2611 cards found
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
"This world will not be tamed."
Grove Rumbler

Grove Rumbler {2}{R}{G}

Creature - Elemental
Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
"The land will not wait for the enemy to arrive."
—Nissa Revane
3/3
  • Battle for Zendikar
Grovetender Druids

Grovetender Druids {2}{G}{W}

Creature - Elf Druid Ally
Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.
"The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige."
3/3
  • Battle for Zendikar
Growth Charm

Growth Charm {1}{G}{G}

Instant
Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Gruesome Discovery

Gruesome Discovery {2}{B}{B}

Sorcery
Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
  • Dark Ascension
Gruesome Realization

Gruesome Realization {1}{B}{B}

Sorcery
Choose one —
• You draw two cards and you lose 2 life.
• Creatures your opponents control get -1/-1 until end of turn.
Mishra was gone—all that remained was a machine wearing his face.
  • The Brothers' War
Gruul Charm

Gruul Charm {R}{G}

Instant
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
"Not Gruul? Then die!"
—Borborygmos
Guardian of Tazeem

Guardian of Tazeem {3}{U}{U}

Creature - Sphinx
Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
4/5
Guess Your Fate

Guess Your Fate

Artifact - Attraction
Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize!
Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.
Attraction Lights: 2, 3, 4, 6
Guild Thief

Guild Thief {1}{U}

Creature - Orc Rogue
Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action{3}{U}: Guild Thief can't be blocked this turn.
She puts some coin in the Guild's pocket and sends a message at the same time.
1/1
Guul Draz Overseer

Guul Draz Overseer {4}{B}{B}

Creature - Vampire
Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
3/4
Gylwain, Casting Director

Gylwain, Casting Director {1}{G}{W}

Legendary Creature - Human Bard
Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —
• Create a Royal Role token attached to that creature.
• Create a Sorcerer Role token attached to that creature.
• Create a Monster Role token attached to that creature.
2/3
  • Wilds of Eldraine Commander 4 37
Gyruda, Doom of Depths

Gyruda, Doom of Depths {4}{U/B}{U/B}

Legendary Creature - Demon Kraken
Companion — Your starting deck contains only cards with even mana values.
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
6/6
Hag of Mage's Doom

Hag of Mage's Doom {2}{B}

Creature - Hag Warlock
Warlocks you control have "Ward—Pay 2 life."
2/2
Related card: The Hourglass Coven
  • Alchemy Horizons: Baldur's Gate
Hagi Mob

Hagi Mob {4}{R}

Creature - Troll Berserker
Boast — {1}{R}: Hagi Mob deals 1 damage to any target.
"Graarg!"
5/4
  • Kaldheim
Hagra Crocodile

Hagra Crocodile {3}{B}

Creature - Crocodile
Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats.
3/1
  • Zendikar
Half-Elf Monk

Half-Elf Monk {3}{W}

Creature - Human Elf Monk
Vigilance
Stunning Strike{1}{W}, {T}: Tap target creature.
This fight was over the moment you picked up that clumsy cleaver of a sword.
1/4
  • Adventures in the Forgotten Realms
Hall of Mirrors

Hall of Mirrors

Artifact - Attraction
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
For a smaller fee, you can pop in quickly to try on a pair of jeans.
Attraction Lights: 2, 6
Hallowed Healer

Hallowed Healer {2}{W}

Creature - Human Cleric
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold{T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
1/1
  • Odyssey
Hand of Vecna

Hand of Vecna {3}

Legendary Artifact - Equipment
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip {2}
Related card: The Book of Vile Darkness
Happy Dead Squirrel

Happy Dead Squirrel

Stickers
{TK}{TK}{T}: Add {C}{C}. Spend this mana only to cast noncreature spells.
{TK}{TK}{TK} — Infect
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK} — 4/7
  • Unfinity Sticker Sheets
Harald Unites the Elves

Harald Unites the Elves {2}{B}{G}

Enchantment - Saga
I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Related card: Harald Unites the Elves (Alchemy)
Harald Unites the Elves (Alchemy)

Harald Unites the Elves (Alchemy) {2}{B}{G}

Enchantment - Saga
I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Related card: Harald Unites the Elves
  • Kaldheim
Harness by Force

Harness by Force {1}{R}{R}

Sorcery
Strive — This spell costs {2}{R} more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
  • Journey into Nyx
Haruspex

Haruspex {3}{G}

Creature - Tyranid
Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.
Devouring Monster{T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.
2/2
  • Warhammer 40,000 Commander 91 91★