2092 cards found
Kjeldoran Outpost

Kjeldoran Outpost

Land
If Kjeldoran Outpost would enter, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {W}.
{1}{W}, {T}: Create a 1/1 white Soldier creature token.
Kneel Before My Legions

Kneel Before My Legions

Scheme
When you set this scheme in motion, choose one —
• Create a 4/4 colorless Scarecrow artifact creature token with vigilance.
• Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
"You wish to beg for mercy? Save your breath for screaming."
  • Duskmourn: House of Horror Commander
Know Evil

Know Evil

Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
  • Archenemy: Nicol Bolas Schemes
Know Naught but Fire

Know Naught but Fire

Scheme
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
  • Archenemy Schemes
Kor Haven

Kor Haven
(Osgiliath, Fallen Capital)

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
The chief city of the Kings of Men was Osgiliath, Citadel of the Stars. Now it is deserted, and in its ruins shadows walk.
Koskun Keep

Koskun Keep

Land
{T}: Add {C}.
{1}, {T}: Add {R}.
{2}, {T}: Add {B} or {G}.
Treachery and anarchy make poor partners.
Related card: Apocalypse Chime
  • Homelands
Krallenhorde Howler
Duskwatch Recruiter

Krallenhorde Howler

Creature - Werewolf
(Color indicator: Krallenhorde Howler is green)
Creature spells you cast cost {1} less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
3/3
Card has other part: Duskwatch Recruiter
Krallenhorde Killer
Wolfbitten Captive

Krallenhorde Killer

Creature - Werewolf
(Color indicator: Krallenhorde Killer is green)
{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
2/2
Card has other part: Wolfbitten Captive
  • Dark Ascension
Krallenhorde Wantons
Grizzled Outcasts

Krallenhorde Wantons

Creature - Werewolf
(Color indicator: Krallenhorde Wantons is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
7/7
Card has other part: Grizzled Outcasts
  • Innistrad
Kresh the Bloodbraided Avatar

Kresh the Bloodbraided Avatar

Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
Hand size bonus: +1
Life bonus: -3
  • Magic Online Avatars
Krosa

Krosa

Plane - Dominaria
All creatures get +2/+2.
Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.
Krosan Verge

Krosan Verge

Land
Krosan Verge enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Kyren Flamewright
Invasion of Mercadia

Kyren Flamewright

Creature - Goblin Spellshaper
(Color indicator: Kyren Flamewright is red)
{2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.
Inspired by tales of the legendary hero Squee, many young Kyren goblins strove to emulate his magical skill and courage in the face of danger.
3/3
Card has other part: Invasion of Mercadia
  • March of the Machine
Labyrinth of Skophos

Labyrinth of Skophos

Land
{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
For centuries, the minotaur polis of Skophos was unknown to humans. It remains unexplored.
Related card: Skophos Maze-Warden
Lackey Recycler

Lackey Recycler

Artifact - Contraption
Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library.
  • Unstable
Lair of the Ashen Idol

Lair of the Ashen Idol

Plane - Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
Lair of the Hydra

Lair of the Hydra

Land
If you control two or more other lands, Lair of the Hydra enters tapped.
{T}: Add {G}.
{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Lake Silencio

Lake Silencio

Plane - Earth
Still Point in Time — All spells have split second.
Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
  • Doctor Who
Lake of the Dead

Lake of the Dead

Land
If Lake of the Dead would enter, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {B}.
{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
Lakeside Shack

Lakeside Shack

Land
Lakeside Shack enters tapped unless a player has 13 or less life.
{T}: Add {G} or {U}.
They say that if you stay in the cabin until the mists reach it, something will slither from the water and knock at the door.
  • Duskmourn: House of Horror
Lambholt Butcher
Lambholt Pacifist

Lambholt Butcher

Creature - Werewolf
(Color indicator: Lambholt Butcher is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
True peace can't be achieved until everyone else is dead.
4/4
Card has other part: Lambholt Pacifist
  • Shadows over Innistrad
Lambholt Ravager
Lambholt Raconteur

Lambholt Ravager

Creature - Werewolf
(Color indicator: Lambholt Ravager is red)
Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.
Nightbound
4/4
Card has other part: Lambholt Raconteur
Land Cap

Land Cap

Land
Land Cap doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Land Cap.
{T}: Add {W} or {U}. Put a depletion counter on Land Cap.
  • Ice Age
Lantern-Lit Graveyard

Lantern-Lit Graveyard

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.
  • Champions of Kamigawa