33454 cards found
Anthropede

Anthropede {3}{G}

Creature - Insect
Reach
When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
3/4
  • Duskmourn: House of Horror
Urza's Rage

Urza's Rage {2}{R}

Instant
Kicker {8}{R}
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Collar the Culprit

Collar the Culprit {3}{W}

Instant
Destroy target creature with toughness 4 or greater.
"Reports of Gruul rioters in four districts. Start with the big ones and work your way up."
—Libuse, Boros sergeant
Related card: Slayer's Bounty
Deluxe Dragster

Deluxe Dragster {4}{U}

Artifact - Vehicle
This Vehicle can't be blocked except by Vehicles.
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
4/3
  • March of the Machine Commander 21 108
Kjeldoran Knight

Kjeldoran Knight {W}{W}

Creature - Human Knight
Banding
{1}{W}: This creature gets +1/+0 until end of turn.
{W}{W}: This creature gets +0/+2 until end of turn.
"Those who do not ride the wind on Aesthir still command loyalty and respect."
—Arna Kennerüd, Skyknight
1/1
  • Ice Age
Arctic Treeline

Arctic Treeline

Snow Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
"When the Light of Starnheim shines here, every frost-edged needle glitters with the reflected glory of the Cosmos."
—Iskene, Kannah storyteller
  • Kaldheim
Threadbind Clique

Threadbind Clique {3}{U}

Creature - Faerie
Flying
Giggles of delight may be the last thing you hear.
3/3
Card has other part: Rip the Seams
  • Wilds of Eldraine
Culling Mark

Culling Mark {2}{G}

Sorcery
Target creature blocks this turn if able.
Hunt without Nylea's leave and you may find yourself the next quarry.
  • Born of the Gods
Shinka Gatekeeper

Shinka Gatekeeper {2}{R}

Creature - Ogre Warrior
Whenever this creature is dealt damage, it deals that much damage to you.
"Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep."
—Kiku, Night's Flower
3/2
  • Betrayers of Kamigawa
Mindleech Ghoul

Mindleech Ghoul {1}{B}

Creature - Zombie
Exploit
When this creature exploits a creature, each opponent exiles a card from their hand.
"This still doesn't make you the brains of the operation."
—Ghoulcaller Gisa
2/2
Land Tax

Land Tax {W}

Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
"'That town is rudely blocking my view!' said the witch. The giant bowed and smiled."
—The Goose Mother and Other Tales
Emergency Powers

Emergency Powers {5}{W}{U}

Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Half the Battle

Half the Battle {2}{R}

Sorcery
Search your library for a Battle card, reveal it, put it into your hand, then shuffle.
Card has other part: Knowing
  • Unknown Event
Soul of Eternity

Soul of Eternity {5}{W}{W}

Creature - Avatar
Soul of Eternity's power and toughness are each equal to your life total.
Encore {7}{W}{W}
*/*
Swat

Swat {1}{B}{B}

Instant
Destroy target creature with power 2 or less.
Cycling {2}
Few who cross Phage have the chance to repeat the mistake.
Steelclaw Lance

Steelclaw Lance {B}{R}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip Knight {1}
Equip {3}
"A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite."
—Kenver, Embereth weaponsmith
Related card: Outfitted Jouster
  • Throne of Eldraine
Skyward Eye Prophets

Skyward Eye Prophets {3}{G}{W}{U}

Creature - Human Wizard
Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.
3/3
Routeway Moose

Routeway Moose {1}{G}

Creature - Elk Mount
Whenever this creature attacks while saddled, seek a land card and put it onto the battlefield tapped.
Saddle 2
3/3
  • Alchemy: Aetherdrift
Llanowar Visionary

Llanowar Visionary {2}{G}

Creature - Elf Druid
When this creature enters, draw a card.
{T}: Add {G}.
The elves of Llanowar look to their past to determine the shape of their future.
2/2
Mind Drain

Mind Drain {2}{B}

Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.
"The meal was exquisite. The conversation, less so."
  • Zendikar Rising
The Champion

The Champion

Hero
{2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library.
  • Journey into Nyx Hero's Path
Lurking Roper

Lurking Roper {2}{G}

Creature - Horror
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
"You see, stalac-tites grow down from the ceiling, while stalag-mites reach—AAHHHHHHHHH—"
4/5
Salvation Colossus

Salvation Colossus {6}{W}{W}

Artifact Creature - Construct
Flying, vigilance, trample
Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.
Unearth—Pay eight {E}.
9/9
  • Modern Horizons 3 Commander 43 95
Verdant Crescendo

Verdant Crescendo {3}{G}

Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Related card: Nissa, Nature's Artisan
  • Kaladesh
Clarion Cathars

Clarion Cathars {3}{W}

Creature - Human Knight
When this creature enters, create a 1/1 white Human creature token.
The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it.
3/3