4059 cards found
Durkwood Boars

Durkwood Boars {4}{G}

Creature - Boar
"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ."
—The Bible, Mark 5:13
4/4
Dusk's Landing

Dusk's Landing {B}

Sorcery
Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
  • Alchemy: Ixalan
Dutiful Replicator

Dutiful Replicator {3}

Artifact Creature - Assembly-Worker
When Dutiful Replicator enters, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.
"Careful. Leave it running for too long and it'll turn the whole building into angels."
—Tawnos
3/2
  • Jumpstart 2022
Dwarfhold Champion (Alchemy)

Dwarfhold Champion (Alchemy) {1}{W}

Creature - Dwarf Warrior
Ward {1}
As long as Dwarfhold Champion is equipped, it gets +0/+2.
3/1
Related card: Dwarfhold Champion
  • Adventures in the Forgotten Realms
Dwarven Armorer

Dwarven Armorer {R}

Creature - Dwarf
{R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
"The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys."
—Sarpadian Empires, vol. IV
0/2
  • Fallen Empires
Dwarven Armory

Dwarven Armory {2}{R}{R}

Enchantment
{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
"Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons."
—Perena Deepcutter, Dwarven Armorer
  • Ice Age
Dwarven Confluencer

Dwarven Confluencer {2}{R}

Creature - Dwarf
{T}: Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with "{T}, Pay 1 life: Add one mana of any color.")
1/1
  • Mystery Booster 2
Dwarven Hold

Dwarven Hold

Land
Dwarven Hold enters tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way.
Dwarven Lieutenant

Dwarven Lieutenant {R}{R}

Creature - Dwarf Soldier
{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
"Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale."
—Sarpadian Empires, vol. IV
1/2
  • Fallen Empires
Dwarven Lightsmith

Dwarven Lightsmith {5}{W}

Creature - Dwarf Cleric
Assist
When Dwarven Lightsmith enters, creatures your team controls get +1/+1 until end of turn.
3/4
  • Battlebond
Dwarven Pony

Dwarven Pony {R}

Creature - Horse
{1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn.
"I hear Halina's got a pony that can count to six—and likes to eat meat."
—Chandler
1/1
Related card: Apocalypse Chime
  • Homelands
Dwarven Sea Clan

Dwarven Sea Clan {2}{R}

Creature - Dwarf
{T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
"No dwarf alive can best one of my crew dead."
—Zeki, Reef Pirate
1/1
Related card: Apocalypse Chime
  • Homelands
Dwarven Song

Dwarven Song {R}

Instant
One or more target creatures become red until end of turn.
  • Legends
Dwarven Trader

Dwarven Trader {R}

Creature - Dwarf
"Their definition of 'fair profit' is certainly novel."
—Reveka, Wizard Savant
1/1
Related card: Apocalypse Chime
  • Homelands 72a 72b
Dwarven Warriors

Dwarven Warriors {2}{R}

Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1/1
Dwarven Weaponsmith

Dwarven Weaponsmith {1}{R}

Creature - Dwarf Artificer
{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
"Work with zeal as hammers peal! Melt, anneal, and pound the steel!"
—Old Dwarvish forge-chant
1/1
Related card: Golgothian Sylex
Déjà Vu

Déjà Vu {2}{U}

Sorcery
Return target sorcery card from your graveyard to your hand.
History is the study of repetition.
Eager Beaver

Eager Beaver {2}{G}

Host Creature - Beaver
When this creature enters, you may untap target permanent.
3/2
  • Unstable
Eager Flameguide

Eager Flameguide {2}{R}

Enchantment Creature - Raccoon Glimmer
When Eager Flameguide enters, add {C}{C}{C}. Spend this mana only to cast creature spells.
When Eager Flameguide dies, exile the top two cards of your library. Until the end of your next turn, you may cast creature spells from among the exiled cards.
3/3
  • Alchemy: Duskmourn
Earl of Squirrel

Earl of Squirrel {4}{G}{G}

Creature - Squirrel Noble Advisor
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
4/4
Earthbind

Earthbind {R}

Enchantment - Aura
Enchant creature
When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
Earthlore

Earthlore {G}

Enchantment - Aura
Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
"Even the ground is our friend."
—Kolbjörn, Elder Druid of the Juniper Order
  • Ice Age
Earthquake Dragon (Alchemy)

Earthquake Dragon (Alchemy) {14}{G}

Creature - Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon.
Flying, trample
{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
10/10
Related card: Earthquake Dragon
  • Alchemy Horizons: Baldur's Gate
Ebony Fly

Ebony Fly {2}

Artifact
Ebony Fly enters tapped.
{T}: Add {C}.
{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.
Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
  • Forgotten Realms Commander
Echoing Boon

Echoing Boon

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
  • Conspiracy: Take the Crown