8981 cards found
Wonder

Wonder {3}{U}

Creature - Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
—Scroll of Beginnings
2/2
Related card: Bind to Secrecy
Wood Elemental

Wood Elemental {3}{G}

Creature - Elemental
As this creature enters, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered.
*/*
Wood Elves

Wood Elves {2}{G}

Creature - Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Secure in the embrace of wood, they want no part of Eladamri's war.
1/1
Wood Sage

Wood Sage {G}{U}

Creature - Human Druid
{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
1/1
Woodborn Behemoth

Woodborn Behemoth {3}{G}{G}

Creature - Elemental
As long as you control eight or more lands, this creature gets +4/+4 and has trample.
It carries the hopes of Zendikar's embattled wilds on its mighty boughs.
4/4
Wooded Bastion

Wooded Bastion

Land
{T}: Add {C}.
{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.
Wooden Stake

Wooden Stake {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
Woodfall Primus

Woodfall Primus {5}{G}{G}{G}

Creature - Treefolk Shaman
Trample
When this creature enters, destroy target noncreature permanent.
Persist
6/6
Woodland Cemetery

Woodland Cemetery

Land
This land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
"They never found the body of young Josu, or that of his murderous sister."
—"The Fall of the House of Vess"
Woodland Champion

Woodland Champion {1}{G}

Creature - Elf Scout
Whenever one or more tokens you control enter, put that many +1/+1 counters on this creature.
"Every footfall on the forest floor is a heartbeat sending strength into my veins."
2/2
Woodland Changeling

Woodland Changeling {1}{G}

Creature - Shapeshifter
Changeling
Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.
2/2
Woodland Chasm

Woodland Chasm

Snow Land - Swamp Forest
({T}: Add {B} or {G}.)
This land enters tapped.
"Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us."
—Iskene, Kannah storyteller
Woodland Mystic

Woodland Mystic {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"I sing to the branches, and they reach to the sky. I sing to the leaves, and they open to the sun. I sing to the roots, and they dig their fingers deep. I sing the song that creation sung."
1/1
Woodland Stream

Woodland Stream

Land
This land enters tapped.
{T}: Add {G} or {U}.
Woodland Wanderer

Woodland Wanderer {3}{G}

Creature - Elemental
Vigilance, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
2/2
Woodweaver's Puzzleknot

Woodweaver's Puzzleknot {2}

Artifact
When this artifact enters, you gain 3 life and get {E}{E}{E}.
{2}{G}, Sacrifice this artifact: You gain 3 life and get {E}{E}{E}.
Woolly Loxodon

Woolly Loxodon {5}{G}{G}

Creature - Elephant Warrior
Morph {5}{G}
Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.
6/7
Woolly Mammoths

Woolly Mammoths {1}{G}{G}

Creature - Elephant
This creature has trample as long as you control a snow land.
"Mammoths may be good to ride on, but they're certainly bad to fall off of!"
—Disa the Restless, journal entry
3/2
Woolly Spider

Woolly Spider {1}{G}{G}

Creature - Spider
Reach
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
"We need not fear the forces of the air; I've yet to see a spider without an appetite."
—Taaveti of Kelsinko, elvish hunter
2/3
Woolly Thoctar

Woolly Thoctar {R}{G}{W}

Creature - Beast
One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.
5/4
Word of Command

Word of Command {B}{B}

Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Word of Undoing

Word of Undoing {U}

Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
"It was in Urza's journals that I finally found the secret at the core of the summonings."
—Journal, author unknown
Words of War

Words of War {2}{R}

Enchantment
{1}: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.
"Passions can't be shackled by laws or mastered with logic. The choice is freedom or death."
—Volume IV, The Book of Fire
Workhorse

Workhorse {6}

Artifact Creature - Horse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add {C}.
0/0
Workshop Assistant

Workshop Assistant {3}

Artifact Creature - Construct
When this creature dies, return another target artifact card from your graveyard to your hand.
1/2