33454 cards found
Mirror Sheen

Mirror Sheen {1}{U/R}{U/R}

Enchantment
{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.
  • Eventide
Gearseeker Serpent

Gearseeker Serpent {5}{U}{U}

Creature - Serpent
Affinity for artifacts
{5}{U}: This creature can't be blocked this turn.
The biggest collector of vehicles on Avishkar is also the largest.
5/6
Adrenaline Jockey

Adrenaline Jockey {2}{R}

Creature - Minotaur Pilot
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
"Either I win or we both lose. Take your pick."
3/3
  • Aetherdrift
Seeds of Strength

Seeds of Strength {G}{W}

Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Beneath the beauty of light and seed is the might of Vitu-Ghazi.
  • Ravnica: City of Guilds
Krark, the Thumbless

Krark, the Thumbless {1}{R}

Legendary Creature - Goblin Wizard
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner
2/2
Giant Inheritance

Giant Inheritance {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
  • Wilds of Eldraine Commander 17 53
Invasion of the Giants

Invasion of the Giants {U}{R}

Enchantment - Saga
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, this Saga deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs {2} less to cast.
  • Kaldheim
Waking the Trolls

Waking the Trolls {4}{R}{G}

Enchantment - Saga
I — Destroy target land.
II — Put target land card from a graveyard onto the battlefield under your control.
III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Lava Hounds

Lava Hounds {2}{R}{R}

Creature - Dog
Haste
When this creature enters, it deals 4 damage to you.
4/4
Saw

Saw {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or this Equipment. If you do, draw a card.
Equip {2}
  • Duskmourn: House of Horror
Militant Monk

Militant Monk {1}{W}{W}

Creature - Human Monk Cleric
Vigilance
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
2/1
  • Torment
Savvy Trader

Savvy Trader {3}{G}

Creature - Human Citizen
When this creature enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost {1} less to cast.
"A little dirt doesn't indicate quality—with goods or with people."
3/3
  • Outlaws of Thunder Junction Commander 33 69
Norn's Choirmaster

Norn's Choirmaster {3}{W}{W}

Creature - Phyrexian Angel
Flying, first strike
Whenever a commander you control enters or attacks, proliferate.
5/4
  • Phyrexia: All Will Be One Commander 8 46
Gild

Gild {3}{B}

Sorcery
Exile target creature. Create a Gold token.
Merchants of the Underworld trade in coins of clay. Gold serves another purpose.
Soramaro, First to Dream

Soramaro, First to Dream {4}{U}{U}

Legendary Creature - Spirit
Flying
Soramaro's power and toughness are each equal to the number of cards in your hand.
{4}, Return a land you control to its owner's hand: Draw a card.
*/*
  • Saviors of Kamigawa
Mirror Box

Mirror Box {3}

Artifact
The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Boneshard Slasher

Boneshard Slasher {1}{B}

Creature - Horror
Flying
Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
1/1
  • Torment
False Prophet

False Prophet {2}{W}{W}

Creature - Human Cleric
When this creature dies, exile all creatures.
"You lived for Serra's love. Will you not die for it?"
2/2
Flaying Tendrils

Flaying Tendrils {1}{B}{B}

Sorcery
Devoid
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Only one Eldrazi stood against them, yet the defenders were outnumbered.
Traveling Minister

Traveling Minister {W}

Creature - Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Priests of the Sigardian Sect travel to the farthest reaches to spread hope and healing, even in the darkest times.
1/1
The Watcher in the Water

The Watcher in the Water {3}{U}{U}

Legendary Creature - Kraken
The Watcher in the Water enters tapped with nine stun counters on it.
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
Denethor, Ruling Steward

Denethor, Ruling Steward {1}{W}{B}

Legendary Creature - Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
{2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
"Much must be risked in war."
2/4
  • The Lord of the Rings: Tales of Middle-earth 198 649
Eightfold Maze

Eightfold Maze {2}{W}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Flavor Disaster

Flavor Disaster {4}{G}

Enchantment Creature - Elemental Pirate
Reach
When Flavor Disaster enters the battlefield or when it's turned face up, target creature gets +X/+X until end of turn, where X is Flavor Disaster's power.
Negamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its negamorph cost and put a -1/-1 counter on it.)
4/3
  • Mystery Booster 2
Lifeblood Hydra

Lifeblood Hydra {X}{G}{G}{G}

Creature - Hydra
Trample
This creature enters with X +1/+1 counters on it.
When this creature dies, you gain life and draw cards equal to its power.
Pharika has written her secrets on its bones so that only the worthy may discover them.
0/0