11927 cards found
Southern Elephant

Southern Elephant {3}{G}

Creature - Elephant
Neither predator nor prey, the elephant chooses its place in the battle.
3/4
Souvenir T-Shirt

Souvenir T-Shirt {3}

Artifact - Equipment
Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip {4}
  • Unfinity 192 478
Sovereign's Macuahuitl
Idol of the Deep King

Sovereign's Macuahuitl

Artifact - Equipment
(Color indicator: Sovereign's Macuahuitl is red)
When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}
Card has other part: Idol of the Deep King
  • The Lost Caverns of Ixalan
Sovereign's Realm

Sovereign's Realm

Conspiracy
Your starting deck can't have basic land cards and your starting hand size is five.
Exile a card from your hand: This turn, you may play basic lands from outside the game.
Basic lands you control have "{T}: Add one mana of any color."
  • Conspiracy: Take the Crown
Sowing Salt

Sowing Salt {2}{R}{R}

Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Space Fungus Snickerdoodle

Space Fungus Snickerdoodle

Stickers
{TK}{TK} — Skulk
{TK}{TK}{TK} — Battle cry
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK}{TK} — 6/8
  • Unfinity Sticker Sheets
Spare Dagger

Spare Dagger {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip {1}
Related card: Arms Scavenger
  • Adventures in the Forgotten Realms
Spare Supplies

Spare Supplies {2}

Artifact
Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
"It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife."
—Doral, Bala Ged guide
  • Zendikar Rising
Spark Elemental

Spark Elemental {R}

Creature - Elemental
Trample, haste
At the beginning of the end step, sacrifice Spark Elemental.
3/1
Related card: Sparkspitter
Spark Fiend

Spark Fiend {4}{R}

Creature - Beast
When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
5/6
  • Unglued
Spark Jolt

Spark Jolt {R}

Instant
Spark Jolt deals 1 damage to any target. Scry 1.
Acolytes of Purphoros hammer the world until they see the sparks of change.
  • Theros
Spark Mage

Spark Mage {R}

Creature - Dwarf Wizard
Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
The Pardic Mountains are known for their spicy cuisine.
1/1
  • Odyssey
Spark Spray

Spark Spray {R}

Instant
Spark Spray deals 1 damage to any target.
Cycling {R}
"You see this rock-grinder? One step closer and it'll be a face-grinder!"
Spark of Creativity

Spark of Creativity {R}

Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
"To invent is to rebel."
—Pia Nalaar
Sparkcaster

Sparkcaster {2}{R}{G}

Creature - Kavu
When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.
When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
5/3
  • Planeshift
Sparkhunter Masticore

Sparkhunter Masticore {3}

Artifact Creature - Masticore
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.
{3}: Sparkhunter Masticore gains indestructible until end of turn.
3/4
Sparkmage Apprentice

Sparkmage Apprentice {1}{R}

Creature - Human Wizard
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Sparkmages are performance artists of sorts, but pain is the price of admission.
1/1
Sparkmage's Gambit

Sparkmage's Gambit {1}{R}

Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance."
—Tobin, sparkmage
Sparksmith

Sparksmith {1}{R}

Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
"If it didn't hurt, how would I know it worked?"
1/1
Sparkspitter

Sparkspitter {2}{R}

Creature - Elemental Spellshaper
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
1/3
Related card: Spark Elemental
Sparktongue Dragon

Sparktongue Dragon {3}{R}{R}

Creature - Dragon
Flying
When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.
3/3
Sparring Collar

Sparring Collar {2}

Artifact - Equipment
Equipped creature has first strike.
{R}{R}: Attach Sparring Collar to target creature you control.
Equip {1}
  • Fifth Dawn
Sparring Construct

Sparring Construct {1}

Artifact Creature - Construct
When Sparring Construct dies, put a +1/+1 counter on target creature you control.
The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion.
1/1
  • Dominaria
Sparring Golem

Sparring Golem {3}

Artifact Creature - Golem
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."
2/2
  • Invasion
Spatial Contortion

Spatial Contortion {1}{C}

Instant
Target creature gets +3/-3 until end of turn.
"For those without the Planeswalker spark, the merest touch of the Blind Eternities can kill."
—Ugin