12052 cards found
Skin Shedder
Skin Invasion

Skin Shedder

Creature - Insect Horror
(Color indicator: Skin Shedder is red)
"Patient complained of burning sensation in upper back and at base of neck. Bed rest recommended. In a couple days, he should feel like a new man."
—Lagra, hamlet physician
3/4
Card has other part: Skin Invasion
  • Shadows over Innistrad
Skinbrand Goblin

Skinbrand Goblin {1}{R}

Creature - Goblin Warrior
Bloodrush{R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
"These Gruul skin-runes—discern whether their patterns evoke streets, leylines, or both. You have four days."
—Niv-Mizzet, to his assistant
2/1
Skinshifter

Skinshifter {1}{G}

Creature - Human Shaman
{G}: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.
1/1
  • Magic 2012
Skinwing

Skinwing {4}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2 and has flying.
Equip {6}
Skirk Alarmist

Skirk Alarmist {1}{R}

Creature - Human Wizard
Haste
{T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
"I treat each day as your last."
1/2
  • Legions
Skirk Commando

Skirk Commando {1}{R}{R}

Creature - Goblin
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2}{R}
2/1
Skirk Drill Sergeant

Skirk Drill Sergeant {1}{R}

Creature - Goblin
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
"I order you to volunteer."
2/1
Skirk Fire Marshal

Skirk Fire Marshal {3}{R}{R}

Creature - Goblin
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
He's boss because he's smart enough to get out of the way.
2/2
Skirk Marauder

Skirk Marauder {1}{R}

Creature - Goblin
Morph {2}{R}
When Skirk Marauder is turned face up, it deals 2 damage to any target.
2/1
Skirk Outrider

Skirk Outrider {3}{R}

Creature - Goblin
As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.
Once the goblins thought about it, they preferred being atop a slateback to being in front of, behind, or underneath one.
2/2
  • Legions
Skirk Prospector

Skirk Prospector {R}

Creature - Goblin
Sacrifice a Goblin: Add {R}.
Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above.
1/1
Related card: Goblin Influx Array
Skirk Shaman

Skirk Shaman {1}{R}{R}

Creature - Goblin Shaman
Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.
In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.
2/2
Related card: Severed Legion
Skirk Volcanist

Skirk Volcanist {3}{R}

Creature - Goblin
Morph—Sacrifice two Mountains.
When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
3/1
  • Scourge
Skirsdag Cultist

Skirsdag Cultist {2}{R}{R}

Creature - Human Shaman
{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"
2/2
Skitter of Lizards

Skitter of Lizards {R}

Creature - Lizard
Multikicker {1}{R}
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1/1
Skitterbeam Battalion

Skitterbeam Battalion {9}

Artifact Creature - Construct
Prototype {3}{R}{R} — 2/2
Trample, haste
When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it.
4/4
Skittering Cicada

Skittering Cicada {3}

Creature - Insect
Flash
You may cast colorless spells as though they had flash.
Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
2/2
  • Commander Masters 717 750
Skittering Invasion

Skittering Invasion {7}

Tribal Sorcery - Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
"The brood spread far faster than we could kill it. I fear the worst is yet to come."
—The War Diaries
  • Rise of the Eldrazi
Skittering Surveyor

Skittering Surveyor {3}

Artifact Creature - Construct
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Though no bigger than a hand, the surveyors were as vital to the resistance as the largest war constructs.
1/2
Skittish Kavu

Skittish Kavu {1}{R}

Creature - Kavu
Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.
1/1
  • Invasion
Skittish Valesk

Skittish Valesk {6}{R}

Creature - Beast
At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.
Morph {5}{R}
5/5
  • Onslaught
Skizzik

Skizzik {3}{R}

Creature - Elemental
Kicker {R}
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
It skitters across Shiv, each tendril hitting the ground with a sharp snap.
5/3
Skizzik Surger

Skizzik Surger {4}{R}{R}

Creature - Elemental
Haste
Echo—Sacrifice two lands.
6/4
  • Future Sight
Skola Grovedancer

Skola Grovedancer {1}{G}

Enchantment Creature - Satyr Druid
Whenever a land card is put into your graveyard from anywhere, you gain 1 life.
{2}{G}: Mill a card.
"From the ashes of last night's revel, I bring the dawn on new growth."
2/2
  • Theros Beyond Death
Skophos Maze-Warden

Skophos Maze-Warden {3}{R}

Creature - Minotaur Warrior
{1}: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature.
3/4
Related card: Labyrinth of Skophos
  • Theros Beyond Death