2345 cards found
Immersturm Skullcairn

Immersturm Skullcairn

Land
Immersturm Skullcairn enters tapped.
{T}: Add {B}.
{1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
  • Kaldheim
Immerwolf

Immerwolf {1}{R}{G}

Creature - Wolf
Intimidate
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
2/2
Imoen, Honorable Trickster

Imoen, Honorable Trickster {1}{W}{U}

Legendary Creature - Human Rogue Wizard
Imoen, Honorable Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.
3/2
Related cards: Imoen, Chaotic Trickster Imoen, Occult Trickster Imoen, Trickster Friend Imoen, Wily Trickster Imoen, Wise Trickster
  • Alchemy Horizons: Baldur's Gate
Imoen, Occult Trickster

Imoen, Occult Trickster {1}{U}{B}

Legendary Creature - Human Rogue Wizard
Imoen, Occult Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.
3/2
Related cards: Imoen, Chaotic Trickster Imoen, Honorable Trickster Imoen, Trickster Friend Imoen, Wily Trickster Imoen, Wise Trickster
  • Alchemy Horizons: Baldur's Gate
Impromptu Raid

Impromptu Raid {3}{R/G}

Enchantment
{2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
For the Scuzzback gang, it's always "raid o'clock."
  • Shadowmoor
Imskir Iron-Eater

Imskir Iron-Eater {6}{B}{R}

Legendary Creature - Demon
Affinity for artifacts
When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.
{3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
5/5
In Thrall to the Pit

In Thrall to the Pit {3}{R}

Sorcery
Kicker {2}{B}
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.
  • Dominaria United
Incriminating Impetus

Incriminating Impetus {2}{B/R}

Enchantment - Aura
Enchant creature
When Incriminating Impetus enters, suspect enchanted creature.
Enchanted creature gets +2/+2 and is goaded.
  • Ravnica: Clue Edition
Indrik Umbra

Indrik Umbra {4}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.
Umbra armor
Induce Paranoia

Induce Paranoia {2}{U}{U}

Instant
Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
  • Ravnica: City of Guilds
Ingenious Infiltrator

Ingenious Infiltrator {2}{U}{B}

Creature - Vedalken Ninja
Ninjutsu {U}{B}
Whenever a Ninja you control deals combat damage to a player, draw a card.
2/3
Inkfathom Infiltrator

Inkfathom Infiltrator {U/B}{U/B}

Creature - Merfolk Rogue
Inkfathom Infiltrator can't block and can't be blocked.
No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal—and to steal away.
2/1
Inkfathom Witch

Inkfathom Witch {1}{U/B}

Creature - Merfolk Wizard
Fear
{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
1/1
Inniaz, the Gale Force

Inniaz, the Gale Force {3}{U}{U}

Legendary Creature - Djinn
Flying
{2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn.
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
4/4
  • Jumpstart
Innovative Metatect

Innovative Metatect {W}{U}

Creature - Phyrexian Artificer
Whenever one or more artifact creatures you control deal combat damage to a player, seek a nonland card with mana value 2 or less.
1/3
  • Alchemy: Phyrexia
Inquisitive Glimmer

Inquisitive Glimmer {W}{U}

Enchantment Creature - Fox Glimmer
Enchantment spells you cast cost {1} less to cast.
Unlock costs you pay cost {1} less.
Glimmers are physical manifestations of survivors' hope and courage. Their presence is one of the few things that can protect from Valgavoth's malevolent influence.
2/3
  • Duskmourn: House of Horror 217 415
Inquisitor Eisenhorn

Inquisitor Eisenhorn {2}{U}{B}

Legendary Creature - Human Inquisitor
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying.
Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times.
2/3
  • Warhammer 40,000 Commander 127 127★
Insidious Mist
Elusive Tormentor

Insidious Mist

Creature - Elemental
(Color indicator: Insidious Mist is blue)
Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
0/1
Card has other part: Elusive Tormentor
Intimidation Campaign

Intimidation Campaign {1}{U}{B}

Enchantment
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand.
  • Outlaws of Thunder Junction
Intruder's Inquisition

Intruder's Inquisition {B}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
  • Alchemy: Outlaws of Thunder Junction
Inundated Archive
Waterlogged Teachings

Inundated Archive

Land
Inundated Archive enters tapped.
{T}: Add {U} or {B}.
Moldering tomes line rotting shelves. Generations of priceless knowledge fade from memory beneath the waves.
Card has other part: Waterlogged Teachings
  • Modern Horizons 3
Invasion of Amonkhet
Lazotep Convert

Invasion of Amonkhet {1}{U}{B}

Battle - Siege
When Invasion of Amonkhet enters, each player mills three cards, then each opponent discards a card and you draw a card.
Defense: 4
Card has other part: Lazotep Convert
  • March of the Machine
Invasion of Azgol
Ashen Reaper

Invasion of Azgol {B}{R}

Battle - Siege
When Invasion of Azgol enters, target player sacrifices a creature or planeswalker and loses 1 life.
Defense: 4
Card has other part: Ashen Reaper
  • March of the Machine
Invasion of Ergamon
Truga Cliffcharger

Invasion of Ergamon {R}{G}

Battle - Siege
When Invasion of Ergamon enters, create a Treasure token. Then you may discard a card. If you do, draw a card.
Defense: 5
Card has other part: Truga Cliffcharger
  • March of the Machine
Invasion of Moag
Bloomwielder Dryads

Invasion of Moag {2}{G}{W}

Battle - Siege
When Invasion of Moag enters, put a +1/+1 counter on each creature you control.
Defense: 5
Card has other part: Bloomwielder Dryads
  • March of the Machine