33163 cards found
My Followers Ascend

My Followers Ascend

Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
  • Duskmourn: House of Horror Commander
Filigree Angel

Filigree Angel {5}{W}{W}{U}

Artifact Creature - Angel
Flying
When this creature enters, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
4/4
Uba Mask

Uba Mask {4}

Artifact
If a player would draw a card, that player exiles that card face up instead.
Each player may play lands and cast spells from among cards they exiled with this artifact this turn.
  • Champions of Kamigawa
Touch of Vitae

Touch of Vitae {2}{G}

Instant
Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.
  • Ice Age
Jade Guardian

Jade Guardian {3}{G}

Creature - Merfolk Shaman
Hexproof
When this creature enters, put a +1/+1 counter on target Merfolk you control.
The River Heralds believe that jade gives weight to their magic.
2/2
  • Ixalan
Wormfang Drake

Wormfang Drake {2}{U}

Creature - Nightmare Drake
Flying
When this creature enters, sacrifice it unless you exile a creature you control other than this creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/4
Lithoform Blight

Lithoform Blight {1}{B}

Enchantment - Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Heedless of Nissa's warnings, Nahiri repeated history.
  • Zendikar Rising
Parallax Dementia

Parallax Dementia {1}{B}

Enchantment - Aura
Enchant creature
Fading 1
Enchanted creature gets +3/+2.
When this Aura leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Angelic Overseer

Angelic Overseer {3}{W}{W}

Creature - Angel
Flying
As long as you control a Human, this creature has hexproof and indestructible.
From mortal hope immortal power springs.
5/3
  • Innistrad
Inventor's Goggles

Inventor's Goggles {1}

Artifact - Equipment
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach this Equipment to it.
Equip {2}
Universal Solvent

Universal Solvent {1}

Artifact
{7}, {T}, Sacrifice this artifact: Destroy target permanent.
"A few drops of this, and the trickiest problems simply melt away."
—Thamaz, Weldfast inventor
The Doctor's Tomb

The Doctor's Tomb

Plane - Trenzalore
If a creature would die, instead exile it and that creature's controller loses 2 life.
Whenever chaos ensues, redistribute any number of players' life totals.
  • Doctor Who
Shivan Phoenix

Shivan Phoenix {4}{R}{R}

Creature - Phoenix
Flying
When this creature dies, return it to its owner's hand.
To strike down the phoenix is to slash at the flame.
3/4
  • Urza's Legacy
Raven Guild Initiate

Raven Guild Initiate {2}{U}

Creature - Human Wizard
Morph—Return a Bird you control to its owner's hand.
The Raven Guild soars on winds of unease.
1/4
  • Scourge
Essence Sliver

Essence Sliver {3}{W}

Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
The slivers would survive, even at the expense of every other creature on Otaria.
3/3
Ashling the Pilgrim

Ashling the Pilgrim {1}{R}

Legendary Creature - Elemental Shaman
{1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
1/1
Jund Charm

Jund Charm {B}{R}{G}

Instant
Choose one —
• Exile target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Jund pulses with raw energy, waiting for shamans to shape it into useful form.
Call the Mountain Chocobo

Call the Mountain Chocobo {3}{R}

Sorcery
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback {5}{R}
  • Final Fantasy
Wing Commando

Wing Commando {2}{U}

Creature - Human Soldier
Flying
Prowess
"The welds are weaker at the top."
2/2
  • The Brothers' War
Hagra Diabolist

Hagra Diabolist {4}{B}

Creature - Ogre Shaman Ally
Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.
"When exploring the darkest regions, wickedness can be the best accomplice of all."
3/2
  • Zendikar
Rider in Need

Rider in Need {2}{W}

Sorcery - Adventure
Create a 2/2 white Knight creature token with vigilance.
Card has other part: Lonesome Unicorn
Holdout Settlement

Holdout Settlement

Land
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
Even in areas of profound devastation, the hedrons remained intact.
Verdant Catacombs

Verdant Catacombs

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Oglor, Devoted Assistant

Oglor, Devoted Assistant {1}{U}

Legendary Creature - Homunculus
At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.
Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."
1/1
  • Alchemy: Innistrad
Ajani Fells the Godsire

Ajani Fells the Godsire {3}{W}{W}

Enchantment - Saga
I — Exile target creature an opponent controls with power 3 or greater.
II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control.
III — Target creature you control gains double strike until end of turn.
  • Modern Horizons 3