
This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Fields of Summer

Fields of Summer

Plane - Moag
Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Fifty Feet of Rope

Fifty Feet of Rope {1}

Artifact
Climb Over{T}: Target Wall can't block this turn.
Tie Up{3}, {T}: Target creature doesn't untap during its controller's next untap step.
Rappel Down{4}, {T}: Venture into the dungeon. Activate only as a sorcery.
Related cards: Break Expectations Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • The List
  • Adventures in the Forgotten Realms
Figure of Destiny Avatar

Figure of Destiny Avatar

Vanguard
{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
Hand size bonus: +0
Life bonus: +3
  • Magic Online Avatars
Filigree Crawler

Filigree Crawler {4}

Artifact Creature - Insect
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
"The most harmonious designs are based on relationships found in nature."
—Venand Kapur, the Gearherder
2/2
  • Aether Revolt
Filigree Familiar

Filigree Familiar {3}

Artifact Creature - Fox
When this creature enters, you gain 2 life.
When this creature dies, draw a card.
"It's the must-have gift for everyone on your list. Get one for yourself, too!"
—Chammi, curio vendor
2/2
Related card: Big Spender
Finally! Left-Handed Magic Cards

Finally! Left-Handed Magic Cards

Plane - Secret Lair
Each creature's base power is equal to its printed toughness.
Each creature's base toughness is equal to its printed power.
Whenever chaos ensues, draw a card from the bottom of your library.
  • Secret Lair Showcase Planes
Firemind Vessel

Firemind Vessel {4}

Artifact
This artifact enters tapped.
{T}: Add two mana of different colors.
The city mourned Niv-Mizzet's death, but he left behind the components for his rebirth.